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https://github.com/lalbornoz/roar.git
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Implement {circle,rectangle} dragging w/ <Ctrl>.
assets/text/hotkeys.txt: updated. assets/text/TODO: updated.
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@ -20,10 +20,9 @@
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Release roadmap:
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Release roadmap:
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1) {copy,cut,delete,insert from,paste}, edit asset in new canvas, import from {canvas,object}
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1) {copy,cut,delete,insert from,paste}, edit asset in new canvas, import from {canvas,object}
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2) floating/dockable toolbar https://wxpython.org/Phoenix/docs/html/wx.aui.AuiManager.html
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2) floating/dockable toolbar https://wxpython.org/Phoenix/docs/html/wx.aui.AuiManager.html
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3) allow dragging {circle,rect,...} w/ <Ctrl> irrespective of current brush size
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3) reimplement cursor unmasking w/ simple list of points
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4) reimplement cursor unmasking w/ simple list of points
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4) operators: crop, scale, shift, slice
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5) operators: crop, scale, shift, slice
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5) auto{load,save} & {backup,restore}
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6) auto{load,save} & {backup,restore}
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6) tools: unicode block elements
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7) tools: unicode block elements
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vim:ff=dos tw=0
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vim:ff=dos tw=0
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@ -20,6 +20,7 @@ Canvas hotkeys:
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<RMB> Apply current tool with background colour (with exceptions)
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<RMB> Apply current tool with background colour (with exceptions)
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Tool-specific hotkeys:
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Tool-specific hotkeys:
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(Circle, rectangle) <Ctrl> <LMB>/<RMB> Initiate circle/rectangle dragging irrespective of brush size
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(Erase) <RMB> Erase background colour with foreground colour
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(Erase) <RMB> Erase background colour with foreground colour
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(Fill) <Ctrl> <LMB>/<Space>/<RMB> Fill entire region with foreground/background colour ignoring character cells
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(Fill) <Ctrl> <LMB>/<Space>/<RMB> Fill entire region with foreground/background colour ignoring character cells
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(Line, object) <LMB>/<Space> Initiate line drawing/selection
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(Line, object) <LMB>/<Space> Initiate line drawing/selection
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@ -5,16 +5,15 @@
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#
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#
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from Tool import Tool
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from Tool import Tool
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import wx
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class ToolCircle(Tool):
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class ToolCircle(Tool):
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name = "Circle"
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name = "Circle"
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TS_NONE = 0
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TS_ORIGIN = 1
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def onMouseEvent(self, atPoint, brushColours, brushPos, brushSize, canvas, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown):
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def _drawCircle(self, brushColours, canvas, mapPoint, originPoint, radius):
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brushColours, brushSize, isCursor = list(brushColours), [brushSize[0] * 2, brushSize[1]], not (mouseLeftDown or mouseRightDown)
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cells, patches = [], []
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originPoint, radius = (brushSize[0] / 2, brushSize[0] / 2), brushSize[0]
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if mouseRightDown:
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brushColours = [brushColours[1], brushColours[0]]
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cells = []
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for brushY in range(-radius, radius + 1):
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for brushY in range(-radius, radius + 1):
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cells += [[]]
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cells += [[]]
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for brushX in range(-radius, radius + 1):
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for brushX in range(-radius, radius + 1):
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@ -22,7 +21,6 @@ class ToolCircle(Tool):
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cells[-1] += [[mapPoint[i] + int(originPoint[i] + o) for i, o in zip((0, 1,), (brushX, brushY,))]]
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cells[-1] += [[mapPoint[i] + int(originPoint[i] + o) for i, o in zip((0, 1,), (brushX, brushY,))]]
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if cells[-1] == []:
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if cells[-1] == []:
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del cells[-1]
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del cells[-1]
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patches = []
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for numRow in range(len(cells)):
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for numRow in range(len(cells)):
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for numCol in range(len(cells[numRow])):
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for numCol in range(len(cells[numRow])):
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if ((numRow == 0) or (numRow == (len(cells) - 1))) \
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if ((numRow == 0) or (numRow == (len(cells) - 1))) \
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@ -43,6 +41,31 @@ class ToolCircle(Tool):
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else:
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else:
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patch = [*cells[numRow][numCol], brushColours[1], brushColours[1], 0, " "]
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patch = [*cells[numRow][numCol], brushColours[1], brushColours[1], 0, " "]
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patches += [patch]
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patches += [patch]
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return patches
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def onMouseEvent(self, atPoint, brushColours, brushPos, brushSize, canvas, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown):
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brushColours = [brushColours[1], brushColours[0]] if mouseRightDown else brushColours
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brushSize = [brushSize[0] * 2, brushSize[1]]
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if self.toolState == self.TS_NONE:
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originPoint, radius, targetPoint = list(mapPoint), brushSize[0], (brushSize[0] / 2, brushSize[0] / 2,)
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if (keyModifiers == wx.MOD_CONTROL) and (mouseLeftDown or mouseRightDown):
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self.brushColours, isCursor, self.originPoint, self.toolState = list(brushColours), True, originPoint, self.TS_ORIGIN
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else:
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isCursor = not (mouseLeftDown or mouseRightDown)
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elif self.toolState == self.TS_ORIGIN:
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brushColours, originPoint = self.brushColours, self.originPoint
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if mapPoint[0] > self.originPoint[0]:
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radius, targetPoint = brushSize[0] + (mapPoint[0] - self.originPoint[0]), ((brushSize[0] + (mapPoint[0] - self.originPoint[0])) / 2, (brushSize[0] + (mapPoint[0] - self.originPoint[0])) / 2,)
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else:
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radius, targetPoint = brushSize[0], (brushSize[0] / 2, brushSize[0] / 2,)
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if keyModifiers != wx.MOD_CONTROL:
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isCursor, self.brushColours, self.originPoint, self.toolState = False, None, None, self.TS_NONE
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else:
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isCursor = True
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patches = self._drawCircle(brushColours, canvas, originPoint, targetPoint, radius)
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return True, patches if not isCursor else None, patches if isCursor else None
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return True, patches if not isCursor else None, patches if isCursor else None
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def __init__(self, *args):
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super().__init__(*args); self.brushColours, self.originPoint, self.toolState = None, None, self.TS_NONE;
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120
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@ -5,32 +5,51 @@
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#
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#
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from Tool import Tool
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from Tool import Tool
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import wx
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class ToolRect(Tool):
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class ToolRect(Tool):
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name = "Rectangle"
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name = "Rectangle"
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TS_NONE = 0
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TS_ORIGIN = 1
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def onMouseEvent(self, atPoint, brushColours, brushPos, brushSize, canvas, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown):
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def _drawRect(self, brushColours, canvas, rect):
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brushColours, brushSize, isCursor, patches = list(brushColours), list(brushSize), not (mouseLeftDown or mouseRightDown), []
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patches = []
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if mouseRightDown:
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for brushRow in range(rect[3] - rect[1]):
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brushColours = [brushColours[1], brushColours[0]]
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for brushCol in range(rect[2] - rect[0]):
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if brushSize[0] > 1:
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if (brushCol in [0, (rect[2] - rect[0]) - 1]) or (brushRow in [0, (rect[3] - rect[1]) - 1]):
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brushSize[0] *= 2
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for brushRow in range(brushSize[1]):
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for brushCol in range(brushSize[0]):
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if (brushCol in [0, brushSize[0] - 1]) \
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or (brushRow in [0, brushSize[1] - 1]):
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patchColours = [brushColours[0]] * 2
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patchColours = [brushColours[0]] * 2
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patch = [mapPoint[0] + brushCol, mapPoint[1] + brushRow, *patchColours, 0, " "]
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patch = [rect[0] + brushCol, rect[1] + brushRow, *patchColours, 0, " "]
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elif brushColours[1] == -1:
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elif brushColours[1] == -1:
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if ((mapPoint[0] + brushCol) < canvas.size[0]) \
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if ((rect[0] + brushCol) < canvas.size[0]) \
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and ((mapPoint[1] + brushRow) < canvas.size[1]):
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and ((rect[1] + brushRow) < canvas.size[1]):
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patch = [mapPoint[0] + brushCol, mapPoint[1] + brushRow, *canvas.map[mapPoint[1] + brushRow][mapPoint[0] + brushCol]]
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patch = [rect[0] + brushCol, rect[1] + brushRow, *canvas.map[rect[1] + brushRow][rect[0] + brushCol]]
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else:
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else:
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patch = [mapPoint[0] + brushCol, mapPoint[1] + brushRow, -1, -1, 0, " "]
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patch = [rect[0] + brushCol, rect[1] + brushRow, -1, -1, 0, " "]
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else:
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else:
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patchColours = [brushColours[1]] * 2
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patchColours = [brushColours[1]] * 2
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patch = [mapPoint[0] + brushCol, mapPoint[1] + brushRow, *patchColours, 0, " "]
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patch = [rect[0] + brushCol, rect[1] + brushRow, *patchColours, 0, " "]
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patches += [patch]
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patches += [patch]
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return patches
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def onMouseEvent(self, atPoint, brushColours, brushPos, brushSize, canvas, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown):
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brushColours = [brushColours[1], brushColours[0]] if mouseRightDown else brushColours
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brushSize, patches = list(brushSize), []; brushSize[0] *= 2 if brushSize[0] > 1 else brushSize[0];
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if self.toolState == self.TS_NONE:
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if (keyModifiers == wx.MOD_CONTROL) and (mouseLeftDown or mouseRightDown):
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self.brushColours, isCursor, self.originPoint, self.toolState = list(brushColours), True, list(mapPoint), self.TS_ORIGIN
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else:
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isCursor = not (mouseLeftDown or mouseRightDown)
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rect = [*mapPoint, *[a + b for a, b in zip(brushSize, mapPoint)]]
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elif self.toolState == self.TS_ORIGIN:
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rect = [*self.originPoint, *mapPoint]
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if keyModifiers != wx.MOD_CONTROL:
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brushColours, isCursor, self.brushColours, self.originPoint, self.toolState = self.brushColours, False, None, None, self.TS_NONE
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else:
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isCursor = True
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patches = self._drawRect(brushColours, canvas, rect)
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return True, patches if not isCursor else None, patches if isCursor else None
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return True, patches if not isCursor else None, patches if isCursor else None
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def __init__(self, *args):
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super().__init__(*args); self.brushColours, self.originPoint, self.toolState = None, None, self.TS_NONE;
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120
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