roar/libtools/ToolCircle.py

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#!/usr/bin/env python3
#
# ToolCircle.py
# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
#
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from Tool import Tool
import wx
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class ToolCircle(Tool):
name = "Circle"
TS_NONE = 0
TS_ORIGIN = 1
def _drawCircle(self, brushColours, canvas, mapPoint, originPoint, radius):
cells, patches = [], []
for brushY in range(-radius, radius + 1):
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cells += [[]]
for brushX in range(-radius, radius + 1):
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if ((brushX ** 2) + (brushY ** 2) < (((radius ** 2) + radius) * 0.8)):
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cells[-1] += [[mapPoint[i] + int(originPoint[i] + o) for i, o in zip((0, 1,), (brushX, brushY,))]]
if cells[-1] == []:
del cells[-1]
for numRow in range(len(cells)):
for numCol in range(len(cells[numRow])):
if ((numRow == 0) or (numRow == (len(cells) - 1))) \
or ((numCol == 0) or (numCol == (len(cells[numRow]) - 1))):
patch = [*cells[numRow][numCol], brushColours[0], brushColours[0], 0, " "]
elif ((numRow > 0) and (cells[numRow][numCol][0] < cells[numRow - 1][0][0])) \
or ((numRow < len(cells)) and (cells[numRow][numCol][0] < cells[numRow + 1][0][0])):
patch = [*cells[numRow][numCol], brushColours[0], brushColours[0], 0, " "]
elif ((numRow > 0) and (cells[numRow][numCol][0] > cells[numRow - 1][-1][0])) \
or ((numRow < len(cells)) and (cells[numRow][numCol][0] > cells[numRow + 1][-1][0])):
patch = [*cells[numRow][numCol], brushColours[0], brushColours[0], 0, " "]
elif brushColours[1] == -1:
if (cells[numRow][numCol][0] < canvas.size[0]) \
and (cells[numRow][numCol][1] < canvas.size[1]):
patch = [cells[numRow][numCol][0], cells[numRow][numCol][1], *canvas.map[cells[numRow][numCol][1]][cells[numRow][numCol][0]]]
else:
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patch = [*cells[numRow][numCol], brushColours[1], brushColours[1], 0, " "]
else:
patch = [*cells[numRow][numCol], brushColours[1], brushColours[1], 0, " "]
patches += [patch]
return patches
def onMouseEvent(self, atPoint, brushColours, brushPos, brushSize, canvas, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown):
brushColours = [brushColours[1], brushColours[0]] if mouseRightDown else brushColours
brushSize = [brushSize[0] * 2, brushSize[1]]
if self.toolState == self.TS_NONE:
originPoint, radius, targetPoint = list(mapPoint), brushSize[0], (brushSize[0] / 2, brushSize[0] / 2,)
if (keyModifiers == wx.MOD_CONTROL) and (mouseLeftDown or mouseRightDown):
self.brushColours, isCursor, self.originPoint, self.toolState = list(brushColours), True, originPoint, self.TS_ORIGIN
else:
isCursor = not (mouseLeftDown or mouseRightDown)
elif self.toolState == self.TS_ORIGIN:
brushColours, originPoint = self.brushColours, self.originPoint
if mapPoint[0] > self.originPoint[0]:
radius, targetPoint = brushSize[0] + (mapPoint[0] - self.originPoint[0]), ((brushSize[0] + (mapPoint[0] - self.originPoint[0])) / 2, (brushSize[0] + (mapPoint[0] - self.originPoint[0])) / 2,)
else:
radius, targetPoint = brushSize[0], (brushSize[0] / 2, brushSize[0] / 2,)
if keyModifiers != wx.MOD_CONTROL:
isCursor, self.brushColours, self.originPoint, self.toolState = False, None, None, self.TS_NONE
else:
isCursor = True
patches = self._drawCircle(brushColours, canvas, originPoint, targetPoint, radius)
return True, patches if not isCursor else None, patches if isCursor else None
def __init__(self, *args):
super().__init__(*args); self.brushColours, self.originPoint, self.toolState = None, None, self.TS_NONE;
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