T-DeckLoader/lib/AceButton/CONTRIBUTING.md

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2024-06-09 05:14:09 +00:00
# How to Contribute
Thank you for your interest in this library. I do appreciate any constructive
comments or suggestions about this library. If you would like to contribute
code, please do the following for non-trivial changes:
1. Create an [issue](https://github.com/bxparks/AceButton/issues) or send me
an email so that I have some advance warning on what you would like to
change.
1. Please rebase your branch off the 'develop' branch, and preferably squash all
your changes into a single commit so that it's easier to review.
## Coding Style
I use the following style for this library. New code should follow the same
style for consistency and ease of diffing.
* formatting
* 80 column lines
* _rationale_: I often use vertically split, side-by-side editing on my
small laptop screen.
* 2 space indents, no tabs
* 4 space indents for continuation lines
* no trailing white spaces
* spacing
* consistent and generous spaces around operators and symbols
* e.g. `for (int i = 0; i < 10; i++) {`
* e.g. `a = (flag) ? 3 : -1;`
* _rationale_: Helps readability.
* space after language keywords: e.g. `for`, `while`, `if`, etc
* no space after function names
* pointer declaration `*` attached to the class, not the variable
* e.g. `AceButton* button`, not `AceButton *button`
* _rationale_: I know the latter could be argued to be technically more
correct under the C/C++ syntax, but I think the former is more intuitive for
many people. I've personally gone back and forth, and I decided to just pick
a style.
* only one variable declaration per line
* e.g. `int i, j;` not allowed, use 2 lines
* _rationale_: Helps readability, and avoids the confusion of
`AceButton* b1, *b2;` caused by the previous rule.
* open brace on the same line as the function name (Java style)
* naming conventions
* class names: CamelCase
* e.g. `MyClass`, `YourClass`
* methods: camelCase
* e.g. `doSomething()`, `isCondition()`, etc
* _rationale_: Seems like the Arduino convention. Helps readability.
* class static constants: 'k' followed by CamelCase
* e.g. `kSomeConstant`
* _rationale_: Prevents conflicts with `#define` macros which use the
`ALL_CAPS_MACRO` pattern. Since AceButton is a library, I cannot predict
which other libraries may be used by the end-user. If there is a macro
conflict, I have no way to fix the problem.
* in user-land codes, `ALL_CAPS` for constants would be ok because if
there's a conflict, you can change it
* member variables: 'm' followed by CamelCase
* e.g. `mSomeVariable`
* _rationale_: Many symbols beginning with a single or double underscore
`__` are reserved by the C language, C++ language, or their standard
libraries. So I avoid them completely. One alternative is to append an
underscore *after* the variable name. But this makes the `->` and the `.`
operators hard to read. The 'm' prefix seems consistent with the 'k'
prefix for constants, and it's easy on the eyes.
* global variables
* there ought to be no global variables in this library
* if there were any, the naming convention would be 'gCamelCase'
* [doxygen](http://www.doxygen.org) comments for all public and protected
methods and constants
* comments are recommended for private methods and variables as well, since
private methods sometimes become protected or public
## Unit Tests
Any non-trivial change should have a unit test. Even a seemingly
trivial change can often use a unit test to prevent typos.
Make sure that all the unit tests under the `tests` directory pass. I had to
split the unit tests into multiple `*.ino` files because they became too big to
fit into the 32KB flash memory space of an Arduino board.
## Authorship and License
I will assume that your code is licensed under the same MIT License as
the rest of the library.