assets/text/TODO: updated.

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Lucio Andrés Illanes Albornoz 2019-09-23 22:46:11 +02:00
parent 3eb4eaeea5
commit e68cae09b5

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1) Finish Arabic/RTL text tool support
2) ANSI CSI CU[BDPU] sequences & italic
3) Operators: crop, scale, shift, slice
4) Documentation, instrumentation & unit tests
5) Layers & layout (e.g. for comics, zines, etc.)
6) Open and toggle a reference image in the background
7) Client-Server or Peer-to-Peer realtime collaboration
8) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
9) {record,replay} {keyboard,mouse,...} events in debugging builds
10) Incremental auto{load,save} & {backup,restore} (needs Settings window)
11) Unit tools: arrow, {cloud,speech bubble}, curve, measure, polygon, triangle
12) Integrate ENNTool code in the form of OpenGL-based animation window (see 13) and 14))
13) Composition, parametrisation & keying of tools from higher-order operators (brushes, functions, filters, outlines, patterns & shaders) and unit tools
14) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
15) GUI TODO list:
a) {load,store} LRU {open,save} directory
1) ANSI CSI CU[BDPU] sequences & italic
2) Documentation, instrumentation & unit tests
3) Layers & layout (e.g. for comics, zines, etc.)
4) Open and toggle a reference image in the background
5) Client-Server or Peer-to-Peer realtime collaboration
6) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
7) {record,replay} {keyboard,mouse,...} events in debugging builds
8) Unit tools: arrow, {cloud,speech bubble}, curve, measure, polygon, triangle
9) Integrate ENNTool code in the form of OpenGL-based animation window (see 13) and 14))
10) Composition, parametrisation & keying of tools from higher-order operators (brushes, functions, filters, outlines, patterns & shaders) and unit tools
11) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
12) GUI TODO list:
a) switch to Gtk
b) replace logo w/ canvas panel in About dialogue
c) Settings/Settings window (e.g. autosave, hide cursor on leaving window, ...)
d) replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3)
e) {copy,cut,delete,insert from,paste}, {edit asset in new canvas,import from {canvas,object}}
High-priority list:
1) bug: a) select line tool b) set origin point c) move mouse about d) incr brush size e) set target point d) undo
2) bug: a) new canvas/startup b) place rect c) move mouse d) undo status changes
3) bug: a) start w/ spoke-vxplion.txt b) scroll down c) fix w/ canvas resize
4) add hotkeys.txt mIRC art canvas to help menu
5) bug: a) text tool b) paste text c) undo
6) bug: a) tile once b) tile twice
7) tools: unicode block elements
Release roadmap:
1) BUG: a) select line tool b) set origin point c) move mouse about d) incr brush size e) set target point d) undo
2) BUG: a) new canvas/startup b) place rect c) move mouse d) undo status changes
3) BUG: a) start w/ spoke-vxplion.txt b) scroll down c) fix w/ canvas resize
4) BUG: fix & finish Arabic/RTL text tool support
5) BUG: a) text tool b) paste text c) undo
6) BUG: a) tile once b) tile twice
7) {copy,cut,delete,insert from,paste}, edit asset in new canvas, import from {canvas,object}
8) add hotkeys.txt mIRC art canvas to help menu
9) {load,store} LRU {open,save} directory
10) operators: crop, scale, shift, slice
11) auto{load,save} & {backup,restore}
12) tools: unicode block elements
vim:ff=dos tw=0