62 lines
3.1 KiB
C
62 lines
3.1 KiB
C
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//////////////////////////////////////////////////////////////
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// Setup for STM32F103 (e.g. Blue Pill) and ILI9341 display //
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//////////////////////////////////////////////////////////////
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#define USER_SETUP_ID 32
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// Last update by Bodmer: 14/1/20
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// Define STM32 to invoke STM32 optimised driver
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#define STM32
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// Define the TFT display driver
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#define ILI9341_DRIVER
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//#define ILI9481_DRIVER
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// MOSI and SCK do not need to be defined, connect:
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// - Arduino SCK (Blue Pill pin A5) to TFT SCK
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// - Arduino MOSI (Blue Pill pin A7) to TFT SDI (may be marked SDA or MOSI)
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// - Optional to read TFT: Arduino MISO (Blue Pill pin A6) to TFT SDO (may be marked MISO or may not exist on TFT)
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// Note: not all TFT's support reads
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// reminder: Blue Pill SPI pins are SCK=A5, MISO = A6, MOSI=A7
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// Can use Ardiuno pin references, arbitrary allocation, TFT_eSPI controls chip select
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#define TFT_CS A0 // Chip select control pin to TFT CS
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#define TFT_DC A1 // Data Command control pin to TFT DC (may be labelled RS = Register Select)
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#define TFT_RST A2 // Reset pin to TFT RST (or RESET)
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//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to processor reset
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// Use an Arduino pin for initial testing as connecting to processor reset
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// may not work (due to variations in display design)
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#define TOUCH_CS A4 // Connect to T_CS (Touch controller chip select) if XPT2046 is connected to SPI bus
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// You may need to wire the touch controller to the processor in addition to the TFT
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// For example on some boards the pins are labelled:
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// T_IRQ - no connection to processor
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// T_DO - connect to processor MISO
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// T_DIN - connect to processor MOSI
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// T_CS - connect to processor pin specified by TOUCH_CS above
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// T_SCK - connect to processor SCK
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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// STM32 support for smooth fonts via program memory (FLASH) arrays
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#define SMOOTH_FONT
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// Assuming the processor clock is 72MHz:
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#define SPI_FREQUENCY 36000000 // 36MHz SPI clock
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//#define SPI_FREQUENCY 18000000 // 18MHz SPI clock
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#define SPI_READ_FREQUENCY 12000000 // Reads need a slower SPI clock
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#define SPI_TOUCH_FREQUENCY 2500000 // Must be very slow
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// This has no effect, transactions are automatically enabled for STM32
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//#define SUPPORT_TRANSACTIONS
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