img2irc/src/draw.rs

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use crate::palette::{RGB99, ANSI256, nearest_hex_color};
use photon_rs::PhotonImage;
const CHAR: &str ="\u{2580}";
#[derive(Debug, Clone)]
pub struct AnsiImage {
pub image: PhotonImage,
pub bitmap: Vec<Vec<u32>>,
pub halfblock: Vec<Vec<AnsiPixelPair>>,
}
#[derive(Debug, Clone, Copy)]
pub struct AnsiPixelPair {
pub top: AnsiPixel,
pub bottom: AnsiPixel,
}
#[derive(Debug, Clone, Copy)]
pub struct AnsiPixel {
pub orig: u32,
pub ansi: u8,
pub irc: u8,
}
impl AnsiPixel {
pub fn new(pixel: &u32) -> AnsiPixel {
let irc = nearest_hex_color(*pixel, RGB99.to_vec());
let ansi = nearest_hex_color(*pixel, ANSI256.to_vec());
AnsiPixel {
orig: *pixel,
ansi: ansi,
irc: irc,
}
}
}
impl AnsiImage {
pub fn new(image: PhotonImage) -> AnsiImage {
let mut bitmap = image.get_raw_pixels()
.chunks(4)
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.map(|x| make_rgb_u32(x.to_vec()))
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.collect::<Vec<u32>>()
.chunks(image.get_width() as usize)
.map(|x| x.to_vec())
.collect::<Vec<Vec<u32>>>();
if bitmap.len() % 2 != 0 {
bitmap.push(vec![0; image.get_width() as usize]);
}
let halfblock = halfblock_bitmap(&bitmap);
return AnsiImage {
image: image,
bitmap: bitmap,
halfblock: halfblock,
}
}
}
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pub fn make_rgb_u8(rgb: u32) -> [u8; 3] {
// convert u32 to r,g,b
let r = (rgb >> 16) as u8;
let g = (rgb >> 8) as u8;
let b = rgb as u8;
return [r, g, b]
}
pub fn make_rgb_u32(rgb: Vec<u8>) -> u32 {
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let r = *rgb.get(0).unwrap() as u32;
let g = *rgb.get(1).unwrap() as u32;
let b = *rgb.get(2).unwrap() as u32;
let rgb = (r << 16) + (g << 8) + b;
return rgb
}
pub fn halfblock_bitmap(bitmap: &Vec<Vec<u32>>) -> Vec<Vec<AnsiPixelPair>> {
let ansi_bitmap = bitmap
.iter()
.map(|x| {
x.iter().map(|y| AnsiPixel::new(y)).collect::<Vec<AnsiPixel>>()
})
.collect::<Vec<Vec<AnsiPixel>>>();
let mut ansi_canvas: Vec<Vec<AnsiPixelPair>> = Vec::new();
for two_rows in ansi_bitmap.chunks(2) {
let rows = two_rows.to_vec();
let top_row = rows.get(0).unwrap();
let bottom_row = rows.get(1).unwrap();
let mut ansi_row: Vec<AnsiPixelPair> = Vec::new();
for i in 0..bitmap.get(0).unwrap().len() {
let top_pixel = top_row.get(i as usize).unwrap();
let bottom_pixel = bottom_row.get(i as usize).unwrap();
let pixel_pair = AnsiPixelPair {
top: *top_pixel,
bottom: *bottom_pixel,
};
ansi_row.push(pixel_pair);
}
ansi_canvas.push(ansi_row);
}
ansi_canvas
}
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pub fn ansi_draw_24bit(image: AnsiImage) -> String {
let mut out: String = String::new();
for row in image.halfblock {
for pixel_pair in row.iter() {
let fg = make_rgb_u8(pixel_pair.top.orig)
.to_vec()
.iter()
.map(|x| x.to_string())
.collect::<Vec<String>>();
let bg = make_rgb_u8(pixel_pair.bottom.orig)
.to_vec()
.iter()
.map(|x| x.to_string())
.collect::<Vec<String>>();
out.push_str(format!("\x1b[38;2;{}m\x1b[48;2;{}m{}", fg.join(";"), bg.join(";"), CHAR).as_str());
}
out.push_str("\x1b[0m");
out.push_str("\n");
}
return out
}
pub fn ansi_draw_8bit(image: AnsiImage) -> String {
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let mut out: String = String::new();
for row in image.halfblock {
for pixel_pair in row.iter() {
let fg = pixel_pair.top.ansi;
let bg = pixel_pair.bottom.ansi;
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out.push_str(format!("\x1b[38;5;{}m\x1b[48;5;{}m{}", fg, bg, CHAR).as_str());
}
out.push_str("\x1b[0m");
out.push_str("\n");
}
return out
}
pub fn irc_draw(image: AnsiImage) -> String {
let mut out: String = String::new();
for row in image.halfblock {
let mut last_fg: u8 = 0;
let mut last_bg: u8 = 0;
for pixel_pair in row.iter() {
let fg = pixel_pair.top.irc;
let bg = pixel_pair.bottom.irc;
if fg == last_fg && bg == last_bg {
out.push_str(format!("{}", CHAR).as_str());
} else if bg == last_bg {
out.push_str(format!("\x03{}{}", fg, CHAR).as_str());
} else {
out.push_str(format!("\x03{},{}{}", fg, bg, CHAR).as_str());
}
last_fg = fg;
last_bg = bg;
}
out.push_str("\n");
}
return out
}