roar/assets/text/roadmap.txt

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2020-01-14 20:21:49 +00:00
1) GUI: canvas preview in Open dialogue(s)
2) GUI: drag & drop file outside of canvas to open, into canvas as object w/ select tool
3) GUI: edit asset in new canvas, import from {canvas,object}
4) GUI: implement GuiCanvasWxBackendFast.c{,c}
5) GUI: replace logo w/ canvas window in About dialogue, revisit melp? dialogue
6) GUI: replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3)
7) GUI: select all
8) GUI: settings window (e.g. autosave parameters, cursor opacity, default colours, hide cursor on leaving window, keyboard/mouse map, show cell position tooltip on mouse hover, ...)
9) GUI: show line numbers w/ tooltip on accelerator
10) Operators: copy, cut, delete, insert from, paste
11) Operators: crop, scale, shift, slice operators
12) Tools: measure, triangle, unicode block elements tool
13) Tools: object tool: allow application of arbitrary tool to selection before setting
14) Tools: object tool: reimplement cloning correctly outside of object tool
15) Tools: text tool: finish Arabic/RTL text implementation
16) Tools: text tool: implicitly draw (text) w/ bg -1, toggle drawing actual brushColours[1] mode w/ RMB
17) Tools: unicode tool: half block line drawing
1) help menu items
2) canvas keyboard input vs. mouse only
3) resizing canvas
4) import from/export to clipboard
5) MRU, snapshots
6) all remaining tools
7) operators
8) assets window
9) export to imgur, pastebin, as png
10) cleanup/optimise; use std::nothrow etc. pp. wherever required; use COW strings & UTF-8 instead of UTF-16 wrt. std::{,w}string<>: http://utfcpp.sourceforge.net/ http://web.archive.org/web/20150427215431/https://github.com/aseprite/aseprite/blob/master/src/base/string.h#L26 http://web.archive.org/web/20150427215431/https://github.com/aseprite/aseprite/blob/master/src/base/string.h#L26
vim:ff=dos tw=0