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Show toolbar tooltips.
libgui/GuiGeneralFrame.py:_initToolBars(): pass label to wx.ToolBar.Add{,Radio}Tool(). libgui/GuiGeneralFrame.py: minor cleanup. assets/text/TODO: updated.
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@ -1,12 +1,12 @@
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1) General {cleanup,refactor}
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2) Incremental auto{load,save} & {backup,restore}
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3) Open and toggle a reference image in the background
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4) Client-Server or Peer-to-Peer realtime collaboration
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5) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
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6) Hotkey & graphical interfaces to {composed,parametrised} tools
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7) Layer, layout (e.g. for comics, zines, etc.) & {re,un}do canvas traits
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8) {Insert,{ex,im}port}ing from/to ANSI, Blender, GIF, HTML, mIRC, printer, SAUCE, WEBM, etc. {clipboard,file}
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9) GUI: a) rightmost alignment of Help menu b) scrollbar c) switch from wxPython to GTK d) toolbar tooltips
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3) GUI: a) scrollbar b) switch from wxPython to GTK
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4) Open and toggle a reference image in the background
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5) Client-Server or Peer-to-Peer realtime collaboration
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6) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
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7) Hotkey & graphical interfaces to {composed,parametrised} tools
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8) Layer, layout (e.g. for comics, zines, etc.) & {re,un}do canvas traits
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9) {Insert,{ex,im}port}ing from/to ANSI, Blender, GIF, HTML, mIRC, printer, SAUCE, WEBM, etc. {clipboard,file}
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10) Asset management (e.g. kade, lion, etc.) & traits w/ simple linking & synchronised editing respecting layers
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11) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
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12) Composition and parametrisation of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools; unit tools:
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@ -7,20 +7,20 @@
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import os, sys, wx
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#
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# Types
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TID_ACCELS = (0x001)
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TID_COMMAND = (0x002)
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TID_LIST = (0x003)
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TID_MENU = (0x004)
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TID_NOTHING = (0x005)
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TID_SELECT = (0x006)
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TID_TOOLBAR = (0x007)
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# Types (0xe000-0xefff)
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TID_ACCELS = (0xe000)
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TID_COMMAND = (0xe001)
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TID_LIST = (0xe002)
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TID_MENU = (0xe003)
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TID_NOTHING = (0xe004)
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TID_SELECT = (0xe005)
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TID_TOOLBAR = (0xe006)
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#
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# Non-items
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NID_MENU_SEP = (0x200, TID_NOTHING)
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NID_TOOLBAR_HSEP = (0x201, TID_NOTHING)
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NID_TOOLBAR_VSEP = (0x202, TID_NOTHING)
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# Non-items (0xf000-0xffff)
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NID_MENU_SEP = (0xf000, TID_NOTHING)
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NID_TOOLBAR_HSEP = (0xf001, TID_NOTHING)
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NID_TOOLBAR_VSEP = (0xf002, TID_NOTHING)
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class GuiGeneralFrame(wx.Frame):
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"""XXX"""
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@ -74,9 +74,7 @@ class GuiGeneralFrame(wx.Frame):
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self.toolBars = [None]; numToolBar = 0;
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for toolBarItem in toolBarsDescr[2]:
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if self.toolBars[numToolBar] == None:
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self.toolBars[numToolBar] = \
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wx.ToolBar(panelSkin, -1, \
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style=wx.HORIZONTAL|wx.TB_FLAT|wx.TB_NODIVIDER)
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self.toolBars[numToolBar] = wx.ToolBar(panelSkin, -1, style=wx.TB_FLAT | wx.HORIZONTAL | wx.TB_NODIVIDER)
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self.toolBars[numToolBar].SetToolBitmapSize((16,16))
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if toolBarItem == NID_TOOLBAR_HSEP:
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self.toolBars[numToolBar].AddSeparator()
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@ -84,9 +82,7 @@ class GuiGeneralFrame(wx.Frame):
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numToolBar += 1; self.toolBars.append(None);
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elif toolBarItem[1] == TID_SELECT:
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self.itemsById[toolBarItem[0]] = toolBarItem
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toolBarItemWindow = \
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self.toolBars[numToolBar].AddRadioTool( \
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toolBarItem[0], toolBarItem[2], toolBarItem[4][2])
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toolBarItemWindow = self.toolBars[numToolBar].AddRadioTool(toolBarItem[0], toolBarItem[2], toolBarItem[4][2], shortHelp=toolBarItem[2])
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self.toolBarItemsById[toolBarItem[0]] = toolBarItemWindow
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if toolBarItem[6] != None:
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toolBarItemWindow.Toggle(toolBarItem[6])
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@ -94,17 +90,14 @@ class GuiGeneralFrame(wx.Frame):
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self.Bind(wx.EVT_TOOL_RCLICKED, self.onInput, toolBarItemWindow)
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else:
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self.itemsById[toolBarItem[0]] = toolBarItem
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toolBarItemWindow = \
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self.toolBars[numToolBar].AddTool( \
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toolBarItem[0], toolBarItem[2], toolBarItem[4][2])
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toolBarItemWindow = self.toolBars[numToolBar].AddTool(toolBarItem[0], toolBarItem[2], toolBarItem[4][2], toolBarItem[2])
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self.toolBarItemsById[toolBarItem[0]] = toolBarItemWindow
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if toolBarItem[6] != None:
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toolBarItemWindow.Enable(toolBarItem[6])
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self.Bind(wx.EVT_TOOL, self.onInput, toolBarItemWindow)
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self.Bind(wx.EVT_TOOL_RCLICKED, self.onInput, toolBarItemWindow)
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for numToolBar in range(len(self.toolBars)):
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self.sizerSkin.Add( \
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self.toolBars[numToolBar], 0, wx.ALL|wx.ALIGN_LEFT, 3)
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self.sizerSkin.Add(self.toolBars[numToolBar], 0, wx.ALL|wx.ALIGN_LEFT, 3)
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self.toolBars[numToolBar].Realize()
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self.toolBars[numToolBar].Fit()
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# }}}
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@ -115,19 +108,16 @@ class GuiGeneralFrame(wx.Frame):
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or toolBarItem == NID_TOOLBAR_VSEP:
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continue
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elif toolBarItem[4] == None:
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toolBarItem[4] = ["", None, wx.ArtProvider.GetBitmap( \
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wx.ART_HELP, wx.ART_TOOLBAR, (16,16))]
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toolBarItem[4] = ["", None, wx.ArtProvider.GetBitmap(wx.ART_HELP, wx.ART_TOOLBAR, (16,16))]
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elif toolBarItem[4][0] == "" \
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and toolBarItem[4][1] != None:
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toolBarItem[4] = ["", None, wx.ArtProvider.GetBitmap( \
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toolBarItem[4][1], wx.ART_TOOLBAR, (16,16))]
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toolBarItem[4] = ["", None, wx.ArtProvider.GetBitmap(toolBarItem[4][1], wx.ART_TOOLBAR, (16,16))]
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elif toolBarItem[4][0] == "" \
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and toolBarItem[4][1] == None:
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toolBarItem[4] = ["", None, toolBarItem[4][2]]
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elif toolBarItem[4][0] != "":
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toolBitmapPathName = os.path.dirname(sys.argv[0])
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toolBitmapPathName = os.path.join(toolBitmapPathName, \
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"assets", "images", toolBarItem[4][0])
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toolBitmapPathName = os.path.join(toolBitmapPathName, "assets", "images", toolBarItem[4][0])
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toolBitmap = wx.Bitmap((16,16))
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toolBitmap.LoadFile(toolBitmapPathName, wx.BITMAP_TYPE_ANY)
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toolBarItem[4] = ["", None, toolBitmap]
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@ -144,8 +134,7 @@ class GuiGeneralFrame(wx.Frame):
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panelSkin = wx.Panel(self, wx.ID_ANY)
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# Initialise accelerators (hotkeys)
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accelTable = wx.AcceleratorTable( \
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self._initAccelTable(self.LID_ACCELS[2]))
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accelTable = wx.AcceleratorTable(self._initAccelTable(self.LID_ACCELS[2]))
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self.SetAcceleratorTable(accelTable)
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# Initialise menu bar, menus & menu items
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