mirror of
https://github.com/lalbornoz/roar.git
synced 2024-11-26 08:56:36 +00:00
libgui/GuiCanvasWxBackend.py:{resize,__init__}(): restrict external font loading to Windows (via sym.)
assets/text/TODO: updated.
This commit is contained in:
parent
f7608cf4b7
commit
dc88c0ad80
@ -7,7 +7,7 @@
|
|||||||
7) Incremental auto{load,save} & {backup,restore} (needs Settings window)
|
7) Incremental auto{load,save} & {backup,restore} (needs Settings window)
|
||||||
8) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
|
8) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
|
||||||
9) Composition, parametrisation & keying of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools
|
9) Composition, parametrisation & keying of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools
|
||||||
10) GUI: a) switch to GTK b) replace logo w/ canvas panel in About dialogue c) {copy,cut,insert from,paste}, {edit asset in new canvas,import from canvas}
|
10) GUI: a) switch to GTK b) replace logo w/ canvas panel in About dialogue c) {copy,cut,insert from,paste}, {edit asset in new canvas,import from canvas} d) replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3)
|
||||||
|
|
||||||
High-priority list:
|
High-priority list:
|
||||||
1) geometric primitives: arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star
|
1) geometric primitives: arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
from ctypes import *
|
from ctypes import *
|
||||||
from GuiCanvasColours import Colours
|
from GuiCanvasColours import Colours
|
||||||
import math, os, wx
|
import math, os, platform, wx
|
||||||
|
|
||||||
class GuiBufferedDC(wx.MemoryDC):
|
class GuiBufferedDC(wx.MemoryDC):
|
||||||
# {{{ __del__(self)
|
# {{{ __del__(self)
|
||||||
@ -155,7 +155,10 @@ class GuiCanvasWxBackend():
|
|||||||
oldDc.SelectObject(wx.NullBitmap)
|
oldDc.SelectObject(wx.NullBitmap)
|
||||||
self.canvasBitmap.Destroy(); self.canvasBitmap = newBitmap;
|
self.canvasBitmap.Destroy(); self.canvasBitmap = newBitmap;
|
||||||
self.canvasSize, self.cellSize = canvasSize, cellSize
|
self.canvasSize, self.cellSize = canvasSize, cellSize
|
||||||
self._font = wx.TheFontList.FindOrCreateFont(8, wx.FONTFAMILY_DEFAULT, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL, False, self.fontName)
|
if platform.system() == "Windows":
|
||||||
|
self._font = wx.TheFontList.FindOrCreateFont(8, wx.FONTFAMILY_DEFAULT, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL, False, self.fontName)
|
||||||
|
else:
|
||||||
|
self._font = wx.Font(8, wx.FONTFAMILY_TELETYPE, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL)
|
||||||
# }}}
|
# }}}
|
||||||
# {{{ xlateEventPoint(self, event, eventDc, viewRect)
|
# {{{ xlateEventPoint(self, event, eventDc, viewRect)
|
||||||
def xlateEventPoint(self, event, eventDc, viewRect):
|
def xlateEventPoint(self, event, eventDc, viewRect):
|
||||||
@ -177,7 +180,8 @@ class GuiCanvasWxBackend():
|
|||||||
def __init__(self, canvasSize, cellSize, fontName="Dejavu Sans Mono", fontPathName=os.path.join("assets", "fonts", "DejaVuSansMono.ttf")):
|
def __init__(self, canvasSize, cellSize, fontName="Dejavu Sans Mono", fontPathName=os.path.join("assets", "fonts", "DejaVuSansMono.ttf")):
|
||||||
self._brushes, self._font, self._lastBrush, self._lastPen, self._pens = None, None, None, None, None
|
self._brushes, self._font, self._lastBrush, self._lastPen, self._pens = None, None, None, None, None
|
||||||
self.canvasBitmap, self.cellSize, self.fontName, self.fontPathName = None, None, fontName, fontPathName
|
self.canvasBitmap, self.cellSize, self.fontName, self.fontPathName = None, None, fontName, fontPathName
|
||||||
WinDLL("gdi32.dll").AddFontResourceW(self.fontPathName.encode("utf16"))
|
if platform.system() == "Windows":
|
||||||
|
WinDLL("gdi32.dll").AddFontResourceW(self.fontPathName.encode("utf16"))
|
||||||
self._initBrushesAndPens(); self.resize(canvasSize, cellSize);
|
self._initBrushesAndPens(); self.resize(canvasSize, cellSize);
|
||||||
|
|
||||||
# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120
|
# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120
|
||||||
|
Loading…
Reference in New Issue
Block a user