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assets/text/TODO: updated.
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1) Finish Arabic/RTL text tool support
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2) ANSI CSI CU[BDPU] sequences & italic
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3) Operators: crop, scale, shift, slice
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4) Documentation, instrumentation & unit tests
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5) Layers & layout (e.g. for comics, zines, etc.)
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6) Open and toggle a reference image in the background
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7) Client-Server or Peer-to-Peer realtime collaboration
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8) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
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9) {record,replay} {keyboard,mouse,...} events in debugging builds
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10) Incremental auto{load,save} & {backup,restore} (needs Settings window)
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11) Unit tools: arrow, {cloud,speech bubble}, curve, measure, polygon, triangle
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12) Integrate ENNTool code in the form of OpenGL-based animation window (see 13) and 14))
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13) Composition, parametrisation & keying of tools from higher-order operators (brushes, functions, filters, outlines, patterns & shaders) and unit tools
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14) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
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15) GUI TODO list:
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a) {load,store} LRU {open,save} directory
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1) ANSI CSI CU[BDPU] sequences & italic
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2) Documentation, instrumentation & unit tests
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3) Layers & layout (e.g. for comics, zines, etc.)
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4) Open and toggle a reference image in the background
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5) Client-Server or Peer-to-Peer realtime collaboration
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6) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
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7) {record,replay} {keyboard,mouse,...} events in debugging builds
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8) Unit tools: arrow, {cloud,speech bubble}, curve, measure, polygon, triangle
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9) Integrate ENNTool code in the form of OpenGL-based animation window (see 13) and 14))
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10) Composition, parametrisation & keying of tools from higher-order operators (brushes, functions, filters, outlines, patterns & shaders) and unit tools
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11) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
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12) GUI TODO list:
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a) switch to Gtk
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b) replace logo w/ canvas panel in About dialogue
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c) Settings/Settings window (e.g. autosave, hide cursor on leaving window, ...)
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d) replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3)
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e) {copy,cut,delete,insert from,paste}, {edit asset in new canvas,import from {canvas,object}}
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High-priority list:
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1) bug: a) select line tool b) set origin point c) move mouse about d) incr brush size e) set target point d) undo
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2) bug: a) new canvas/startup b) place rect c) move mouse d) undo status changes
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3) bug: a) start w/ spoke-vxplion.txt b) scroll down c) fix w/ canvas resize
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4) add hotkeys.txt mIRC art canvas to help menu
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5) bug: a) text tool b) paste text c) undo
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6) bug: a) tile once b) tile twice
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7) tools: unicode block elements
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Release roadmap:
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1) BUG: a) select line tool b) set origin point c) move mouse about d) incr brush size e) set target point d) undo
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2) BUG: a) new canvas/startup b) place rect c) move mouse d) undo status changes
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3) BUG: a) start w/ spoke-vxplion.txt b) scroll down c) fix w/ canvas resize
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4) BUG: fix & finish Arabic/RTL text tool support
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5) BUG: a) text tool b) paste text c) undo
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6) BUG: a) tile once b) tile twice
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7) {copy,cut,delete,insert from,paste}, edit asset in new canvas, import from {canvas,object}
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8) add hotkeys.txt mIRC art canvas to help menu
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9) {load,store} LRU {open,save} directory
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10) operators: crop, scale, shift, slice
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11) auto{load,save} & {backup,restore}
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12) tools: unicode block elements
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vim:ff=dos tw=0
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