/* * Unreal Internet Relay Chat Daemon, src/modules/lag.c * (C) 2000-2001 Carsten V. Munk and the UnrealIRCd Team * Moved to modules by Fish (Justin Hammond) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "unrealircd.h" CMD_FUNC(cmd_lag); /* Place includes here */ #define MSG_LAG "LAG" /* Lag detect */ ModuleHeader MOD_HEADER = { "lag", /* Name of module */ "5.0", /* Version */ "command /lag", /* Short description of module */ "UnrealIRCd Team", "unrealircd-5", }; /* This is called on module init, before Server Ready */ MOD_INIT() { CommandAdd(modinfo->handle, MSG_LAG, cmd_lag, MAXPARA, CMD_USER|CMD_SERVER); MARK_AS_OFFICIAL_MODULE(modinfo); return MOD_SUCCESS; } /* Is first run when server is 100% ready */ MOD_LOAD() { return MOD_SUCCESS; } /* Called when module is unloaded */ MOD_UNLOAD() { return MOD_SUCCESS; } /* cmd_lag (lag measure) - Stskeeps * parv[1] = server to query */ CMD_FUNC(cmd_lag) { if (!ValidatePermissionsForPath("server:info:lag",client,NULL,NULL,NULL)) { sendnumeric(client, ERR_NOPRIVILEGES); return; } if (parc < 2) { sendnumeric(client, ERR_NEEDMOREPARAMS, "LAG"); return; } if (*parv[1] == '\0') { sendnumeric(client, ERR_NEEDMOREPARAMS, "LAG"); return; } if (hunt_server(client, recv_mtags, ":%s LAG :%s", 1, parc, parv) == HUNTED_NOSUCH) return; sendnotice(client, "Lag reply -- %s %s %lld", me.name, parv[1], (long long)TStime()); }