2019-09-08 18:05:34 +00:00
1) Implement ANSI CSI CU[BDPU] sequences & italic
2019-09-12 10:49:53 +00:00
2) Layers & layout (e.g. for comics, zines, etc.)
3) Implement instrumentation & unit tests, document
4) Open and toggle a reference image in the background
5) Client-Server or Peer-to-Peer realtime collaboration
6) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
2019-09-12 14:24:53 +00:00
7) Incremental auto{load,save} & {backup,restore} (needs Settings window)
8) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
9) Composition, parametrisation & keying of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools
2019-09-13 08:03:39 +00:00
10) GUI: a) switch to GTK b) replace logo w/ canvas panel in About dialogue c) {copy,cut,insert from,paste}, {edit asset in new canvas,import from canvas} d) replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3)
2019-09-12 14:24:53 +00:00
High-priority list:
1) geometric primitives: arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star
2) region filters: crop, duplicate, erase, fill, invert, measure, pick, rotate, scale, select, shift, slice, tile, translate
3) text tool: a) allow navigating w/ cursor keys b) Unicode set key & GUI w/ MRU
2019-09-14 13:44:17 +00:00
4) cleanup & refactor
2019-09-08 17:14:24 +00:00
vim:ff=dos tw=0