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https://github.com/ayywrk/hardfight.git
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ROOOOYAL RUMBLE
This commit is contained in:
parent
f88e947391
commit
f459e1c179
95
src/main.rs
95
src/main.rs
@ -8,8 +8,9 @@ use std::{
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use ircie::{
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use ircie::{
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format::{Color, Msg},
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format::{Color, Msg},
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irc_command::IrcCommand,
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system::IntoResponse,
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system::IntoResponse,
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system_params::{AnyArguments, Channel, Context, Res, ResMut},
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system_params::{AnyArguments, Arguments, Channel, Context, Res, ResMut},
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Irc,
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Irc,
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};
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};
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use itertools::Itertools;
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use itertools::Itertools;
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@ -201,6 +202,7 @@ enum FightKind {
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#[derive(Default, PartialEq, Eq)]
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#[derive(Default, PartialEq, Eq)]
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enum FightStatus {
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enum FightStatus {
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Happening,
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Happening,
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WaitingWho,
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#[default]
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#[default]
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Idle,
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Idle,
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}
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}
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@ -227,8 +229,14 @@ async fn main() -> std::io::Result<()> {
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.await
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.await
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.add_interval_task(Duration::from_secs(1), fight)
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.add_interval_task(Duration::from_secs(1), fight)
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.await
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.await
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.add_event_system(IrcCommand::RPL_WHOREPLY, whoreply)
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.await
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.add_event_system(IrcCommand::RPL_ENDOFWHO, start_rumble)
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.await
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.add_system("f", new_fight)
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.add_system("f", new_fight)
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.await
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.await
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.add_system("royalrumble", royal_rumble)
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.await
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.add_system("hof", show_hall_of_fame)
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.add_system("hof", show_hall_of_fame)
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.await
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.await
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.add_system("h", show_help)
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.add_system("h", show_help)
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@ -236,8 +244,7 @@ async fn main() -> std::io::Result<()> {
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.add_system("s", show_status)
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.add_system("s", show_status)
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.await
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.await
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.add_system("stop", stop)
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.add_system("stop", stop)
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.await
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.await;
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;
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irc.run().await?;
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irc.run().await?;
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Ok(())
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Ok(())
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@ -249,7 +256,7 @@ fn fight(
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mut rng: ResMut<StdRng>,
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mut rng: ResMut<StdRng>,
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mut hall_of_fame: ResMut<HallOfFame>,
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mut hall_of_fame: ResMut<HallOfFame>,
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) {
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) {
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if fight.status == FightStatus::Idle {
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if fight.status != FightStatus::Happening {
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std::thread::sleep(Duration::from_millis(50));
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std::thread::sleep(Duration::from_millis(50));
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return;
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return;
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}
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}
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@ -306,6 +313,15 @@ fn fight(
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lines.push(Msg::new().text("!beer ").text(&w.nick));
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lines.push(Msg::new().text("!beer ").text(&w.nick));
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}
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}
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ctx.mode(
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&fight.channel,
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&format!(
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"+{} {}",
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"v".repeat(winners.len()),
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winners.iter().map(|w| &w.nick).join(" ")
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),
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);
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fight.fighters = vec![];
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fight.fighters = vec![];
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hall_of_fame.save(SAVE_LOC).unwrap();
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hall_of_fame.save(SAVE_LOC).unwrap();
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@ -389,6 +405,7 @@ fn fight(
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.text(" is lying dead!"),
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.text(" is lying dead!"),
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);
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);
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hall_of_fame.add_fucking_looser(&fucking_victim.nick);
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hall_of_fame.add_fucking_looser(&fucking_victim.nick);
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ctx.mode(&fight.channel, &format!("-v {}", fucking_victim.nick));
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fight.fighters.remove(victim_idx);
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fight.fighters.remove(victim_idx);
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}
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}
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@ -500,6 +517,25 @@ fn new_fight(
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Ok((false, init_msg))
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Ok((false, init_msg))
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}
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}
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fn royal_rumble(
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_: Arguments<'_, 0>,
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channel: Channel,
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mut fight: ResMut<Fight>,
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mut ctx: Context,
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) -> impl IntoResponse {
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if fight.status == FightStatus::Happening {
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return Err("Shut up and watch the show".to_owned());
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}
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fight.kind = FightKind::FreeForAll;
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fight.status = FightStatus::WaitingWho;
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fight.channel = channel.to_owned();
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ctx.who(&channel);
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Ok(())
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}
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fn show_hall_of_fame(hall_of_fame: Res<HallOfFame>) -> impl IntoResponse {
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fn show_hall_of_fame(hall_of_fame: Res<HallOfFame>) -> impl IntoResponse {
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let sorted_hof = hall_of_fame
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let sorted_hof = hall_of_fame
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.iter()
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.iter()
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@ -534,6 +570,7 @@ fn show_help() -> impl IntoResponse {
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",f <nick> <nick> | duel fight",
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",f <nick> <nick> | duel fight",
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",f <nick> ... vs <nick> ... | team battle",
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",f <nick> ... vs <nick> ... | team battle",
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",f <nick> <nick> <nick> ... | free for all",
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",f <nick> <nick> <nick> ... | free for all",
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",royalrumble | chan wide free for all",
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",s | show the current fight status",
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",s | show the current fight status",
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",stop | stop the current fight",
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",stop | stop the current fight",
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",hof | hall of fame",
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",hof | hall of fame",
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@ -554,3 +591,53 @@ fn stop(mut fight: ResMut<Fight>) {
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fight.channel = "".to_owned();
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fight.channel = "".to_owned();
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fight.status = FightStatus::Idle;
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fight.status = FightStatus::Idle;
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}
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}
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fn whoreply(arguments: AnyArguments, mut fight: ResMut<Fight>, mut rng: ResMut<StdRng>) {
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let color = COLORS.iter().choose(&mut *rng).unwrap();
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let idx = fight.fighters.len();
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fight
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.fighters
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.push(Fighter::new(arguments[5], *color.clone(), idx));
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}
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fn start_rumble(
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mut fight: ResMut<Fight>,
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mut rng: ResMut<StdRng>,
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mut ctx: Context,
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) -> impl IntoResponse {
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fight.status = FightStatus::Happening;
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let mut init_msg = vec![Msg::new()
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.color(Color::Yellow)
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.text("THE FIGHT IS ABOUT TO BEGIN! TAKE YOUR BETS!")];
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init_msg.push(
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Msg::new()
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.color(Color::Yellow)
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.text("Tonight's fight is a RRRRRRROYAL RUMBLE!"),
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);
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init_msg.push(
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Msg::new()
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.color(Color::Yellow)
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.text("Everyone please welcome our contenders:"),
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);
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for f in &fight.fighters {
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init_msg.push(
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Msg::new()
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.color(f.color)
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.text(&f.nick)
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.color(Color::Yellow)
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.text("! ")
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.text(PRESENTATIONS.choose(&mut *rng).unwrap()),
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)
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}
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init_msg.push(Msg::new().color(Color::Yellow).text("TO THE DEATH!"));
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for line in init_msg {
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ctx.privmsg(&fight.channel, &line.to_string())
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}
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}
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