acid-drop/lib/TouchLib/src/TouchLibInterface.hpp

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2024-05-23 22:42:03 +00:00
/**
*
* @license MIT License
*
* Copyright (c) 2022 micky
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* @file TouchLibInterface.hpp
* @author Micky (513673326@qq.com)
* @date 2022-10-24
*
*/
#pragma once
#include "stdint.h"
class TP_Point {
public:
TP_Point(void){};
~TP_Point(){};
TP_Point(uint8_t id, uint16_t x, uint16_t y, uint16_t size, uint8_t pressure, uint8_t state)
: id(id), x(x), y(y), size(size), pressure(pressure), state(state) {}
bool operator==(TP_Point point) {
return ((point.x == x) && (point.y == y) && (point.size == size) && (point.pressure == pressure) && (point.state == state));
}
bool operator!=(TP_Point point) {
return ((point.x != x) || (point.y != y) || (point.size != size) || (point.pressure != pressure) || (point.state != state));
}
uint8_t id;
uint16_t x;
uint16_t y;
uint8_t size;
uint8_t pressure;
uint8_t state;
};
class TouchLibInterface {
public:
TouchLibInterface() {}
virtual ~TouchLibInterface() {}
virtual bool init() = 0;
virtual void deinit() = 0;
virtual bool enableSleep() = 0;
virtual bool read() = 0;
virtual uint8_t getPointNum() = 0;
virtual TP_Point getPoint(uint8_t n) = 0;
// virtual void setRotation(uint8_t r) = 0;
virtual uint8_t getRotation() = 0;
};
class TouchLibGesture {
public:
TouchLibGesture() {}
virtual ~TouchLibGesture() {}
virtual bool isEnableGesture() = 0;
virtual bool enableGesture() = 0;
virtual bool disableGesture() = 0;
virtual uint8_t getGesture(void) = 0;
};