mirror of
git://git.acid.vegas/unrealircd.git
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90 lines
2.1 KiB
C
90 lines
2.1 KiB
C
/*
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* Connection throttling (set::anti-flood::connect-flood)
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* (C) Copyright 2022- Bram Matthys and the UnrealIRCd team.
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* License: GPLv2 or later
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*/
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#include "unrealircd.h"
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ModuleHeader MOD_HEADER
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= {
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"connect-flood",
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"6.0.0",
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"set::anti-flood::connect-flood",
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"UnrealIRCd Team",
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"unrealircd-6",
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};
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/* Forward declaration */
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int connect_flood_accept(Client *client);
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int connect_flood_ip_change(Client *client, const char *oldip);
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MOD_INIT()
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{
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MARK_AS_OFFICIAL_MODULE(modinfo);
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HookAdd(modinfo->handle, HOOKTYPE_ACCEPT, -3000, connect_flood_accept);
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HookAdd(modinfo->handle, HOOKTYPE_IP_CHANGE, -3000, connect_flood_ip_change);
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return MOD_SUCCESS;
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}
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MOD_LOAD()
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{
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return MOD_SUCCESS;
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}
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MOD_UNLOAD()
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{
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return MOD_SUCCESS;
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}
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int connect_flood_throttle(Client *client, int exitflags)
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{
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int val;
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char zlinebuf[512];
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if (!(val = throttle_can_connect(client)))
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{
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if (exitflags & NO_EXIT_CLIENT)
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{
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ircsnprintf(zlinebuf, sizeof(zlinebuf),
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"ERROR :Closing Link: [%s] (Throttled: Reconnecting too fast) - "
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"Email %s for more information.\r\n",
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client->ip, KLINE_ADDRESS);
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(void)send(client->local->fd, zlinebuf, strlen(zlinebuf), 0);
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return HOOK_DENY;
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} else {
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ircsnprintf(zlinebuf, sizeof(zlinebuf),
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"Throttled: Reconnecting too fast - "
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"Email %s for more information.",
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KLINE_ADDRESS);
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/* WAS: exit_client(client, NULL, zlinebuf);
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* Can't use exit_client() here because HOOKTYPE_IP_CHANGE call
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* may be too deep. Eg: read_packet -> webserver_packet_in ->
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* webserver_handle_request_header -> webserver_handle_request ->
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* RunHook().... and then returning without touching anything
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* after an exit_client() would not be feasible.
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*/
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dead_socket(client, zlinebuf);
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return HOOK_DENY;
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}
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}
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else if (val == 1)
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add_throttling_bucket(client);
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return 0;
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}
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int connect_flood_accept(Client *client)
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{
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if (client->local->listener->options & LISTENER_NO_CHECK_CONNECT_FLOOD)
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return 0;
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return connect_flood_throttle(client, NO_EXIT_CLIENT);
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}
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int connect_flood_ip_change(Client *client, const char *oldip)
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{
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return connect_flood_throttle(client, 0);
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}
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