acid-drop/lib/TFT_eSPI/examples/Generic/TFT_Screen_Capture/screenServer.ino

197 lines
7.7 KiB
Arduino
Raw Normal View History

2024-05-23 22:42:03 +00:00
// Reads a screen image off the TFT and send it to a processing client sketch
// over the serial port. Use a high baud rate, e.g. for an ESP8266:
// Serial.begin(921600);
// At 921600 baud a 320 x 240 image with 16 bit colour transfers can be sent to the
// PC client in ~1.67s and 24 bit colour in ~2.5s which is close to the theoretical
// minimum transfer time.
// This sketch has been created to work with the TFT_eSPI library here:
// https://github.com/Bodmer/TFT_eSPI
// Created by: Bodmer 27/1/17
// Updated by: Bodmer 10/3/17
// Updated by: Bodmer 23/11/18 to support SDA reads and the ESP32
// Version: 0.08
// MIT licence applies, all text above must be included in derivative works
//====================================================================================
// Definitions
//====================================================================================
#define PIXEL_TIMEOUT 100 // 100ms Time-out between pixel requests
#define START_TIMEOUT 10000 // 10s Maximum time to wait at start transfer
#define BITS_PER_PIXEL 16 // 24 for RGB colour format, 16 for 565 colour format
// File names must be alpha-numeric characters (0-9, a-z, A-Z) or "/" underscore "_"
// other ascii characters are stripped out by client, including / generates
// sub-directories
#define DEFAULT_FILENAME "tft_screenshots/screenshot" // In case none is specified
#define FILE_TYPE "png" // jpg, bmp, png, tif are valid
// Filename extension
// '#' = add incrementing number, '@' = add timestamp, '%' add millis() timestamp,
// '*' = add nothing
// '@' and '%' will generate new unique filenames, so beware of cluttering up your
// hard drive with lots of images! The PC client sketch is set to limit the number of
// saved images to 1000 and will then prompt for a restart.
#define FILE_EXT '@'
// Number of pixels to send in a burst (minimum of 1), no benefit above 8
// NPIXELS values and render times:
// NPIXELS 1 = use readPixel() = >5s and 16 bit pixels only
// NPIXELS >1 using rectRead() 2 = 1.75s, 4 = 1.68s, 8 = 1.67s
#define NPIXELS 8 // Must be integer division of both TFT width and TFT height
//====================================================================================
// Screen server call with no filename
//====================================================================================
// Start a screen dump server (serial or network) - no filename specified
bool screenServer(void)
{
// With no filename the screenshot will be saved with a default name e.g. tft_screen_#.xxx
// where # is a number 0-9 and xxx is a file type specified below
return screenServer(DEFAULT_FILENAME);
}
//====================================================================================
// Screen server call with filename
//====================================================================================
// Start a screen dump server (serial or network) - filename specified
bool screenServer(String filename)
{
delay(0); // Equivalent to yield() for ESP8266;
bool result = serialScreenServer(filename); // Screenshot serial port server
//bool result = wifiScreenServer(filename); // Screenshot WiFi UDP port server (WIP)
delay(0); // Equivalent to yield()
//Serial.println();
//if (result) Serial.println(F("Screen dump passed :-)"));
//else Serial.println(F("Screen dump failed :-("));
return result;
}
//====================================================================================
// Serial server function that sends the data to the client
//====================================================================================
bool serialScreenServer(String filename)
{
// Precautionary receive buffer garbage flush for 50ms
uint32_t clearTime = millis() + 50;
while ( millis() < clearTime && Serial.read() >= 0) delay(0); // Equivalent to yield() for ESP8266;
bool wait = true;
uint32_t lastCmdTime = millis(); // Initialise start of command time-out
// Wait for the starting flag with a start time-out
while (wait)
{
delay(0); // Equivalent to yield() for ESP8266;
// Check serial buffer
if (Serial.available() > 0) {
// Read the command byte
uint8_t cmd = Serial.read();
// If it is 'S' (start command) then clear the serial buffer for 100ms and stop waiting
if ( cmd == 'S' ) {
// Precautionary receive buffer garbage flush for 50ms
clearTime = millis() + 50;
while ( millis() < clearTime && Serial.read() >= 0) delay(0); // Equivalent to yield() for ESP8266;
wait = false; // No need to wait anymore
lastCmdTime = millis(); // Set last received command time
// Send screen size etc using a simple header with delimiters for client checks
sendParameters(filename);
}
}
else
{
// Check for time-out
if ( millis() > lastCmdTime + START_TIMEOUT) return false;
}
}
uint8_t color[3 * NPIXELS]; // RGB and 565 format color buffer for N pixels
// Send all the pixels on the whole screen
for ( uint32_t y = 0; y < tft.height(); y++)
{
// Increment x by NPIXELS as we send NPIXELS for every byte received
for ( uint32_t x = 0; x < tft.width(); x += NPIXELS)
{
delay(0); // Equivalent to yield() for ESP8266;
// Wait here for serial data to arrive or a time-out elapses
while ( Serial.available() == 0 )
{
if ( millis() > lastCmdTime + PIXEL_TIMEOUT) return false;
delay(0); // Equivalent to yield() for ESP8266;
}
// Serial data must be available to get here, read 1 byte and
// respond with N pixels, i.e. N x 3 RGB bytes or N x 2 565 format bytes
if ( Serial.read() == 'X' ) {
// X command byte means abort, so clear the buffer and return
clearTime = millis() + 50;
while ( millis() < clearTime && Serial.read() >= 0) delay(0); // Equivalent to yield() for ESP8266;
return false;
}
// Save arrival time of the read command (for later time-out check)
lastCmdTime = millis();
#if defined BITS_PER_PIXEL && BITS_PER_PIXEL >= 24 && NPIXELS > 1
// Fetch N RGB pixels from x,y and put in buffer
tft.readRectRGB(x, y, NPIXELS, 1, color);
// Send buffer to client
Serial.write(color, 3 * NPIXELS); // Write all pixels in the buffer
#else
// Fetch N 565 format pixels from x,y and put in buffer
if (NPIXELS > 1) tft.readRect(x, y, NPIXELS, 1, (uint16_t *)color);
else
{
uint16_t c = tft.readPixel(x, y);
color[0] = c>>8;
color[1] = c & 0xFF; // Swap bytes
}
// Send buffer to client
Serial.write(color, 2 * NPIXELS); // Write all pixels in the buffer
#endif
}
}
Serial.flush(); // Make sure all pixel bytes have been despatched
return true;
}
//====================================================================================
// Send screen size etc using a simple header with delimiters for client checks
//====================================================================================
void sendParameters(String filename)
{
Serial.write('W'); // Width
Serial.write(tft.width() >> 8);
Serial.write(tft.width() & 0xFF);
Serial.write('H'); // Height
Serial.write(tft.height() >> 8);
Serial.write(tft.height() & 0xFF);
Serial.write('Y'); // Bits per pixel (16 or 24)
if (NPIXELS > 1) Serial.write(BITS_PER_PIXEL);
else Serial.write(16); // readPixel() only provides 16 bit values
Serial.write('?'); // Filename next
Serial.print(filename);
Serial.write('.'); // End of filename marker
Serial.write(FILE_EXT); // Filename extension identifier
Serial.write(*FILE_TYPE); // First character defines file type j,b,p,t
}