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Implements erase tool.
assets/text/TODO: updated.
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assets/images/toolErase.png
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assets/images/toolErase.png
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@ -21,10 +21,11 @@
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High-priority list:
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1) bug: a) select line tool b) set origin point c) move mouse about d) incr brush size e) set target point d) undo
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bug: a) new canvas/startup b) place rect c) move mouse d) undo status changes
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bug: a) text tool b) paste text c) undo
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2) bug: a) start w/ spoke-vxplion.txt b) scroll down c) fix w/ canvas resize
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3) add hotkeys.txt mIRC art canvas to help menu
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4) tools: erase, pick, unicode block elements
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2) bug: a) new canvas/startup b) place rect c) move mouse d) undo status changes
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3) bug: a) start w/ spoke-vxplion.txt b) scroll down c) fix w/ canvas resize
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4) add hotkeys.txt mIRC art canvas to help menu
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5) tools: pick colour, unicode block elements
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6) bug: a) text tool b) paste text c) undo
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7) bug: a) tile once b) tile twice
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vim:ff=dos tw=0
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@ -1,6 +1,6 @@
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<Ctrl> 0-9, <Ctrl> <Shift> 0-5, <Ctrl> <Shift> 6 Set foreground colour to #0-9, #10-15, transparent colour, resp.
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<Ctrl> <Alt> 0-9, <Ctrl> <Alt> <Shift> 0-5, <Ctrl> <Alt> <Shift> 6 Set background colour to #0-9, #10-15, transparent colour, resp.
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<Ctrl> C, U, F, L, R, E, T Switch to circle, cursor, fill, line, rectangle, object, text tool
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<Ctrl> C, U, E, F, L, R, E, T Switch to circle, cursor, erase, fill, line, rectangle, object, text tool
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<Ctrl> I Flip colours
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<Ctrl> N New canvas
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<Ctrl> O Open mIRC art file
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@ -129,7 +129,7 @@ class RoarCanvasCommands(RoarCanvasCommandsFile, RoarCanvasCommandsEdit, RoarCan
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self.canvasUndo, self.canvasRedo, NID_TOOLBAR_HSEP,
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self.canvasCut, self.canvasCopy, self.canvasPaste, self.canvasDelete, NID_TOOLBAR_HSEP,
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self.canvasAssetsWindowHide, self.canvasAssetsWindowShow, NID_TOOLBAR_HSEP,
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self.canvasTool(self.canvasTool, 1), self.canvasTool(self.canvasTool, 5), self.canvasTool(self.canvasTool, 0), self.canvasTool(self.canvasTool, 2), self.canvasTool(self.canvasTool, 3), self.canvasTool(self.canvasTool, 6), self.canvasTool(self.canvasTool, 4),
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self.canvasTool(self.canvasTool, 1), self.canvasTool(self.canvasTool, 6), self.canvasTool(self.canvasTool, 0), self.canvasTool(self.canvasTool, 3), self.canvasTool(self.canvasTool, 4), self.canvasTool(self.canvasTool, 7), self.canvasTool(self.canvasTool, 5), self.canvasTool(self.canvasTool, 2),
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])
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toolBars.append(
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[self.canvasColour(self.canvasColour, 0), self.canvasColour(self.canvasColour, 1), self.canvasColour(self.canvasColour, 2), self.canvasColour(self.canvasColour, 3),
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@ -6,6 +6,7 @@
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from GuiFrame import GuiSelectDecorator
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from ToolCircle import ToolCircle
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from ToolErase import ToolErase
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from ToolFill import ToolFill
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from ToolLine import ToolLine
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from ToolObject import ToolObject
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@ -16,18 +17,19 @@ import wx
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class RoarCanvasCommandsTools():
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@GuiSelectDecorator(0, "Circle", "&Circle", ["toolCircle.png"], [wx.ACCEL_CTRL, ord("C")], False)
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@GuiSelectDecorator(1, "Cursor", "C&ursor", ["toolCursor.png"], [wx.ACCEL_CTRL, ord("U")], False)
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@GuiSelectDecorator(2, "Fill", "&Fill", ["toolFill.png"], [wx.ACCEL_CTRL, ord("F")], False)
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@GuiSelectDecorator(3, "Line", "&Line", ["toolLine.png"], [wx.ACCEL_CTRL, ord("L")], False)
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@GuiSelectDecorator(4, "Object", "&Object", ["toolObject.png"], [wx.ACCEL_CTRL, ord("E")], False)
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@GuiSelectDecorator(5, "Rectangle", "&Rectangle", ["toolRect.png"], [wx.ACCEL_CTRL, ord("R")], True)
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@GuiSelectDecorator(6, "Text", "&Text", ["toolText.png"], [wx.ACCEL_CTRL, ord("T")], False)
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@GuiSelectDecorator(2, "Erase", "&Erase", ["toolErase.png"], [wx.ACCEL_CTRL, ord("A")], False)
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@GuiSelectDecorator(3, "Fill", "&Fill", ["toolFill.png"], [wx.ACCEL_CTRL, ord("F")], False)
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@GuiSelectDecorator(4, "Line", "&Line", ["toolLine.png"], [wx.ACCEL_CTRL, ord("L")], False)
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@GuiSelectDecorator(5, "Object", "&Object", ["toolObject.png"], [wx.ACCEL_CTRL, ord("E")], False)
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@GuiSelectDecorator(6, "Rectangle", "&Rectangle", ["toolRect.png"], [wx.ACCEL_CTRL, ord("R")], True)
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@GuiSelectDecorator(7, "Text", "&Text", ["toolText.png"], [wx.ACCEL_CTRL, ord("T")], False)
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def canvasTool(self, f, idx):
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def canvasTool_(event):
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if (self.currentTool.__class__ == ToolObject) \
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and (self.currentTool.toolState > self.currentTool.TS_NONE) \
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and self.currentTool.external:
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self.parentCanvas.dropTarget.done()
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self.lastTool, self.currentTool = self.currentTool, [ToolCircle, None, ToolFill, ToolLine, ToolObject, ToolRect, ToolText][idx]
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self.lastTool, self.currentTool = self.currentTool, [ToolCircle, None, ToolErase, ToolFill, ToolLine, ToolObject, ToolRect, ToolText][idx]
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if self.currentTool != None:
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self.currentTool = self.currentTool()
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self.currentOperator, self.operatorState = None, None
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@ -51,7 +53,7 @@ class RoarCanvasCommandsTools():
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self.accels = ()
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self.menus = (
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("&Tools",
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self.canvasTool(self.canvasTool, 1), self.canvasTool(self.canvasTool, 5), self.canvasTool(self.canvasTool, 0), self.canvasTool(self.canvasTool, 2), self.canvasTool(self.canvasTool, 3), self.canvasTool(self.canvasTool, 6), self.canvasTool(self.canvasTool, 4),
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self.canvasTool(self.canvasTool, 1), self.canvasTool(self.canvasTool, 6), self.canvasTool(self.canvasTool, 0), self.canvasTool(self.canvasTool, 3), self.canvasTool(self.canvasTool, 4), self.canvasTool(self.canvasTool, 7), self.canvasTool(self.canvasTool, 5), self.canvasTool(self.canvasTool, 2),
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),
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)
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self.toolBars = ()
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34
libtools/ToolErase.py
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34
libtools/ToolErase.py
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@ -0,0 +1,34 @@
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#!/usr/bin/env python3
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#
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# ToolErase.py
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# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
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#
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from Tool import Tool
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class ToolErase(Tool):
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name = "Erase"
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#
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# onMouseEvent(self, atPoint, brushColours, brushPos, brushSize, canvas, dispatchFn, eventDc, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown)
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def onMouseEvent(self, atPoint, brushColours, brushPos, brushSize, canvas, dispatchFn, eventDc, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown):
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brushColours, brushSize, dirty = list(brushColours), list(brushSize), False
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if mouseRightDown:
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brushColours = [brushColours[0], brushColours[0]]
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else:
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brushColours = [brushColours[1], brushColours[1]]
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if brushSize[0] > 1:
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brushSize[0] *= 2
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for brushRow in range(brushSize[1]):
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for brushCol in range(brushSize[0]):
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patchColours = [brushColours[1]] * 2
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patch = [mapPoint[0] + brushCol, mapPoint[1] + brushRow, *patchColours, 0, " "]
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if mouseLeftDown or mouseRightDown:
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if not dirty:
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dirty = True
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dispatchFn(eventDc, False, patch); dispatchFn(eventDc, True, patch);
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else:
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dispatchFn(eventDc, True, patch)
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return True, dirty
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120
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