mirror of git://git.acid.vegas/asciipumper.git
57 lines
2.0 KiB
C#
57 lines
2.0 KiB
C#
namespace AsciiPumper
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{
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partial class PaintCanvas
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.SuspendLayout();
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//
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// PaintCanvas
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.BackColor = System.Drawing.Color.White;
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this.DoubleBuffered = true;
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this.Font = new System.Drawing.Font("Consolas", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.Name = "PaintCanvas";
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this.Size = new System.Drawing.Size(666, 413);
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this.PreviewKeyDown += new System.Windows.Forms.PreviewKeyDownEventHandler(this.PaintCanvas_PreviewKeyDown);
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this.Load += new System.EventHandler(this.PaintCanvas_Load);
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this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.PaintCanvas_MouseDown);
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this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.PaintCanvas_MouseMove);
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this.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.PaintCanvas_KeyPress);
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this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.PaintCanvas_MouseUp);
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this.SizeChanged += new System.EventHandler(this.PaintCanvas_SizeChanged);
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this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.PaintCanvas_KeyDown);
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this.ResumeLayout(false);
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}
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#endregion
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}
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}
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