acid-drop/lib/AceButton/examples/ClickVersusDoubleClickUsingSuppression/ClickVersusDoubleClickUsingSuppression.ino

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2024-05-23 22:42:03 +00:00
/*
* A demo that uses kFeatureSuppressClickBeforeDoubleClick to distinguish a
* Clicked event from a DoubleClicked event. Click turns on the LED. A
* DoubleClick turns off the LED.
*
* The only way to suppress the Clicked "after" a DoubleClicked is to postpone
* the sending of the Clicked event until getDoubleClickDelay() time after the
* Clicked. At that time, we can tell if a DoubleClicked has occurred or not.
* But this means that every Clicked event is delayed by (kClickDelay +
* kDoubleClickDelay + 2 * kDebounceDelay) which is 700 ms using the default
* values, and you'll notice this delay in the LED turning on.
*
* The other side-effect is that if a user doesn't input a clean Click (which
* results in a normal Press/Release sequence), then nothing happens to the LED.
* Depending on the application, this may or may not be the desirable result.
* See Also:
* examples/ClickVersusDoubleClickUsingReleased/
* - uses the Released event instead of the Clicked event
*/
#include <AceButton.h>
using namespace ace_button;
// The pin number attached to the button.
const int BUTTON_PIN = 2;
#ifdef ESP32
// Different ESP32 boards use different pins
const int LED_PIN = 2;
#else
const int LED_PIN = LED_BUILTIN;
#endif
// LED states. Some microcontrollers wire their built-in LED the reverse.
const int LED_ON = HIGH;
const int LED_OFF = LOW;
// One button wired to the pin at BUTTON_PIN. Automatically uses the default
// ButtonConfig. The alternative is to call the AceButton::init() method in
// setup() below.
AceButton button(BUTTON_PIN);
void handleEvent(AceButton*, uint8_t, uint8_t);
void setup() {
// initialize built-in LED as an output
pinMode(LED_PIN, OUTPUT);
// Button uses the built-in pull up register.
pinMode(BUTTON_PIN, INPUT_PULLUP);
ButtonConfig* buttonConfig = button.getButtonConfig();
buttonConfig->setEventHandler(handleEvent);
buttonConfig->setFeature(ButtonConfig::kFeatureDoubleClick);
buttonConfig->setFeature(
ButtonConfig::kFeatureSuppressClickBeforeDoubleClick);
}
void loop() {
// Should be called every 20ms or faster for the default debouncing time
// of ~50ms.
button.check();
}
// The event handler for the button.
void handleEvent(AceButton* /* button */, uint8_t eventType,
uint8_t /* buttonState */) {
switch (eventType) {
case AceButton::kEventClicked:
digitalWrite(LED_PIN, LED_ON);
break;
case AceButton::kEventDoubleClicked:
digitalWrite(LED_PIN, LED_OFF);
break;
}
}