mirror of
git://git.acid.vegas/asciiblaster.git
synced 2024-11-25 01:16:41 +00:00
59 lines
1.4 KiB
JavaScript
59 lines
1.4 KiB
JavaScript
|
var shader = (function(){
|
||
|
var fn_str, fn, lex
|
||
|
var exports = {}
|
||
|
var animating = false
|
||
|
|
||
|
exports.init = function(){
|
||
|
lex = new Lex (0, 0)
|
||
|
exports.build(demo_shader.innerHTML)
|
||
|
}
|
||
|
exports.build = function (fn_str){
|
||
|
try {
|
||
|
new_fn = new Function('lex', 'x', 'y', 'w', 'h', 't', fn_str)
|
||
|
new_fn(lex, 0, 0, 1, 1, 0)
|
||
|
}
|
||
|
catch (e) {
|
||
|
throw 'Shader execution error'
|
||
|
}
|
||
|
exports.fn = fn = new_fn
|
||
|
return fn
|
||
|
}
|
||
|
exports.run = function(canvas){
|
||
|
var t = +new Date
|
||
|
shader.canvas = shader.canvas || canvas
|
||
|
var w = shader.canvas.w, h = shader.canvas.h
|
||
|
shader.canvas.forEach(function(lex, x, y){
|
||
|
fn(lex, x, y, w, h, t)
|
||
|
lex.build()
|
||
|
})
|
||
|
}
|
||
|
exports.toggle = function(state){
|
||
|
animating = typeof state == "boolean" ? state : ! animating
|
||
|
shader_fps_el.classList.toggle('hidden')
|
||
|
return animating
|
||
|
}
|
||
|
exports.pause = function(){
|
||
|
animating = false
|
||
|
shader_fps_el.classList.add('hidden')
|
||
|
shader.fps_time = 0
|
||
|
}
|
||
|
exports.play = function(){
|
||
|
animating = true
|
||
|
shader_fps_el.classList.remove('hidden')
|
||
|
}
|
||
|
exports.animate = function (t){
|
||
|
requestAnimationFrame(exports.animate)
|
||
|
if (! animating) { return }
|
||
|
if (shader.fps_time){
|
||
|
var ms = Date.now() - shader.fps_time
|
||
|
fps = 1000 / ms
|
||
|
shader_fps_el.innerHTML = (fps | 0) + ' fps'
|
||
|
}
|
||
|
shader.fps_time = Date.now()
|
||
|
exports.run(canvas)
|
||
|
}
|
||
|
|
||
|
return exports
|
||
|
|
||
|
})()
|