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assets/audio/roardaemon1.wav: added.
assets/text/TODO: updated.
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@ -12,15 +12,16 @@
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12) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
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12) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
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13) GUI TODO list:
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13) GUI TODO list:
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a) switch to Gtk
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a) switch to Gtk
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b) replace logo w/ canvas panel in About dialogue, revisit melp? dialogue
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b) https://material.io/resources/icons/?style=baseline
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c) Settings/Settings window (e.g. autosave, hide cursor on leaving window, ...)
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c) replace logo w/ canvas panel in About dialogue, revisit melp? dialogue
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d) replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3)
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d) Settings/Settings window (e.g. autosave, hide cursor on leaving window, ...)
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e) replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3)
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Release roadmap:
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Release roadmap:
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1) {copy,cut,delete,insert from,paste}, edit asset in new canvas, import from {canvas,object}
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1) {copy,cut,delete,insert from,paste}, edit asset in new canvas, import from {canvas,object}
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2) operators: crop, scale, shift, slice
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2) operators: crop, scale, shift, slice
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3) auto{load,save} & {backup,restore}
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3) auto{load,save} & {backup,restore}
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4) tools: unicode block elements
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4) tools: unicode block elements
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5) floating/dockable toolbar
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5) floating/dockable toolbar https://wxpython.org/Phoenix/docs/html/wx.aui.AuiManager.html
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vim:ff=dos tw=0
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vim:ff=dos tw=0
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