AcidDropUI/AcidDrop SquareLine/Export/AcidDrop/libraries/TFT_eSPI/Extensions/Touch.h

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2024-06-06 05:12:19 +00:00
// Coded by Bodmer 10/2/18, see license in root directory.
// This is part of the TFT_eSPI class and is associated with the Touch Screen handlers
public:
// Get raw x,y ADC values from touch controller
uint8_t getTouchRaw(uint16_t *x, uint16_t *y);
// Get raw z (i.e. pressure) ADC value from touch controller
uint16_t getTouchRawZ(void);
// Convert raw x,y values to calibrated and correctly rotated screen coordinates
void convertRawXY(uint16_t *x, uint16_t *y);
// Get the screen touch coordinates, returns true if screen has been touched
// if the touch coordinates are off screen then x and y are not updated
// The returned value can be treated as a bool type, false or 0 means touch not detected
// In future the function may return an 8-bit "quality" (jitter) value.
// The threshold value is optional, this must be higher than the bias level for z (pressure)
// reported by Test_Touch_Controller when the screen is NOT touched. When touched the z value
// must be higher than the threshold for a touch to be detected.
uint8_t getTouch(uint16_t *x, uint16_t *y, uint16_t threshold = 600);
// Run screen calibration and test, report calibration values to the serial port
void calibrateTouch(uint16_t *data, uint32_t color_fg, uint32_t color_bg, uint8_t size);
// Set the screen calibration values
void setTouch(uint16_t *data);
private:
// Legacy support only - deprecated TODO: delete
void spi_begin_touch();
void spi_end_touch();
// Handlers for the touch controller bus settings
inline void begin_touch_read_write() __attribute__((always_inline));
inline void end_touch_read_write() __attribute__((always_inline));
// Private function to validate a touch, allow settle time and reduce spurious coordinates
uint8_t validTouch(uint16_t *x, uint16_t *y, uint16_t threshold = 600);
// Initialise with example calibration values so processor does not crash if setTouch() not called in setup()
uint16_t touchCalibration_x0 = 300, touchCalibration_x1 = 3600, touchCalibration_y0 = 300, touchCalibration_y1 = 3600;
uint8_t touchCalibration_rotate = 1, touchCalibration_invert_x = 2, touchCalibration_invert_y = 0;
uint32_t _pressTime; // Press and hold time-out
uint16_t _pressX, _pressY; // For future use (last sampled calibrated coordinates)