107 lines
4.7 KiB
C
107 lines
4.7 KiB
C
// USER DEFINED SETTINGS
|
|
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
//
|
|
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
// setups and then easily select which setup file is used by the compiler.
|
|
//
|
|
// If this file is edited correctly then all the library example sketches should
|
|
// run without the need to make any more changes for a particular hardware setup!
|
|
#define USER_SETUP_ID 28
|
|
|
|
// ##################################################################################
|
|
//
|
|
// Section 0. Call up the right driver file and any options for it
|
|
//
|
|
// ##################################################################################
|
|
|
|
// Display type - only define if RPi display
|
|
#define RPI_DISPLAY_TYPE
|
|
|
|
// Only define one driver
|
|
#define ST7796_DRIVER
|
|
|
|
// ##################################################################################
|
|
//
|
|
// Section 1. Define the pins that are used to interface with the display here
|
|
//
|
|
// ##################################################################################
|
|
|
|
// >>>> EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP <<<<
|
|
|
|
// These are the recommended default
|
|
|
|
// Avoid PIN_D8 as this will prevent upload if display pulls the pin high at boot
|
|
|
|
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
|
#define TFT_CS PIN_D2 // Chip select control pin D2
|
|
#define TFT_DC PIN_D3 // Data Command control pin
|
|
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
|
|
#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
|
|
// ##################################################################################
|
|
//
|
|
// Section 2. Not used for ESP32
|
|
//
|
|
// ##################################################################################
|
|
|
|
|
|
// ##################################################################################
|
|
//
|
|
// Section 3. Define the fonts that are to be used here
|
|
//
|
|
// ##################################################################################
|
|
|
|
// Comment out the #defines below with // to stop that font being loaded
|
|
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
|
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
|
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
|
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
|
|
|
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
// this will save ~20kbytes of FLASH
|
|
#define SMOOTH_FONT
|
|
|
|
// ##################################################################################
|
|
//
|
|
// Section 4. Not used
|
|
//
|
|
// ##################################################################################
|
|
|
|
|
|
// ##################################################################################
|
|
//
|
|
// Section 5. Other options
|
|
//
|
|
// ##################################################################################
|
|
|
|
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
// fast and the TFT driver will not keep up and display corruption appears.
|
|
// With an RPi ST7796 MH4.0 display 80MHz is OK for ESP32, 40MHz maximum for ESP8266
|
|
|
|
// #define SPI_FREQUENCY 20000000
|
|
#define SPI_FREQUENCY 40000000
|
|
|
|
#define SPI_TOUCH_FREQUENCY 2500000
|
|
|
|
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
// supported. When commented out the code size will be smaller and sketches will
|
|
// run slightly faster, so leave it commented out unless you need it!
|
|
|
|
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
// Transaction support is required if other SPI devices are connected.
|
|
|
|
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
// so changing it here has no effect
|
|
|
|
#define SUPPORT_TRANSACTIONS
|