46 lines
2.0 KiB
C
46 lines
2.0 KiB
C
// See SetupX_Template.h for all options available
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#define USER_SETUP_ID 18
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#define ST7789_DRIVER
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// #define TFT_SDA_READ // This option is for ESP32 ONLY, tested with ST7789 display only
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// If colours are inverted (white shows as black) then uncomment one of the next
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// 2 lines try both options, one of the options should correct the inversion.
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// #define TFT_INVERSION_ON
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// #define TFT_INVERSION_OFF
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// For ST7789 ONLY, define the colour order IF the blue and red are swapped on your display
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// Try ONE option at a time to find the correct colour order for your display
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// #define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue
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// #define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
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// My ST7789 display has TCT_CS wired permananently low so the pin is not defined here
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// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
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#define TFT_DC PIN_D3 // Data Command control pin
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#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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#define SMOOTH_FONT
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// #define SPI_FREQUENCY 20000000
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#define SPI_FREQUENCY 27000000
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// #define SPI_FREQUENCY 40000000
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// #define SPI_FREQUENCY 80000000
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#define SPI_TOUCH_FREQUENCY 2500000
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//#define SUPPORT_TRANSACTIONS
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