Fix assets management canvas panel scrolling.

libgui/GuiWindow.py: ONCE, THERE WAS A _LETHALLY FUCKING WOUNDED_ WXPYTHON
libroar/RoarAssetsWindow.py: ON THE VERY EDGE OF ITS MISERABLE EXISTENCE
libroar/RoarCanvasWindow.py: BECAUSE A LION VICIOUSLY MAULED IT AND TORTURED IT FOR 392 DAYS AND TWO (2) SECONDS
This commit is contained in:
Lucio Andrés Illanes Albornoz 2019-09-15 16:54:19 +02:00
parent 9f72bd5a4c
commit 78b567d42b
3 changed files with 25 additions and 16 deletions

View File

@ -9,12 +9,13 @@ import wx
class GuiWindow(wx.ScrolledWindow):
# {{{ _updateScrollBars(self)
def _updateScrollBars(self):
clientSize = self.GetClientSize()
if (self.size[0] > clientSize[0]) or (self.size[1] > clientSize[1]):
self.scrollFlag = True; super().SetVirtualSize(self.size);
elif self.scrollFlag \
and ((self.size[0] <= clientSize[0]) or (self.size[1] <= clientSize[1])):
self.scrollFlag = False; super().SetVirtualSize((0, 0));
if self.size != None:
clientSize = self.GetClientSize()
if (self.size[0] > clientSize[0]) or (self.size[1] > clientSize[1]):
self.scrollFlag = True; super().SetVirtualSize(self.size);
elif self.scrollFlag \
and ((self.size[0] <= clientSize[0]) or (self.size[1] <= clientSize[1])):
self.scrollFlag = False; super().SetVirtualSize((0, 0));
# }}}
# {{{ onClose(self, event)
@ -59,10 +60,10 @@ class GuiWindow(wx.ScrolledWindow):
# }}}
#
# __init__(self, parent, pos, scrollStep, size, style=0): initialisation method
def __init__(self, parent, pos, scrollStep, size, style=0):
super().__init__(parent, pos=pos, size=size, style=style)
self.pos, self.scrollFlag, self.scrollStep, self.size = pos, False, scrollStep, size
# __init__(self, parent, pos, scrollStep, style=0): initialisation method
def __init__(self, parent, pos, scrollStep, style=0):
super().__init__(parent, pos=pos, style=style) if style != 0 else super().__init__(parent, pos=pos)
self.pos, self.scrollFlag, self.scrollStep, self.size = pos, False, scrollStep, None
for eventType, f in (
(wx.EVT_CHAR, self.onKeyboardInput), (wx.EVT_CLOSE, self.onClose), (wx.EVT_ENTER_WINDOW, self.onEnterWindow),
(wx.EVT_LEAVE_WINDOW, self.onLeaveWindow), (wx.EVT_LEFT_DOWN, self.onMouseInput), (wx.EVT_MOTION, self.onMouseInput),

View File

@ -88,10 +88,16 @@ class RoarAssetsWindow(GuiMiniFrame):
# {{{ _updateScrollBars(self)
def _updateScrollBars(self):
clientSize = self.panelCanvas.GetClientSize()
if (self.panelCanvas.size[0] > clientSize[0]) or (self.panelCanvas.size[1] > clientSize[1]):
self.scrollFlag = True; super(wx.ScrolledWindow, self.panelCanvas).SetVirtualSize(self.panelCanvas.size);
if self.currentIndex != None:
panelSize = [a * b for a, b in zip(self.canvasList[self.currentIndex][0].size, self.backend.cellSize)]
elif self.panelCanvas.size != None:
panelSize = list(self.panelCanvas.size)
else:
return
if (panelSize[0] > clientSize[0]) or (panelSize[1] > clientSize[1]):
self.scrollFlag = True; super(wx.ScrolledWindow, self.panelCanvas).SetVirtualSize(panelSize);
elif self.scrollFlag \
and ((self.panelCanvas.size[0] <= clientSize[0]) or (self.panelCanvas.size[1] <= clientSize[1])):
and ((panelSize[0] <= clientSize[0]) or (panelSize[1] <= clientSize[1])):
self.scrollFlag = False; super(wx.ScrolledWindow, self.panelCanvas).SetVirtualSize((0, 0));
# }}}
@ -324,15 +330,16 @@ class RoarAssetsWindow(GuiMiniFrame):
self.listView.Bind(wx.EVT_LIST_ITEM_SELECTED, self.onListViewItemSelected)
self.listView.Bind(wx.EVT_RIGHT_DOWN, self.onListViewRightDown)
self.panelCanvas = GuiWindow(self, (0, 0), cellSize, (int(size[0] / 2), int(size[1] / 2)), wx.BORDER_SUNKEN)
self.panelCanvas = GuiWindow(self, (0, 0), cellSize, wx.BORDER_SUNKEN)
self.panelCanvas.Bind(wx.EVT_LEFT_DOWN, self.onPanelLeftDown)
self.panelCanvas.Bind(wx.EVT_PAINT, self.onPanelPaint)
self.panelCanvas.Bind(wx.EVT_SIZE, self.onPanelSize)
self._updateScrollBars()
self.sizer = wx.BoxSizer(wx.VERTICAL)
self.sizer.AddMany(((self.listView, 0, wx.ALL | wx.EXPAND, 4), (self.panelCanvas, 1, wx.ALL | wx.EXPAND, 4),))
self.panelCanvas.SetMinSize((int(size[0] / 2), int(size[1] / 2)))
self.SetSizerAndFit(self.sizer)
self._updateScrollBars()
self.Show(True)
# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120

View File

@ -201,7 +201,8 @@ class RoarCanvasWindow(GuiWindow):
#
# __init__(self, backend, canvas, cellSize, commands, parent, parentFrame, pos, scrollStep, size): initialisation method
def __init__(self, backend, canvas, cellSize, commands, parent, parentFrame, pos, scrollStep, size):
super().__init__(parent, pos, scrollStep, [w * h for w, h in zip(cellSize, size)])
super().__init__(parent, pos, scrollStep)
self.size = size
self.backend, self.canvas, self.cellSize, self.commands, self.parentFrame = backend(self.size, cellSize), canvas, cellSize, commands(self, parentFrame), parentFrame
self.brushColours, self.brushPos, self.brushSize, self.dirty, self.lastCellState = [4, 1], [0, 0], [1, 1], False, None
self.popupEventDc = None