2019-09-08 18:05:34 +00:00
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1) Implement ANSI CSI CU[BDPU] sequences & italic
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2) Incremental auto{load,save} & {backup,restore}
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3) Implement instrumentation & unit tests, document
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4) Open and toggle a reference image in the background
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5) Client-Server or Peer-to-Peer realtime collaboration
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6) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
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7) Hotkey & graphical interfaces to {composed,parametrised} tools
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Initial canvas panel scrollbar implementation.
assets/text/TODO: updated.
libgui/GuiCanvasPanel.py:__init__(): provide self.winSize & call SetScrollRate().
libgui/GuiCanvasPanel.py:{_drawPatch,dispatch{DeltaPatches,Patch},onPanel{Input,LeaveWindow},resize,update}(): receive and/or pass viewRect.
libgui/GuiCanvasPanel.py:onPanelPaint(): updated.
libgui/GuiCanvasPanel.py:resize(): call SetVirtualSize().
libgui/GuiCanvasWxBackend.py:_{draw{Brush,Char}Patch,_get{Brush,Char}PatchColours,xlatePoint}(): updated.
libgui/GuiCanvasWxBackend.py:{draw{CursorMaskWithJournal,Patch},getDeviceContext,xlateEventPoint}(): receive and/or pass viewRect.
libgui/GuiCanvasWxBackend.py:getDeviceContext(): return ClientDC() if viewRect > (0, 0)
libgui/GuiCanvasWxBackend.py:onPanelPaintEvent(): blit subset of canvasBitmap into BufferedPaintDC() if viewRect > (0, 0).
libtools/Tool{,Circle,Fill,Line,Rect,Select{,Clone,Move},Text}.py: receive & pass viewRect to dispatchFn().
2019-09-09 10:30:25 +00:00
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8) GUI: a) {de,in}crease cell size b) revisit About dialogue c) Settings panel d) switch from wxPython to GTK
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2019-09-08 18:05:34 +00:00
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9) Layers, layout (e.g. for comics, zines, etc.) & asset management (e.g. kade, lion, etc.) & traits w/ {inserting,merging,linking}
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10) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
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11) Composition and parametrisation of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools; unit tools:
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2019-09-08 17:14:24 +00:00
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a) geometric primitives (arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star)
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b) regions (crop, duplicate, erase, fill, invert, measure, pick, rotate, scale, select, shift, slice, tile, translate)
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c) text (edit, Unicode sets)
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vim:ff=dos tw=0
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