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https://github.com/lalbornoz/roar.git
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libgui/GuiCanvasWxBackend.py:GuiBufferedDC(): implement double-buffered wx.MemoryDC() honouring view{Rect,Size}.
libgui/GuiCanvasWxBackend.py:{getDeviceContext,onPaint}(): use GuiBufferedDC() if viewRect > (0, 0). libroar/RoarCanvas{CommandsTools,Window}.py: updated. assets/text/TODO: updated.
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@ -1,20 +1,16 @@
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1) Implement ANSI CSI CU[BDPU] sequences & italic
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1) Implement ANSI CSI CU[BDPU] sequences & italic
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2) Incremental auto{load,save} & {backup,restore}
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2) Implement instrumentation & unit tests, document
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3) Implement instrumentation & unit tests, document
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3) Open and toggle a reference image in the background
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4) Open and toggle a reference image in the background
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4) Client-Server or Peer-to-Peer realtime collaboration
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5) Client-Server or Peer-to-Peer realtime collaboration
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5) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
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6) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
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6) Hotkey & graphical interfaces to {composed,parametrised} tools
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7) Hotkey & graphical interfaces to {composed,parametrised} tools
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7) Incremental auto{load,save} & {backup,restore} (needs Settings window)
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8) Layers, layout (e.g. for comics, zines, etc.) & asset management (e.g. kade, lion, etc.) & traits w/ {inserting,merging,linking}
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8) GUI: a) switch from wxPython to GTK b) {copy,cut,insert from,paste}, {de,in}crease cell size c) MRU {directories,files}
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9) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
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9) Layers, layout (e.g. for comics, zines, etc.) & asset management (e.g. kade, lion, etc.) & traits w/ {inserting,merging,linking}
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10) Composition and parametrisation of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools; unit tools:
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10) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
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11) Composition and parametrisation of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools; unit tools:
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a) geometric primitives (arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star)
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a) geometric primitives (arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star)
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b) regions (crop, duplicate, erase, fill, invert, measure, pick, rotate, scale, select, shift, slice, tile, translate)
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b) regions (crop, duplicate, erase, fill, invert, measure, pick, rotate, scale, select, shift, slice, tile, translate)
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c) text (edit, Unicode sets)
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c) text (edit, Unicode sets)
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11) GUI:
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a) Settings panel
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b) switch from wxPython to GTK
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c) {fix,reduce} flickering when viewRect > (0, 0)
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d) {copy,cut,insert from,paste}, {de,in}crease cell size
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vim:ff=dos tw=0
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vim:ff=dos tw=0
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@ -7,6 +7,27 @@
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from GuiCanvasColours import Colours
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from GuiCanvasColours import Colours
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import math, wx
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import math, wx
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class GuiBufferedDC(wx.MemoryDC):
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# {{{ __del__(self)
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def __del__(self):
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self.dc.Blit(0, 0, *self.viewSize, self, 0, 0)
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self.SelectObject(wx.NullBitmap)
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# }}}
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# {{{ __init__(self, backend, buffer, clientSize, dc, viewRect)
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def __init__(self, backend, buffer, clientSize, dc, viewRect):
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super().__init__()
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canvasSize = [a - b for a, b in zip(backend.canvasSize, viewRect)]
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clientSize = [math.ceil(m / n) for m, n in zip(clientSize, backend.cellSize)]
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viewRect = [m * n for m, n in zip(backend.cellSize, viewRect)]
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viewSize = [min(m, n) for m, n in zip(canvasSize, clientSize)]
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viewSize = [m * n for m, n in zip(backend.cellSize, viewSize)]
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bitmap = wx.Bitmap(viewSize); self.SelectObject(bitmap);
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bufferDc = wx.MemoryDC(); bufferDc.SelectObject(buffer);
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self.Blit(0, 0, *viewSize, bufferDc, *viewRect)
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bufferDc.SelectObject(wx.NullBitmap)
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self.dc, self.viewSize = dc, viewSize
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# }}}
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class GuiCanvasWxBackend():
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class GuiCanvasWxBackend():
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# {{{ _drawBrushPatch(self, eventDc, patch, point)
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# {{{ _drawBrushPatch(self, eventDc, patch, point)
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def _drawBrushPatch(self, eventDc, patch, point):
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def _drawBrushPatch(self, eventDc, patch, point):
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@ -95,30 +116,22 @@ class GuiCanvasWxBackend():
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else:
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else:
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return False
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return False
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# }}}
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# }}}
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# {{{ getDeviceContext(self, parentWindow, viewRect)
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# {{{ getDeviceContext(self, clientSize, parentWindow, viewRect)
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def getDeviceContext(self, parentWindow, viewRect):
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def getDeviceContext(self, clientSize, parentWindow, viewRect):
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if viewRect == (0, 0):
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if viewRect == (0, 0):
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eventDc = wx.BufferedDC(wx.ClientDC(parentWindow), self.canvasBitmap)
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eventDc = wx.BufferedDC(wx.ClientDC(parentWindow), self.canvasBitmap)
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else:
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else:
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eventDc = wx.ClientDC(parentWindow)
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eventDc = GuiBufferedDC(self, self.canvasBitmap, clientSize, wx.ClientDC(parentWindow), viewRect)
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self._lastBrushBg, self._lastBrushFg, self._lastPen = None, None, None
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self._lastBrushBg, self._lastBrushFg, self._lastPen = None, None, None
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return eventDc
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return eventDc
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# }}}
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# }}}
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# {{{ onPaintEvent(self, canvasSize, cellSize, clientSize, panelWindow, viewRect)
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# {{{ onPaint(self, clientSize, panelWindow, viewRect)
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def onPaintEvent(self, canvasSize, cellSize, clientSize, panelWindow, viewRect):
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def onPaint(self, clientSize, panelWindow, viewRect):
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if self.canvasBitmap != None:
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if self.canvasBitmap != None:
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if viewRect == (0, 0):
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if viewRect == (0, 0):
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eventDc = wx.BufferedPaintDC(panelWindow, self.canvasBitmap)
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eventDc = wx.BufferedPaintDC(panelWindow, self.canvasBitmap)
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else:
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else:
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canvasSize = [a - b for a, b in zip(canvasSize, viewRect)]
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eventDc = GuiBufferedDC(self, self.canvasBitmap, clientSize, wx.PaintDC(panelWindow), viewRect)
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clientSize = [math.ceil(m / n) for m, n in zip(clientSize, cellSize)]
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viewSize = [min(m, n) for m, n in zip(canvasSize, clientSize)]
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viewSize = [m * n for m, n in zip(cellSize, viewSize)]
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canvasDc = wx.MemoryDC(); canvasDc.SelectObject(self.canvasBitmap);
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viewDc = wx.MemoryDC(); viewBitmap = wx.Bitmap(viewSize); viewDc.SelectObject(viewBitmap);
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viewDc.Blit(0, 0, *viewSize, canvasDc, *[m * n for m, n in zip(cellSize, viewRect)])
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canvasDc.SelectObject(wx.NullBitmap); viewDc.SelectObject(wx.NullBitmap);
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eventDc = wx.BufferedPaintDC(panelWindow, viewBitmap)
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# }}}
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# }}}
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# {{{ resize(self, canvasSize, cellSize):
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# {{{ resize(self, canvasSize, cellSize):
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def resize(self, canvasSize, cellSize):
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def resize(self, canvasSize, cellSize):
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@ -31,7 +31,7 @@ class RoarCanvasCommandsTools():
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toolBar.ToggleTool(self.canvasTool.attrList[idx]["id"], True)
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toolBar.ToggleTool(self.canvasTool.attrList[idx]["id"], True)
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self.update(toolName=self.currentTool.name)
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self.update(toolName=self.currentTool.name)
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viewRect = self.parentCanvas.GetViewStart()
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viewRect = self.parentCanvas.GetViewStart()
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eventDc = self.parentCanvas.backend.getDeviceContext(self.parentCanvas, viewRect)
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eventDc = self.parentCanvas.backend.getDeviceContext(self.parentCanvas.GetClientSize(), self.parentCanvas, viewRect)
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self.parentCanvas.applyTool(eventDc, True, None, None, self.parentCanvas.brushPos, False, False, False, self.currentTool, viewRect)
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self.parentCanvas.applyTool(eventDc, True, None, None, self.parentCanvas.brushPos, False, False, False, self.currentTool, viewRect)
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setattr(canvasTool_, "attrDict", f.attrList[idx])
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setattr(canvasTool_, "attrDict", f.attrList[idx])
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setattr(canvasTool_, "isSelect", True)
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setattr(canvasTool_, "isSelect", True)
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@ -38,12 +38,12 @@ class RoarCanvasWindow(GuiWindow):
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# }}}
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# }}}
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# {{{ dispatchDeltaPatches(self, deltaPatches)
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# {{{ dispatchDeltaPatches(self, deltaPatches)
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def dispatchDeltaPatches(self, deltaPatches):
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def dispatchDeltaPatches(self, deltaPatches):
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eventDc = self.backend.getDeviceContext(self, self.GetViewStart())
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eventDc = self.backend.getDeviceContext(self.GetClientSize(), self, self.GetViewStart())
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for patch in deltaPatches:
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for patch in deltaPatches:
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if patch == None:
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if patch == None:
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continue
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continue
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elif patch[0] == "resize":
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elif patch[0] == "resize":
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del eventDc; self.resize(patch[1:], False); eventDc = self.backend.getDeviceContext(self, self.GetViewStart());
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del eventDc; self.resize(patch[1:], False); eventDc = self.backend.getDeviceContext(self.GetClientSize(), self, self.GetViewStart());
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else:
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else:
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self.canvas._commitPatch(patch); self.backend.drawPatch(eventDc, patch, self.GetViewStart());
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self.canvas._commitPatch(patch); self.backend.drawPatch(eventDc, patch, self.GetViewStart());
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# }}}
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# }}}
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@ -64,7 +64,7 @@ class RoarCanvasWindow(GuiWindow):
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if self.canvas.resize(newSize, commitUndo):
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if self.canvas.resize(newSize, commitUndo):
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super().resize([a * b for a, b in zip(newSize, self.backend.cellSize)])
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super().resize([a * b for a, b in zip(newSize, self.backend.cellSize)])
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self.backend.resize(newSize, self.backend.cellSize)
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self.backend.resize(newSize, self.backend.cellSize)
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viewRect = self.GetViewStart(); eventDc = self.backend.getDeviceContext(self, viewRect);
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viewRect = self.GetViewStart(); eventDc = self.backend.getDeviceContext(self.GetClientSize(), self, viewRect);
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if deltaSize[0] > 0:
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if deltaSize[0] > 0:
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for numRow in range(oldSize[1]):
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for numRow in range(oldSize[1]):
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for numNewCol in range(oldSize[0], newSize[0]):
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for numNewCol in range(oldSize[0], newSize[0]):
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@ -79,7 +79,7 @@ class RoarCanvasWindow(GuiWindow):
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def update(self, newSize, commitUndo=True, newCanvas=None):
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def update(self, newSize, commitUndo=True, newCanvas=None):
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self.resize(newSize, commitUndo)
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self.resize(newSize, commitUndo)
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self.canvas.update(newSize, newCanvas)
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self.canvas.update(newSize, newCanvas)
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eventDc = self.backend.getDeviceContext(self, self.GetViewStart())
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eventDc = self.backend.getDeviceContext(self.GetClientSize(), self, self.GetViewStart())
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for numRow in range(newSize[1]):
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for numRow in range(newSize[1]):
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for numCol in range(newSize[0]):
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for numCol in range(newSize[0]):
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self.backend.drawPatch(eventDc, [numCol, numRow, *self.canvas.map[numRow][numCol]], self.GetViewStart())
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self.backend.drawPatch(eventDc, [numCol, numRow, *self.canvas.map[numRow][numCol]], self.GetViewStart())
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@ -87,19 +87,19 @@ class RoarCanvasWindow(GuiWindow):
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# {{{ onKeyboardInput(self, event)
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# {{{ onKeyboardInput(self, event)
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def onKeyboardInput(self, event):
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def onKeyboardInput(self, event):
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viewRect = self.GetViewStart(); eventDc = self.backend.getDeviceContext(self, viewRect);
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viewRect = self.GetViewStart(); eventDc = self.backend.getDeviceContext(self.GetClientSize(), self, viewRect);
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keyChar, keyModifiers = chr(event.GetUnicodeKey()), event.GetModifiers()
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keyChar, keyModifiers = chr(event.GetUnicodeKey()), event.GetModifiers()
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if not self.applyTool(eventDc, False, keyChar, keyModifiers, None, None, None, None, self.commands.currentTool, viewRect):
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if not self.applyTool(eventDc, False, keyChar, keyModifiers, None, None, None, None, self.commands.currentTool, viewRect):
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event.Skip()
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event.Skip()
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# }}}
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# }}}
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# {{{ onLeaveWindow(self, event)
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# {{{ onLeaveWindow(self, event)
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def onLeaveWindow(self, event):
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def onLeaveWindow(self, event):
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eventDc = self.backend.getDeviceContext(self, self.GetViewStart())
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eventDc = self.backend.getDeviceContext(self.GetClientSize(), self, self.GetViewStart())
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self.backend.drawCursorMaskWithJournal(self.canvas.journal, eventDc, self.GetViewStart())
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self.backend.drawCursorMaskWithJournal(self.canvas.journal, eventDc, self.GetViewStart())
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# }}}
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# }}}
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# {{{ onMouseInput(self, event)
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# {{{ onMouseInput(self, event)
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def onMouseInput(self, event):
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def onMouseInput(self, event):
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viewRect = self.GetViewStart(); eventDc = self.backend.getDeviceContext(self, viewRect);
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viewRect = self.GetViewStart(); eventDc = self.backend.getDeviceContext(self.GetClientSize(), self, viewRect);
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mouseDragging, mouseLeftDown, mouseRightDown = event.Dragging(), event.LeftIsDown(), event.RightIsDown()
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mouseDragging, mouseLeftDown, mouseRightDown = event.Dragging(), event.LeftIsDown(), event.RightIsDown()
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mapPoint = self.backend.xlateEventPoint(event, eventDc, viewRect)
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mapPoint = self.backend.xlateEventPoint(event, eventDc, viewRect)
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if not self.applyTool(eventDc, True, None, None, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, self.commands.currentTool, viewRect):
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if not self.applyTool(eventDc, True, None, None, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, self.commands.currentTool, viewRect):
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@ -107,13 +107,13 @@ class RoarCanvasWindow(GuiWindow):
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# }}}
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# }}}
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# {{{ onPaint(self, event)
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# {{{ onPaint(self, event)
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def onPaint(self, event):
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def onPaint(self, event):
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self.backend.onPaintEvent(self.canvas.size, self.cellSize, self.GetClientSize(), self, self.GetViewStart())
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self.backend.onPaint(self.GetClientSize(), self, self.GetViewStart())
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# }}}
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# }}}
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# {{{ onScroll(self, event)
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# {{{ onScroll(self, event)
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def onScroll(self, event):
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def onScroll(self, event):
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if self.canvas.dirtyCursor:
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if self.canvas.dirtyCursor:
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viewRect = self.GetViewStart()
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viewRect = self.GetViewStart()
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eventDc = self.backend.getDeviceContext(self, viewRect)
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eventDc = self.backend.getDeviceContext(self.GetClientSize(), self, viewRect)
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self.backend.drawCursorMaskWithJournal(self.canvas.journal, eventDc, viewRect)
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self.backend.drawCursorMaskWithJournal(self.canvas.journal, eventDc, viewRect)
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self.canvas.dirtyCursor = False
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self.canvas.dirtyCursor = False
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event.Skip()
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event.Skip()
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