mirror of
git://git.acid.vegas/unrealircd.git
synced 2024-11-23 16:36:40 +00:00
313 lines
10 KiB
Bash
313 lines
10 KiB
Bash
#!/bin/sh
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PID_FILE="@PIDFILE@"
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PID_BACKUP="@PIDFILE@.bak"
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if [ ! -f @BINDIR@/unrealircd ]; then
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echo "ERROR: Could not find the IRCd binary (@BINDIR@/unrealircd)"
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echo "This could mean two things:"
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echo "1) You forgot to run 'make install' after running 'make'"
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echo "2) You answered a ./Config question incorrectly"
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exit
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fi
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if [ "$1" = "start" ] ; then
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echo "Starting UnrealIRCd"
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if [ -r $PID_FILE ] ; then
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mv -f $PID_FILE $PID_BACKUP
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fi
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# When built with --with-asan, ASan does not dump core by default because
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# older gcc/clang might dump a 16TB core file. We explicitly enable it here.
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export ASAN_OPTIONS="abort_on_error=1:disable_coredump=0:unmap_shadow_on_exit=1:log_path=@TMPDIR@/unrealircd_asan:detect_leaks=0"
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# Check if ~/Unrealxxx/unrealircd.conf exists but the file
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# ~/unrealircd/conf/unrealircd.conf does not.
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# If so, then assume a user-build and give the user a nice hint...
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if [ ! -f @CONFDIR@/unrealircd.conf -a -f @BUILDDIR@/unrealircd.conf ]; then
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echo ""
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echo "There is no unrealircd.conf in @CONFDIR@"
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echo "However I did find an unrealircd.conf in @BUILDDIR@"
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echo "With UnrealIRCd 4 you should no longer run the IRCd from @BUILDDIR@."
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echo "You should 'cd @SCRIPTDIR@' and work from there."
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echo "See https://www.unrealircd.org/docs/UnrealIRCd_files_and_directories"
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exit 1
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fi
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if [ ! -f @CONFDIR@/unrealircd.conf ]; then
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echo ""
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echo "The configuration file does not exist (@CONFDIR@/unrealircd.conf)."
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echo "Create one using the example configuration file, see the documentation:"
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echo "https://www.unrealircd.org/docs/Installing_from_source#Creating_a_configuration_file"
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exit 1
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fi
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@BINDIR@/unrealircd
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if [ $? -ne 0 ] ; then
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echo "====================================================="
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echo "UnrealIRCd failed to start. Check above for possible errors."
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echo "If you don't understand the problem, then have a look at our:"
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echo "* FAQ (Frequently Asked Questions): https://www.unrealircd.org/docs/FAQ"
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echo "* Documentation: https://www.unrealircd.org/docs/"
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echo "====================================================="
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if [ -r $PID_BACKUP ] ; then
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mv -f $PID_BACKUP $PID_FILE
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fi
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exit 1
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fi
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# Now check if we need to create a crash report.
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@BINDIR@/unrealircd -R
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elif [ "$1" = "stop" ] ; then
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echo "Stopping UnrealIRCd"
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if [ ! -r $PID_FILE ] ; then
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echo "ERROR: UnrealIRCd is not running"
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exit 1
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fi
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kill -15 `cat $PID_FILE`
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if [ "$?" != 0 ]; then
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echo "ERROR: UnrealIRCd is not running"
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exit 1
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fi
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sleep 1
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if [ -r $PID_FILE ] ; then
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kill -9 `cat $PID_FILE` 1>/dev/null 2>&1
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fi
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elif [ "$1" = "rehash" ] ; then
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echo "Rehashing UnrealIRCd"
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if [ ! -r $PID_FILE ] ; then
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echo "ERROR: UnrealIRCd is not running"
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exit 1
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fi
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kill -1 `cat $PID_FILE`
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if [ "$?" != 0 ]; then
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echo "ERROR: UnrealIRCd is not running"
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exit 1
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fi
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elif [ "$1" = "restart" ] ; then
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echo "Restarting UnrealIRCd"
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if [ ! -r $PID_FILE ] ; then
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echo "WARNING: UnrealIRCd was not running"
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else
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kill -15 `cat $PID_FILE`
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if [ "$?" != 0 ]; then
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echo "WARNING: UnrealIRCd was not running"
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else
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sleep 1
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kill -9 `cat $PID_FILE` 1>/dev/null 2>&1
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fi
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fi
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$0 start
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elif [ "$1" = "croncheck" ] ; then
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if [ -r $PID_FILE ] ; then
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kill -CHLD `cat $PID_FILE` 1>/dev/null 2>&1
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if [ "$?" = 0 ]; then
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# IRCd is running, bail out silently.
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exit 0
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fi
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fi
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# PID file not found or found but stale
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echo "UnrealIRCd is not running. Starting now..."
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$0 start
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elif [ "$1" = "configtest" ] ; then
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@BINDIR@/unrealircd -c
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elif [ "$1" = "module" ] ; then
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shift
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@BINDIR@/unrealircd -m $*
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elif [ "$1" = "reloadtls" ] ; then
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echo "Reloading SSL/TLS certificates"
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if [ ! -r $PID_FILE ] ; then
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echo "ERROR: UnrealIRCd is not running"
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exit 1
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fi
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kill -USR1 `cat $PID_FILE`
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if [ "$?" != 0 ]; then
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echo "ERROR: UnrealIRCd is not running"
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exit 1
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fi
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elif [ "$1" = "mkpasswd" ] ; then
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@BINDIR@/unrealircd -P $2 $3
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elif [ "$1" = "version" ] ; then
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@BINDIR@/unrealircd -v
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elif [ "$1" = "gencloak" ] ; then
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@BINDIR@/unrealircd -k
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elif [ "$1" = "upgrade-conf" ] ; then
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@BINDIR@/unrealircd -U
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elif [ "$1" = "backtrace" ] ; then
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cd @TMPDIR@
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modpath="@MODULESDIR@"
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# Find the corefile
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echo "Core files available:"
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n="0"
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for i in `echo *core*`
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do
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ls -l $i
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n=`expr $n + 1`
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done
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if [ "$n" -gt 1 ]; then
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echo "Type the name of the core file you want to research:"
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read corefile
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elif [ "$i" = "*core*" -o "$n" -eq 0 ]; then
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echo 'No core files found... Nothing to do'
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echo ''
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echo 'If you are sure UnrealIRCd crashed, then verify that unreal'
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echo 'has permission to dump core (type "ulimit -c unlimited" and see'
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echo 'if you get permission denied errors). Also verify that you did'
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echo 'not run out of quota.'
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echo 'If all that is ok, then it might be that UnrealIRCd did not crash but'
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echo 'got killed by the OS (eg: cpu/mem resource limits), the syadmin,'
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echo 'or an automated process.'
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exit 1
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else
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corefile="$i"
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fi
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if [ ! -f "$corefile" ]; then
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echo "Core file '$corefile' not found"
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fi
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if [ ! -s "$corefile" ]; then
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echo 'Seems the corefile is 0 bytes'
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echo 'This usually means you need to relax the core file resource limit'
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echo '(type "ulimit -c unlimited"), or you might have ran out of quota.'
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exit 1
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fi
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# This is needed for the script below and is probably also helpful for the
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# bug report since you usually want to paste this to the development team.
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export LANG=C
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export LC_ALL=C
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# The tmp/*.so files are often already deleted. Here we have some
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# (ugly) scripting to recreate the tmp/*.so links to the modules *.so files...
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echo 'info sharedlibrary'|gdb @BINDIR@/unrealircd $corefile 2>/dev/null|\
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grep No|grep tmp/|awk '{ print $2 }'|\
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awk -F '.' "{ system(\"[ -f $modpath/\" \$2 \"/\" \$3 \".so ] && ln -s $modpath/\" \$2 \"/\" \$3 \".so \" \$0 \" || ln -s $modpath/\" \$2 \".so \" \$0) }"
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echo ""
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echo "=================== START HERE ======================"
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echo "BACKTRACE:"
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cat >@TMPDIR@/gdb.commands << __EOF__
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bt
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echo \n
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frame
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echo \n
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x/s backupbuf
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echo \n
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bt 3 full
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quit
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__EOF__
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gdb -batch -x @TMPDIR@/gdb.commands @BINDIR@/unrealircd $corefile
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rm -f @TMPDIR@/gdb.commands
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echo "GCC: `gcc -v 2>&1|tail -n 1`"
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echo "UNAME: `uname -a`"
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echo "UNREAL: `$0 version`"
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echo "CORE: `ls -al $corefile`"
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echo "=================== STOP HERE ======================"
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echo ""
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echo "Copy the parts between the START HERE and STOP HERE marker"
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echo "and report it on https://bugs.unrealircd.org/"
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echo ""
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echo 'But before you do, note the following:'
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echo '1. We do not support modifications of any unrealircd code'
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echo ' (except for config.h changes).'
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echo '2. If you are using 3rd party modules we might request you'
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echo ' to run without them and verify you still crash. This is'
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echo ' to eleminate any loss of time due to bugs made by others'
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echo '3. Always use the latest UnrealIRCd version, we fix (crash)bugs'
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echo ' all the time so your bug might as well be fixed already.'
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echo ""
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echo "Thanks!"
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elif [ "$1" = "spki" -o "$1" = "spkifp" ] ; then
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CERT="@CONFDIR@/tls/server.cert.pem"
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if [ "$2" != "" ]; then
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CERT="$2"
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fi
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if [ ! -f "$CERT" ]; then
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echo "Could not open certificate: $CERT"
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exit 1
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fi
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openssl x509 -noout -in "$CERT" -pubkey | openssl asn1parse -noout -inform pem -out @TMPDIR@/tmp.public.key
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HASH="`openssl dgst -sha256 -binary @TMPDIR@/tmp.public.key | openssl enc -base64`"
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rm -f @TMPDIR@/tmp.public.key
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if [ "$HASH" = "" ]; then
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echo "Sorry, something went wrong when generating the SPKI fingerprint."
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echo "Is the 'openssl' tool properly installed?"
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exit 1
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fi
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echo "The SPKI fingerprint for certificate $CERT is:"
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echo "$HASH"
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echo ""
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echo "You normally add this password on the other side of the link as:"
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echo "password \"$HASH\" { spkifp; };"
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echo ""
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elif [ "$1" = "hot-patch" -o "$1" = "cold-patch" ] ; then
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if [ ! -d "@BUILDDIR@" ]; then
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echo "UnrealIRCd source not found. Sorry, it is not possible to patch."
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exit 1
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fi
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if [ "$2" = "" ]; then
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echo "Argument required: ./unrealircd <hot-patch|cold-patch> <name-of-patch>"
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exit 1
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fi
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if ! wget --help 1>/dev/null 2>&1; then
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echo "The tool 'wget' is missing, which is used by this script."
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echo "On Linux consider running 'apt install wget' or a similar command."
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exit 1
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fi
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cd "@BUILDDIR@" || exit 1
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# Weird way to get version, but ok.
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UNREALVER="`./configure --version|head -n1|awk '{ print $3 }'`"
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wget -O patch "https://www.unrealircd.org/patch?type=$1&patch=$2&version=$UNREALVER" || exit 1
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# A patch file of 0 bytes means the patch is not needed
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if [ -f patch -a ! -s patch ]; then
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echo "This UnrealIRCd version does not require that patch"
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fi
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if patch --dry-run -p1 -R <patch 1>/dev/null 2>&1; then
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echo "Patch already applied. Nothing to do."
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exit 1
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fi
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if ! patch -p1 <patch; then
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echo "Patch failed to apply"
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exit 1
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fi
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echo "Patch applied successfully. Now recompiling..."
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make || gmake || exit 1
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make install || gmake install || exit 1
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cd -
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if [ "$1" = "hot-patch" ]; then
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echo "Patch applied successfully and installed. Rehashing your IRCd..."
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./unrealircd rehash
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echo "Done! All should be good now."
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else
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echo "Patch applied successfully. You must now restart your IRC server."
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fi
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elif [ "$1" = "genlinkblock" ] ; then
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@BINDIR@/unrealircd -L
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else
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if [ "$1" = "" ]; then
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echo "This script expects a parameter. Use:"
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else
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echo "Unrecognized parameter '$1'. Use:"
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fi
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echo "unrealircd configtest Test the configuration file"
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echo "unrealircd start Start the IRC Server"
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echo "unrealircd stop Stop (kill) the IRC Server"
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echo "unrealircd rehash Reload the configuration file"
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echo "unrealircd reloadtls Reload the SSL/TLS certificate and settings"
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echo "unrealircd restart Restart the IRC Server (stop+start)"
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echo "unrealircd mkpasswd Hash a password"
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echo "unrealircd version Display the UnrealIRCd version"
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echo "unrealircd module Install and uninstall 3rd party modules"
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echo "unrealircd croncheck For use in crontab: this checks if the server"
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echo " is running. If not, the server is started."
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echo "unrealircd gencloak Display 3 random cloak keys"
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echo "unrealircd spkifp Display SPKI Fingerprint"
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echo "unrealircd upgrade-conf Upgrade the configuration file from UnrealIRCd"
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echo " 3.2.x/4.x to 5.x format"
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fi
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