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libgui/GuiCanvasWxBackend.py:GuiBufferedDC.__init__(): directly select buffer into DC.
libroar/RoarCanvasWindow.py:applyTool(): normalise mapPoint w/ viewRect if mapPoint != None.
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@ -22,11 +22,8 @@ class GuiBufferedDC(wx.MemoryDC):
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viewRect = [m * n for m, n in zip(backend.cellSize, viewRect)]
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viewRect = [m * n for m, n in zip(backend.cellSize, viewRect)]
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viewSize = [min(m, n) for m, n in zip(canvasSize, clientSize)]
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viewSize = [min(m, n) for m, n in zip(canvasSize, clientSize)]
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viewSize = [m * n for m, n in zip(backend.cellSize, viewSize)]
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viewSize = [m * n for m, n in zip(backend.cellSize, viewSize)]
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bitmap = wx.Bitmap(viewSize); self.SelectObject(bitmap);
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self.SelectObject(buffer); self.SetDeviceOrigin(*viewRect);
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bufferDc = wx.MemoryDC(); bufferDc.SelectObject(buffer);
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self.dc, self.viewRect, self.viewSize = dc, viewRect, viewSize
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self.Blit(0, 0, *viewSize, bufferDc, *viewRect)
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bufferDc.SelectObject(wx.NullBitmap)
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self.dc, self.viewSize = dc, viewSize
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# }}}
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# }}}
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class GuiCanvasWxBackend():
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class GuiCanvasWxBackend():
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@ -47,6 +47,8 @@ class RoarCanvasWindow(GuiWindow):
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# {{{ applyTool(self, eventDc, eventMouse, keyChar, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, tool, viewRect)
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# {{{ applyTool(self, eventDc, eventMouse, keyChar, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, tool, viewRect)
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def applyTool(self, eventDc, eventMouse, keyChar, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, tool, viewRect):
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def applyTool(self, eventDc, eventMouse, keyChar, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, tool, viewRect):
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if mapPoint != None:
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mapPoint = [a + b for a, b in zip(mapPoint, viewRect)]
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dirty, self.canvas.dirtyCursor, rc = False, False, False
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dirty, self.canvas.dirtyCursor, rc = False, False, False
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self.canvas.journal.begin()
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self.canvas.journal.begin()
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if eventMouse:
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if eventMouse:
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