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libgui/GuiCanvasWxBackend.py:resize(): load font named by fontName instead of wx.FONTFAMILY_TELETYPE.
libgui/GuiCanvasWxBackend.py:__init__(): receive & set font{Name,PathName}. libgui/GuiCanvasWxBackend.py:__init__(): call AddFontResourceW() in lieu of WxPython support FOR ANYTHING THAT GOES BEYOND BEING A BLOODY NON-STOP HINDRANCE.
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@ -4,8 +4,9 @@
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# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
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#
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from ctypes import *
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from GuiCanvasColours import Colours
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import math, wx
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import math, os, wx
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class GuiBufferedDC(wx.MemoryDC):
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# {{{ __del__(self)
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@ -145,7 +146,7 @@ class GuiCanvasWxBackend():
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oldDc.SelectObject(wx.NullBitmap)
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self.canvasBitmap.Destroy(); self.canvasBitmap = newBitmap;
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self.canvasSize, self.cellSize = canvasSize, cellSize
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self._font = wx.Font(8, wx.FONTFAMILY_TELETYPE, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL)
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self._font = wx.TheFontList.FindOrCreateFont(8, wx.FONTFAMILY_DEFAULT, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL, False, self.fontName)
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# }}}
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# {{{ xlateEventPoint(self, event, eventDc, viewRect)
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def xlateEventPoint(self, event, eventDc, viewRect):
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@ -163,10 +164,11 @@ class GuiCanvasWxBackend():
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# }}}
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#
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# __init__(self, canvasSize, cellSize): initialisation method
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def __init__(self, canvasSize, cellSize):
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# __init__(self, canvasSize, cellSize, fontName="Dejavu Sans Mono", fontPathName=os.path.join("assets", "fonts", "DejaVuSansMono.ttf")): initialisation method
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def __init__(self, canvasSize, cellSize, fontName="Dejavu Sans Mono", fontPathName=os.path.join("assets", "fonts", "DejaVuSansMono.ttf")):
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self._brushes, self._font, self._lastBrush, self._lastPen, self._pens = None, None, None, None, None
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self.canvasBitmap, self.cellSize = None, None
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self.canvasBitmap, self.cellSize, self.fontName, self.fontPathName = None, None, fontName, fontPathName
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WinDLL("gdi32.dll").AddFontResourceW(self.fontPathName.encode("utf16"))
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self._initBrushesAndPens(); self.resize(canvasSize, cellSize);
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120
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