T-DeckLoader/.pio/libdeps/esp32s3box/GFX Library for Arduino/examples/Sprite/SpriteGif/SpriteGif.ino

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2024-06-09 05:14:09 +00:00
/*******************************************************************************
* Sprite GIF Demo
* This is a sprite demo using a static GIF as a master image
* Image Source:
* https://www.freepik.com/free-vector/urban-life-drawing_727890.htm#query=city%20road
* https://giphy.com/gifs/car-carro-nQaMsylXcTIRNorQLJ
*
* Setup steps:
* 1. Change your LCD parameters in Arduino_GFX setting
* 2. Upload GIF file
* FFat (ESP32):
* upload FFat (FatFS) data with ESP32 Sketch Data Upload:
* ESP32: https://github.com/lorol/arduino-esp32fs-plugin
* LittleFS (ESP32 / ESP8266 / Pico):
* upload LittleFS data with ESP8266 LittleFS Data Upload:
* ESP32: https://github.com/lorol/arduino-esp32fs-plugin
* ESP8266: https://github.com/earlephilhower/arduino-esp8266littlefs-plugin
* Pico: https://github.com/earlephilhower/arduino-pico-littlefs-plugin.git
* SPIFFS (ESP32):
* upload SPIFFS data with ESP32 Sketch Data Upload:
* ESP32: https://github.com/lorol/arduino-esp32fs-plugin
* SD:
* Most Arduino system built-in support SD file system.
* Wio Terminal require extra dependant Libraries:
* - Seeed_Arduino_FS: https://github.com/Seeed-Studio/Seeed_Arduino_FS.git
* - Seeed_Arduino_SFUD: https://github.com/Seeed-Studio/Seeed_Arduino_SFUD.git
******************************************************************************/
#define GIF_FILENAME "/city17_240.gif"
/*******************************************************************************
* Start of Arduino_GFX setting
*
* Arduino_GFX try to find the settings depends on selected board in Arduino IDE
* Or you can define the display dev kit not in the board list
* Defalult pin list for non display dev kit:
* Arduino Nano, Micro and more: CS: 9, DC: 8, RST: 7, BL: 6, SCK: 13, MOSI: 11, MISO: 12
* ESP32 various dev board : CS: 5, DC: 27, RST: 33, BL: 22, SCK: 18, MOSI: 23, MISO: nil
* ESP32-C3 various dev board : CS: 7, DC: 2, RST: 1, BL: 3, SCK: 4, MOSI: 6, MISO: nil
* ESP32-S2 various dev board : CS: 34, DC: 38, RST: 33, BL: 21, SCK: 36, MOSI: 35, MISO: nil
* ESP32-S3 various dev board : CS: 40, DC: 41, RST: 42, BL: 48, SCK: 36, MOSI: 35, MISO: nil
* ESP8266 various dev board : CS: 15, DC: 4, RST: 2, BL: 5, SCK: 14, MOSI: 13, MISO: 12
* Raspberry Pi Pico dev board : CS: 17, DC: 27, RST: 26, BL: 28, SCK: 18, MOSI: 19, MISO: 16
* RTL8720 BW16 old patch core : CS: 18, DC: 17, RST: 2, BL: 23, SCK: 19, MOSI: 21, MISO: 20
* RTL8720_BW16 Official core : CS: 9, DC: 8, RST: 6, BL: 3, SCK: 10, MOSI: 12, MISO: 11
* RTL8722 dev board : CS: 18, DC: 17, RST: 22, BL: 23, SCK: 13, MOSI: 11, MISO: 12
* RTL8722_mini dev board : CS: 12, DC: 14, RST: 15, BL: 13, SCK: 11, MOSI: 9, MISO: 10
* Seeeduino XIAO dev board : CS: 3, DC: 2, RST: 1, BL: 0, SCK: 8, MOSI: 10, MISO: 9
* Teensy 4.1 dev board : CS: 39, DC: 41, RST: 40, BL: 22, SCK: 13, MOSI: 11, MISO: 12
******************************************************************************/
#include <Arduino_GFX_Library.h>
#define GFX_BL DF_GFX_BL // default backlight pin, you may replace DF_GFX_BL to actual backlight pin
/* More dev device declaration: https://github.com/moononournation/Arduino_GFX/wiki/Dev-Device-Declaration */
#if defined(DISPLAY_DEV_KIT)
Arduino_GFX *gfx = create_default_Arduino_GFX();
#else /* !defined(DISPLAY_DEV_KIT) */
/* More data bus class: https://github.com/moononournation/Arduino_GFX/wiki/Data-Bus-Class */
Arduino_DataBus *bus = create_default_Arduino_DataBus();
/* More display class: https://github.com/moononournation/Arduino_GFX/wiki/Display-Class */
Arduino_GFX *gfx = new Arduino_ILI9341(bus, DF_GFX_RST, 3 /* rotation */, false /* IPS */);
#endif /* !defined(DISPLAY_DEV_KIT) */
Arduino_Canvas_Indexed *canvasGfx = new Arduino_Canvas_Indexed(320 /* width */, 240 /* height */, gfx);
/*******************************************************************************
* End of Arduino_GFX setting
******************************************************************************/
/* Wio Terminal */
#if defined(ARDUINO_ARCH_SAMD) && defined(SEEED_GROVE_UI_WIRELESS)
#include <Seeed_FS.h>
#include <SD/Seeed_SD.h>
#elif defined(TARGET_RP2040)
#include <LittleFS.h>
#include <SD.h>
#elif defined(ESP32)
#include <FFat.h>
#include <LittleFS.h>
#include <SPIFFS.h>
#include <SD.h>
#elif defined(ESP8266)
#include <LittleFS.h>
#include <SD.h>
#else
#include <SD.h>
#endif
#include "GifClass.h"
static GifClass gifClass;
uint8_t *spriteMaster;
bool spriteInitiated = false;
#include "IndexedSprite.h"
IndexedSprite *background;
IndexedSprite *road;
IndexedSprite *cars;
IndexedSprite *birds;
IndexedSprite *sun;
IndexedSprite *clouds;
IndexedSprite *mpv;
int frame = 0;
int fpsSnapShot = 0;
unsigned long nextSnap = 0;
void setup()
{
Serial.begin(115200);
// Serial.setDebugOutput(true);
// while(!Serial);
Serial.println("Arduino_GFX GIF Sprite example");
#ifdef GFX_EXTRA_PRE_INIT
GFX_EXTRA_PRE_INIT();
#endif
// Init Display
if (!canvasGfx->begin())
{
Serial.println("canvasGfx->begin() failed!");
}
canvasGfx->fillScreen(BLACK);
canvasGfx->flush();
canvasGfx->setDirectUseColorIndex(true);
#ifdef GFX_BL
pinMode(GFX_BL, OUTPUT);
digitalWrite(GFX_BL, HIGH);
#endif
/* Wio Terminal */
#if defined(ARDUINO_ARCH_SAMD) && defined(SEEED_GROVE_UI_WIRELESS)
if (!SD.begin(SDCARD_SS_PIN, SDCARD_SPI, 4000000UL))
#elif defined(TARGET_RP2040)
if (!LittleFS.begin())
// if (!SD.begin(SS))
#elif defined(ESP32)
// if (!FFat.begin())
if (!LittleFS.begin())
// if (!SPIFFS.begin())
// if (!SD.begin(SS))
#elif defined(ESP8266)
if (!LittleFS.begin())
// if (!SD.begin(SS))
#else
if (!SD.begin())
#endif
{
Serial.println(F("ERROR: File System Mount Failed!"));
gfx->println(F("ERROR: File System Mount Failed!"));
exit(0);
}
/* Wio Terminal */
#if defined(ARDUINO_ARCH_SAMD) && defined(SEEED_GROVE_UI_WIRELESS)
File gifFile = SD.open(GIF_FILENAME, "r");
#elif defined(TARGET_RP2040)
File gifFile = LittleFS.open(GIF_FILENAME, "r");
// File gifFile = SD.open(GIF_FILENAME, "r");
#elif defined(ESP32)
// File gifFile = FFat.open(GIF_FILENAME, "r");
File gifFile = LittleFS.open(GIF_FILENAME, "r");
// File gifFile = SPIFFS.open(GIF_FILENAME, "r");
// File gifFile = SD.open(GIF_FILENAME, "r");
#elif defined(ESP8266)
File gifFile = LittleFS.open(GIF_FILENAME, "r");
// File gifFile = SD.open(GIF_FILENAME, "r");
#else
File gifFile = SD.open(GIF_FILENAME, FILE_READ);
#endif
if (!gifFile || gifFile.isDirectory())
{
Serial.println(F("ERROR: open gifFile Failed!"));
gfx->println(F("ERROR: open gifFile Failed!"));
}
else
{
// read GIF file header
gd_GIF *gif = gifClass.gd_open_gif(&gifFile);
if (!gif)
{
Serial.println(F("gd_open_gif() failed!"));
}
else
{
spriteMaster = (uint8_t *)malloc(gif->width * gif->height / 2);
if (!spriteMaster)
{
Serial.println(F("spriteMaster malloc failed!"));
}
else
{
int32_t res = gifClass.gd_get_frame(gif, spriteMaster);
if (res > 0)
{
// inital palette
uint16_t *palette = canvasGfx->getColorIndex();
memcpy(palette, gif->palette->colors, gif->palette->len * 2);
//IndexedSprite(x, y, *bitmap, *palette, w, h, x_skip, loop, frames, speed_divider, chroma_key)
background = new IndexedSprite(0, 0, spriteMaster, palette, 405, 180, 0, true, 1, 3);
road = new IndexedSprite(0, 180, spriteMaster + (180 * 405), palette, 405, 60, 0, true, 1, 1);
cars = new IndexedSprite(0, 182, spriteMaster + (240 * 405), palette, 405, 11, 0, true, 1, 1, gif->gce.tindex);
birds = new IndexedSprite(0, 80, spriteMaster + (251 * 405), palette, 51, 32, (405 - 51), false, 4, 4, gif->gce.tindex);
sun = new IndexedSprite(16, 16, spriteMaster + (251 * 405) + 210, palette, 30, 30, (405 - 30), false, 1, 0, gif->gce.tindex);
clouds = new IndexedSprite(0, 2, spriteMaster + (283 * 405), palette, 405, 94, 0, true, 1, 2, gif->gce.tindex);
mpv = new IndexedSprite((canvasGfx->width() - 70) / 2, 182, spriteMaster + (377 * 405), palette, 50, 30, (405 - 50), false, 8, 2, gif->gce.tindex);
spriteInitiated = true;
}
gifClass.gd_close_gif(gif);
}
}
}
canvasGfx->setTextColor(0xfd, 0x00);
canvasGfx->setTextSize(1);
}
bool otherFrame = false;
void testingLoop(void)
{
if (spriteInitiated)
{
background->h_scroll(-1);
background->draw(canvasGfx);
road->h_scroll(-3);
road->draw(canvasGfx);
cars->h_scroll(-6);
cars->draw(canvasGfx);
birds->h_scroll(1, 480);
birds->next_frame();
birds->draw(canvasGfx);
sun->draw(canvasGfx);
clouds->h_scroll(1);
clouds->draw(canvasGfx);
mpv->next_frame();
mpv->draw(canvasGfx);
}
}
void loop()
{
testingLoop();
canvasGfx->setCursor(8, 8);
canvasGfx->print(fpsSnapShot);
canvasGfx->flush();
// calculate FPS
frame++;
if (millis() > nextSnap)
{
fpsSnapShot = frame;
frame = 0;
nextSnap = millis() + 1000;
}
}