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https://github.com/lalbornoz/roar.git
synced 2024-11-22 07:16:38 +00:00
index.html, assets/js/{app,gfx,ui/controls}.js: removes pointless brush [xy] mirroring `feature.'
index.html, assets/{css/sally.css,js/{matrix,ui/controls}.js}: removes dead {rotate[d],pixels} code. index.html: cleanup UI layout.
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@ -76,13 +76,6 @@ a:hover { text-decoration: underline }
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}
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}
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span,a { min-width: 8px; line-height: 15px; display: inline-block; }
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body.pixels {
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line-height: 8px;
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}
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.pixels #brush_rapper span,
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.pixels #brush_rapper a,
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.pixels #canvas_rapper span,
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.pixels #canvas_rapper a { line-height: 8px; overflow: hidden; }
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.rapper { cursor: crosshair; }
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body.grid span { border-right: 1px solid #444; border-bottom: 1px solid #444; }
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body.grid div { border-left: 1px solid #444; }
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@ -132,13 +125,6 @@ textarea { font-size:12pt; width: 37vw; height: 300px; background: #333; color:
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.vertical #secret_rapper { margin-right: 10px; }
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.vertical #secret_rapper span { float: left; clear: both; }
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.rotated #canvas_rapper {
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transform: translateX(-50%) translateY(-50%) translateZ(0) rotate(-90deg);
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transform-origin: 50% 50%;
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position: absolute;
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left: 50%;
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}
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#tools_block > * {
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cursor: crosshair;
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}
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@ -6,8 +6,6 @@ var selecting = false
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var filling = false
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var changed = false
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var transforming = false
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var mirror_x = false
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var mirror_y = false
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var focused
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var canvas, tools, palette, controls, brush, mode
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@ -115,27 +115,9 @@ var draw = (function(){
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changed = true
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if (e.shiftKey) {
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line (lex, last_point, point, erasing)
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if (mirror_x) {
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line(lex, [w-last_point[0], last_point[1]], [w-point[0], point[1]], erasing)
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}
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if (mirror_y) {
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line(lex, [last_point[0], h-last_point[1]], [point[0], h-point[1]], erasing)
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}
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if (mirror_x && mirror_y) {
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line(lex, [w-last_point[0], h-last_point[1]], [w-point[0], h-point[1]], erasing)
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}
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}
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else {
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stamp (canvas, brush, point[0], point[1], erasing)
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if (mirror_x) {
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stamp (canvas, brush, w-point[0], point[1], erasing)
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}
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if (mirror_y) {
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stamp (canvas, brush, point[0], h-point[1], erasing)
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}
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if (mirror_x && mirror_y) {
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stamp (canvas, brush, w-point[0], h-point[1], erasing)
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}
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}
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last_point[0] = point[0]
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last_point[1] = point[1]
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@ -149,16 +131,6 @@ var draw = (function(){
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function move (e, lex, point) {
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var w = canvas.w, h = canvas.h
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line(lex, last_point, point, erasing)
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if (mirror_x) {
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line(lex, [w-last_point[0], last_point[1]], [w-point[0], point[1]], erasing)
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}
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if (mirror_y) {
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line(lex, [last_point[0], h-last_point[1]], [point[0], h-point[1]], erasing)
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}
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if (mirror_x && mirror_y) {
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line(lex, [w-last_point[0], h-last_point[1]], [w-point[0], h-point[1]], erasing)
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}
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last_point[0] = point[0]
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last_point[1] = point[1]
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}
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@ -223,12 +195,6 @@ var draw = (function(){
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var y_b = mod( point[1], h )
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var last_point_mod = [x_b, y_b], point_mod = [x_a, y_a]
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line(lex, last_point_mod, point_mod, erasing)
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// if (mirror_x) {
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// line(lex, [w-last_point_mod[0], last_point_mod[1]], [w-point_mod[0], point_mod[1]], erasing)
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// }
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// if (mirror_y) {
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// line(lex, [last_point_mod[0], h-last_point_mod[1]], [point_mod[0], h-point_mod[1]], erasing)
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// }
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}
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last_point[0] = point[0]
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last_point[1] = point[1]
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@ -223,21 +223,10 @@ Matrix.prototype.resize_rapper = function(){
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var width = cw * this.aa[0].length
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var height = ch * this.aa.length
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if (canvas.grid) { width++; height++ }
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if (this.rotated) {
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this.rapper.parentNode.classList.add("rotated")
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this.rapper.parentNode.style.height = (width) + "px"
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this.rapper.parentNode.style.width = (height) + "px"
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this.rapper.style.top = (width/2) + "px"
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// this.rapper.style.left = ((canvas_rapper.offsetHeight+20)/2) + "px"
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}
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else {
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this.rapper.parentNode.classList.remove("rotated")
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this.rapper.parentNode.style.height = ""
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this.rapper.style.width =
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this.rapper.parentNode.style.width = (width) + "px"
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this.rapper.style.top = ""
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// canvas_rapper.style.left = "auto"
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}
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}
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Matrix.prototype.ascii = function () {
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var lines = this.aa.map(function(row, y){
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31
assets/js/ui/controls.js
vendored
31
assets/js/ui/controls.js
vendored
@ -182,37 +182,6 @@ var controls = (function(){
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this.update(brush.draw_char)
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}
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//
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// controls.turn = new BlurredCheckbox (turn_checkbox)
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// controls.turn.memorable = true
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// controls.turn.use = function(state){
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// canvas.rotated = typeof state == "boolean" ? state : ! canvas.rotated
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// canvas.resize_rapper()
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// this.update(canvas.rotated)
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// }
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// controls.pixels = new BlurredCheckbox (pixels_checkbox)
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// controls.pixels.memorable = true
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// controls.pixels.use = function(state){
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// canvas.pixels = typeof state == "boolean" ? state : ! canvas.pixels
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// document.body.classList.toggle("pixels", canvas.pixels)
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// this.update(canvas.pixels)
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// }
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controls.mirror_x = new BlurredCheckbox (mirror_x_checkbox)
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controls.mirror_x.use = function(state){
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window.mirror_x = typeof state == "boolean" ? state : ! window.mirror_x
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this.update(window.mirror_x)
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}
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controls.mirror_y = new BlurredCheckbox (mirror_y_checkbox)
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controls.mirror_y.use = function(state){
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window.mirror_y = typeof state == "boolean" ? state : ! window.mirror_y
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this.update(window.mirror_y)
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}
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//
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controls.vertical = new BlurredCheckbox (vertical_checkbox)
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controls.vertical.memorable = true
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controls.vertical.use = function(state){
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13
index.html
13
index.html
@ -26,14 +26,10 @@
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<div id="brush_container" class="block">
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<div id="brush_rapper">
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</div>
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<br>
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<span id="fg_checkbox" class="tool">x fg</span><br>
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<span id="bg_checkbox" class="tool">x bg</span><br>
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<span id="char_checkbox" class="tool">x char</span><br>
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<br>
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<span id="add_custom_el" class="tool">+ add</span>
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<span id="mirror_x_checkbox" class="tool">_ mirror x</span><br>
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<span id="mirror_y_checkbox" class="tool">_ mirror y</span><br>
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<span id="add_custom_el" class="tool">+ add</span><br>
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<br>
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<span id="undo_el" class="tool hidden">undo</span><br>
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<span id="redo_el" class="tool hidden">redo</span><br>
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@ -50,11 +46,6 @@
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<span id="scale_el" class="tool">scale</span><br>
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<span id="translate_el" class="tool">translate</span><br>
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<span id="slice_el" class="tool">slice</span><br>
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<span id="grid_el" class="tool">_ grid</span>
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<!-- <span id="rotate_checkbox" class="tool">_ rotate</span><br> -->
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<span id="vertical_checkbox" class="tool">x vertical</span>
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<!-- <span id="pixels_checkbox" class="tool">_ pixels</span><br> -->
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</div>
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<div id="textarea_mode" style="float: left">
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@ -66,6 +57,8 @@
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<br>
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brush: <span id="brush_w_el" class="ed">5</span> x <span id="brush_h_el" class="ed">5</span><br>
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canvas: <span id="canvas_w_el" class="ed">100</span> x <span id="canvas_h_el" class="ed">30</span><br>
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<span id="grid_el" class="tool">_ grid</span>
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<span id="vertical_checkbox" class="tool">x vertical</span>
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</div>
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<div id="import_rapper">
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