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libgui/GuiCanvasInterface.py: soft-fail importing ImgurApiKey.
assets/text/TODO: updated.
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@ -1,15 +1,14 @@
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1) General {cleanup,refactor}
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1) Implement ANSI CSI CU[BDPU] sequences & italic
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2) Implement ANSI CSI CU[BDPU] sequences & italic
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2) Incremental auto{load,save} & {backup,restore}
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3) Incremental auto{load,save} & {backup,restore}
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3) Implement instrumentation & unit tests, document
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4) Implement instrumentation & unit tests, document
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4) Open and toggle a reference image in the background
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5) Open and toggle a reference image in the background
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5) Client-Server or Peer-to-Peer realtime collaboration
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6) Client-Server or Peer-to-Peer realtime collaboration
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6) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
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7) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
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7) Hotkey & graphical interfaces to {composed,parametrised} tools
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8) Hotkey & graphical interfaces to {composed,parametrised} tools
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8) GUI: a) scrollbar b) {de,in}crease cell size c) revisit About dialogue d) Settings panel e) switch from wxPython to GTK
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9) GUI: a) scrollbar b) {de,in}crease cell size c) revisit About dialogue d) Settings panel e) switch from wxPython to GTK
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9) Layers, layout (e.g. for comics, zines, etc.) & asset management (e.g. kade, lion, etc.) & traits w/ {inserting,merging,linking}
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10) Layers, layout (e.g. for comics, zines, etc.) & asset management (e.g. kade, lion, etc.) & traits w/ {inserting,merging,linking}
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10) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
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11) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
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11) Composition and parametrisation of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools; unit tools:
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12) Composition and parametrisation of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools; unit tools:
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a) geometric primitives (arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star)
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a) geometric primitives (arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star)
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b) regions (crop, duplicate, erase, fill, invert, measure, pick, rotate, scale, select, shift, slice, tile, translate)
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b) regions (crop, duplicate, erase, fill, invert, measure, pick, rotate, scale, select, shift, slice, tile, translate)
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c) text (edit, Unicode sets)
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c) text (edit, Unicode sets)
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@ -4,6 +4,12 @@
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# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
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# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
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#
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#
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try:
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from ImgurApiKey import ImgurApiKey
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haveImgurApiKey = True
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except ImportError:
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haveImgurApiKey = False
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try:
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try:
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import base64, json, requests, urllib.request
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import base64, json, requests, urllib.request
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haveUrllib = True
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haveUrllib = True
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@ -21,7 +27,6 @@ from ToolText import ToolText
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from GuiCanvasColours import Colours
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from GuiCanvasColours import Colours
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from GuiCanvasInterfaceAbout import GuiCanvasInterfaceAbout
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from GuiCanvasInterfaceAbout import GuiCanvasInterfaceAbout
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from GuiFrame import NID_MENU_SEP, NID_TOOLBAR_HSEP
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from GuiFrame import NID_MENU_SEP, NID_TOOLBAR_HSEP
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from ImgurApiKey import ImgurApiKey
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import io, os, sys, wx
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import io, os, sys, wx
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class GuiCanvasInterface():
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class GuiCanvasInterface():
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@ -359,7 +364,7 @@ class GuiCanvasInterface():
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return True
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return True
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# }}}
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# }}}
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# {{{ canvasExportImgur(self, event)
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# {{{ canvasExportImgur(self, event)
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@CommandDecorator("Export to Imgur...", "Export to I&mgur...", None, None, haveUrllib)
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@CommandDecorator("Export to Imgur...", "Export to I&mgur...", None, None, haveImgurApiKey and haveUrllib)
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def canvasExportImgur(self, event):
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def canvasExportImgur(self, event):
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self.parentCanvas.SetCursor(wx.Cursor(wx.CURSOR_WAIT))
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self.parentCanvas.SetCursor(wx.Cursor(wx.CURSOR_WAIT))
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rc, status, result = self.parentCanvas.canvas.exportStore.exportBitmapToImgur(self.imgurApiKey, self.parentCanvas.backend.canvasBitmap, "", "", wx.BITMAP_TYPE_PNG)
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rc, status, result = self.parentCanvas.canvas.exportStore.exportBitmapToImgur(self.imgurApiKey, self.parentCanvas.backend.canvasBitmap, "", "", wx.BITMAP_TYPE_PNG)
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@ -530,7 +535,8 @@ class GuiCanvasInterface():
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#
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#
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# __init__(self, parentCanvas, parentFrame):
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# __init__(self, parentCanvas, parentFrame):
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def __init__(self, parentCanvas, parentFrame):
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def __init__(self, parentCanvas, parentFrame):
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self.canvasPathName, self.imgurApiKey, self.lastPanelState, self.parentCanvas, self.parentFrame = None, ImgurApiKey.imgurApiKey, {}, parentCanvas, parentFrame
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self.canvasPathName, self.lastPanelState, self.parentCanvas, self.parentFrame = None, {}, parentCanvas, parentFrame
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self.imgurApiKey = ImgurApiKey.imgurApiKey if haveImgurApiKey else None
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self._initColourBitmaps()
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self._initColourBitmaps()
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=0
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=0
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