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https://github.com/kiedtl/fire.git
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add animation_speed control
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parent
7a417130c9
commit
85794e888f
1
args.h
1
args.h
@ -25,6 +25,7 @@ extern char *argv0;
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typedef struct Options {
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size_t refresh_rate;
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size_t animation_speed;
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size_t max_heat_loss;
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size_t wind;
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size_t random_factor;
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2
draw.c
2
draw.c
@ -41,7 +41,7 @@ init(struct buffer *buf)
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// calloc sets the entire screen to black
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// ...except for the last row, which is white.
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// this is the 'base' of the fire.
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memset(buf->buf + len, 12, buf->width);
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memset(buf->buf + len, opts->truecolor ? 35 : 12, buf->width);
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}
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// update the framebuffer
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43
main.c
43
main.c
@ -27,13 +27,14 @@ main(int argc, char *argv[])
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}
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// default args
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opts->refresh_rate = 5;
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size_t output_mode = TB_OUTPUT_NORMAL;
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opts->truecolor = FALSE;
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opts->max_heat_loss = 1;
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opts->wind = 1;
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opts->random_wind = TRUE;
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opts->random_factor = 4;
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opts->animation_speed = 5;
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opts->refresh_rate = 1;
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size_t output_mode = TB_OUTPUT_NORMAL;
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opts->truecolor = FALSE;
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opts->max_heat_loss = 1;
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opts->wind = 1;
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opts->random_wind = TRUE;
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opts->random_factor = 4;
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// argument parsing
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argv0 = argv[0];
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@ -43,6 +44,9 @@ main(int argc, char *argv[])
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output_mode = TB_OUTPUT_TRUECOLOR;
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opts->truecolor = TRUE;
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break;
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case 's':
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opts->animation_speed = atoi(ARGF());
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break;
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case 'r':
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opts->refresh_rate = atoi(ARGF());
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break;
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@ -63,10 +67,13 @@ main(int argc, char *argv[])
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return 0;
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case 'h':
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default:
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printf("Usage: %s [-RtVh] [-r speed] [-l loss] [-w wind] [-f fact]\n", argv0);
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printf("Usage: %s [-RtVh] [-r rate] [-s speed] [-l loss] [-w wind] [-f fact]\n", argv0);
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printf("Display a nice fiery animation.\n\n");
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printf("ARGUMENTS:\n");
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printf(" -r [speed] Change refresh rate. (default: 5)\n");
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printf(" -r [rate] Change refresh rate. (default: 1)\n");
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printf(" Higher values == slower refresh rate.\n");
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printf(" -s [speed] Change animation speed. (default: 5)\n");
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printf(" Higher values == slower animation.\n");
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printf(" -l [loss] Maximum heat loss for each row upward. (default: 1)\n");
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printf(" Higher values will lead to a smaller fire.\n");
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printf(" -w [wind] Wind. Negative values, or values less than one will\n");
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@ -80,10 +87,10 @@ main(int argc, char *argv[])
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printf(" -h Display this help message and exit.\n");
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printf(" -V Display version and exit.\n\n");
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printf("EXAMPLES:\n");
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printf(" %s 'Normal' fire.\n");
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printf(" %s -Rw0 -f100 Cmatrix-esque effect.\n");
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printf(" %s -l2 -w2 Small fire with wind blowing east.\n");
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printf(" %s -Rw0 -f10000000 Heatwaves!\n");
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printf(" %s 'Normal' fire.\n", argv0);
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printf(" %s -Rw0 -f100 Cmatrix-esque effect.\n", argv0);
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printf(" %s -l2 -w2 Small fire with wind blowing east.\n", argv0);
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printf(" %s -Rw0 -f10000000 Heatwaves!\n", argv0);
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printf("(c) Kiëd Llaentenn, nullgemm\n");
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printf("https://github.com/lptstr/fire\n");
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@ -100,16 +107,24 @@ main(int argc, char *argv[])
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// initialize drawing
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init(&buf);
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uint64_t ctr = 0;
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// animate
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while (TRUE) {
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ctr += 1;
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// update framebuffer
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dofire(&buf);
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if ((ctr % opts->refresh_rate) != 0) {
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continue;
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}
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// draw framebuffer to terminal
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tb_present();
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// event handling
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int err = (size_t) tb_peek_event(&e, opts->refresh_rate);
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int err = (size_t) tb_peek_event(&e, opts->animation_speed);
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if (err < 0) {
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continue;
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