/************************************************************************ * UnrealIRCd - Unreal Internet Relay Chat Daemon - src/modules.c * (C) 2001 Carsten Munk (Techie/Stskeeps) * * See file AUTHORS in IRC package for additional names of * the programmers. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #define UNREALCORE #include "unrealircd.h" #ifdef _WIN32 #define RTLD_NOW 0 #elif defined(HPUX) #include #define RTLD_NOW BIND_IMMEDIATE #else #include #endif #ifndef RTLD_NOW #define RTLD_NOW RTLD_LAZY #endif #include "modversion.h" Hook *Hooks[MAXHOOKTYPES]; Hooktype Hooktypes[MAXCUSTOMHOOKS]; Callback *Callbacks[MAXCALLBACKS]; /* Callback objects for modules, used for rehashing etc (can be multiple) */ Callback *RCallbacks[MAXCALLBACKS]; /* 'Real' callback function, used for callback function calls */ MODVAR Module *Modules = NULL; MODVAR Versionflag *Versionflags = NULL; Module *Module_make(ModuleHeader *header, #ifdef _WIN32 HMODULE mod #else void *mod #endif ); #ifdef UNDERSCORE /* dlsym for OpenBSD */ void *obsd_dlsym(void *handle, const char *symbol) { size_t buflen = strlen(symbol) + 2; char *obsdsymbol = safe_alloc(buflen); void *symaddr = NULL; if (obsdsymbol) { ircsnprintf(obsdsymbol, buflen, "_%s", symbol); symaddr = dlsym(handle, obsdsymbol); safe_free(obsdsymbol); } return symaddr; } #endif void deletetmp(const char *path) { #ifndef NOREMOVETMP if (!loop.config_test) remove(path); #endif } void DeleteTempModules(void) { char tempbuf[PATH_MAX+1]; #ifndef _WIN32 DIR *fd = opendir(TMPDIR); struct dirent *dir; if (!fd) /* Ouch.. this is NOT good!! */ { config_error("Unable to open temp directory %s: %s, please create one with the appropriate permissions", TMPDIR, strerror(errno)); if (!loop.booted) exit(7); return; } while ((dir = readdir(fd))) { char *fname = dir->d_name; if (!strcmp(fname, ".") || !strcmp(fname, "..")) continue; if (!strstr(fname, ".so") && !strstr(fname, ".conf") && (strstr(fname, "core") || strstr(fname, "unrealircd_asan."))) continue; /* core dump or ASan log */ ircsnprintf(tempbuf, sizeof(tempbuf), "%s/%s", TMPDIR, fname); deletetmp(tempbuf); } closedir(fd); #else WIN32_FIND_DATA hData; HANDLE hFile; snprintf(tempbuf, sizeof(tempbuf), "%s/*", TMPDIR); hFile = FindFirstFile(tempbuf, &hData); if (hFile != INVALID_HANDLE_VALUE) { if (strcmp(hData.cFileName, ".") || strcmp(hData.cFileName, "..")) { ircsnprintf(tempbuf, sizeof(tempbuf), "%s/%s", TMPDIR, hData.cFileName); deletetmp(tempbuf); } } while (FindNextFile(hFile, &hData)) { if (!strcmp(hData.cFileName, ".") || !strcmp(hData.cFileName, "..")) continue; ircsnprintf(tempbuf, sizeof(tempbuf), "%s/%s", TMPDIR, hData.cFileName); deletetmp(tempbuf); } FindClose(hFile); #endif } Module *Module_Find(const char *name) { Module *p; for (p = Modules; p; p = p->next) { if (!(p->options & MOD_OPT_PERM) && (!(p->flags & MODFLAG_TESTING) || (p->flags & MODFLAG_DELAYED))) continue; if (!strcmp(p->header->name, name)) { return (p); } } return NULL; } int parse_modsys_version(const char *version) { if (!strcmp(version, "unrealircd-6")) return 0x600000; return 0; } void make_compiler_string(char *buf, size_t buflen, unsigned int ver) { unsigned int maj, min, plevel; if (ver == 0) { strlcpy(buf, "0", buflen); return; } maj = ver >> 16; min = (ver >> 8) & 0xff; plevel = ver & 0xff; if (plevel == 0) snprintf(buf, buflen, "%d.%d", maj, min); else snprintf(buf, buflen, "%d.%d.%d", maj, min, plevel); } /** Transform a loadmodule path like "third/la" to * something like "/home/xyz/unrealircd/modules/third/la.so * (and other tricks) */ const char *Module_TransformPath(const char *path_) { static char path[1024]; /* Prefix the module path with MODULESDIR, unless it's an absolute path * (we check for "/", "\" and things like "C:" to detect absolute paths). */ if ((*path_ != '/') && (*path_ != '\\') && !(*path_ && (path_[1] == ':'))) { snprintf(path, sizeof(path), "%s/%s", MODULESDIR, path_); } else { strlcpy(path, path_, sizeof(path)); } /* Auto-suffix .dll / .so */ if (!strstr(path, MODULE_SUFFIX)) strlcat(path, MODULE_SUFFIX, sizeof(path)); return path; } /** This function is the inverse of Module_TransformPath() */ const char *Module_GetRelPath(const char *fullpath) { static char buf[512]; char prefix[512]; const char *without_prefix = fullpath; char *s; /* Strip the prefix */ snprintf(prefix, sizeof(prefix), "%s/", MODULESDIR); if (!strncasecmp(fullpath, prefix, strlen(prefix))) without_prefix += strlen(prefix); strlcpy(buf, without_prefix, sizeof(buf)); /* Strip the suffix */ s = strstr(buf, MODULE_SUFFIX); if (s) *s = '\0'; return buf; } /** Validate a modules' ModuleHeader. * @returns Error message is returned, or NULL if everything is OK. */ static const char *validate_mod_header(const char *relpath, ModuleHeader *mod_header) { char *p; static char buf[256]; if (!mod_header->name || !mod_header->version || !mod_header->author || !mod_header->description) return "NULL values encountered in Mod_Header struct members"; /* Validate module name */ if (strcmp(mod_header->name, relpath)) { snprintf(buf, sizeof(buf), "Module has path '%s' but uses name '%s' in MOD_HEADER. These should be the same!", relpath, mod_header->name); return buf; } /* This too, just to be sure.. we never ever want other characters * than these, since it may break the S2S SMOD command or /MODULE * output etc. */ for (p = mod_header->name; *p; p++) if (!isalnum(*p) && !strchr("._-/", *p)) return "ModuleHeader.name contains illegal characters (must be: a-zA-Z0-9._-/)"; /* Validate version, even more strict */ if (!isdigit(mod_header->version[0])) return "ModuleHeader.version must start with a digit"; for (p = mod_header->version; *p; p++) if (!isalnum(*p) && !strchr("._-", *p)) return "ModuleHeader.version contains illegal characters (must be: a-zA-Z0-9._-)"; /* Author and description are not checked, has no constraints */ return NULL; /* SUCCESS */ } int module_already_in_testing(const char *relpath) { Module *m; for (m = Modules; m; m = m->next) { if (!(m->options & MOD_OPT_PERM) && (!(m->flags & MODFLAG_TESTING) || (m->flags & MODFLAG_DELAYED))) continue; if (!strcmp(m->relpath, relpath)) return 1; } return 0; } /* * Returns an error if insucessful .. yes NULL is OK! */ const char *Module_Create(const char *path_) { #ifdef _WIN32 HMODULE Mod; #else /* _WIN32 */ void *Mod; #endif /* _WIN32 */ int (*Mod_Test)(); int (*Mod_Init)(); int (*Mod_Load)(); int (*Mod_Unload)(); char *Mod_Version; unsigned int *compiler_version; static char errorbuf[1024]; const char *path, *relpath, *tmppath; ModuleHeader *mod_header = NULL; int ret = 0; const char *reterr; Module *mod = NULL, **Mod_Handle = NULL; char *expectedmodversion = our_mod_version; unsigned int expectedcompilerversion = our_compiler_version; long modsys_ver = 0; path = Module_TransformPath(path_); relpath = Module_GetRelPath(path); if (module_already_in_testing(relpath)) return 0; if (!file_exists(path)) { snprintf(errorbuf, sizeof(errorbuf), "Cannot open module file: %s", strerror(errno)); return errorbuf; } if (loop.config_test) { /* For './unrealircd configtest' we don't have to do any copying and shit */ tmppath = path; } else { tmppath = unreal_mktemp(TMPDIR, unreal_getmodfilename(path)); if (!tmppath) return "Unable to create temporary file!"; /* We have to copy the module, because otherwise the dynamic loader * will not load the new .so if we rehash while holding the original .so * We used to hardlink here instead of copy, but then OpenBSD and Linux * got smart and detected that, so now we always copy. */ ret = unreal_copyfileex(path, tmppath, 0); if (!ret) { snprintf(errorbuf, sizeof(errorbuf), "Failed to copy module file."); return errorbuf; } } if ((Mod = irc_dlopen(tmppath, RTLD_NOW))) { /* We have engaged the borg cube. Scan for lifesigns. */ irc_dlsym(Mod, "Mod_Version", Mod_Version); if (Mod_Version && strcmp(Mod_Version, expectedmodversion)) { snprintf(errorbuf, sizeof(errorbuf), "Module was compiled for '%s', we were configured for '%s'. SOLUTION: Recompile the module(s).", Mod_Version, expectedmodversion); irc_dlclose(Mod); deletetmp(tmppath); return errorbuf; } if (!Mod_Version) { snprintf(errorbuf, sizeof(errorbuf), "Module is lacking Mod_Version. Perhaps a very old one you forgot to recompile?"); irc_dlclose(Mod); deletetmp(tmppath); return errorbuf; } irc_dlsym(Mod, "compiler_version", compiler_version); if (compiler_version && ( ((*compiler_version) & 0xffff00) != (expectedcompilerversion & 0xffff00) ) ) { char theyhad[64], wehave[64]; make_compiler_string(theyhad, sizeof(theyhad), *compiler_version); make_compiler_string(wehave, sizeof(wehave), expectedcompilerversion); snprintf(errorbuf, sizeof(errorbuf), "Module was compiled with GCC %s, core was compiled with GCC %s. SOLUTION: Recompile your UnrealIRCd and all its modules by doing a 'make clean; ./Config -quick && make'.", theyhad, wehave); irc_dlclose(Mod); deletetmp(tmppath); return errorbuf; } irc_dlsym(Mod, "Mod_Header", mod_header); if (!mod_header) { irc_dlclose(Mod); deletetmp(tmppath); return ("Unable to locate Mod_Header"); } if (!mod_header->modversion) { irc_dlclose(Mod); deletetmp(tmppath); return ("Lacking mod_header->modversion"); } if (!(modsys_ver = parse_modsys_version(mod_header->modversion))) { snprintf(errorbuf, 1023, "Unsupported module system version '%s'", mod_header->modversion); irc_dlclose(Mod); deletetmp(tmppath); return(errorbuf); } if ((reterr = validate_mod_header(relpath, mod_header))) { irc_dlclose(Mod); deletetmp(tmppath); return(reterr); } if (Module_Find(mod_header->name)) { irc_dlclose(Mod); deletetmp(tmppath); return (NULL); } mod = (Module *)Module_make(mod_header, Mod); safe_strdup(mod->tmp_file, tmppath); mod->mod_sys_version = modsys_ver; mod->compiler_version = compiler_version ? *compiler_version : 0; safe_strdup(mod->relpath, relpath); irc_dlsym(Mod, "Mod_Init", Mod_Init); if (!Mod_Init) { Module_free(mod); return ("Unable to locate Mod_Init"); } irc_dlsym(Mod, "Mod_Unload", Mod_Unload); if (!Mod_Unload) { Module_free(mod); return ("Unable to locate Mod_Unload"); } irc_dlsym(Mod, "Mod_Load", Mod_Load); if (!Mod_Load) { Module_free(mod); return ("Unable to locate Mod_Load"); } irc_dlsym(Mod, "Mod_Handle", Mod_Handle); if (Mod_Handle) *Mod_Handle = mod; irc_dlsym(Mod, "Mod_Test", Mod_Test); /* add module here, so ModuleSetOptions() w/MOD_OPT_PRIORITY is available in Mod_Test() */ AddListItemPrio(mod, Modules, 0); if (Mod_Test) { if ((ret = (*Mod_Test)(&mod->modinfo)) < MOD_SUCCESS) { ircsnprintf(errorbuf, sizeof(errorbuf), "Mod_Test returned %i", ret); /* We EXPECT the module to have cleaned up its mess */ Module_free(mod); return (errorbuf); } } mod->flags = MODFLAG_TESTING; return NULL; } else { /* Return the error .. */ return irc_dlerror(); } } void Module_DelayChildren(Module *m) { ModuleChild *c; for (c = m->children; c; c = c->next) { c->child->flags |= MODFLAG_DELAYED; Module_DelayChildren(c->child); } } Module *Module_make(ModuleHeader *header, #ifdef _WIN32 HMODULE mod #else void *mod #endif ) { Module *modp = NULL; modp = safe_alloc(sizeof(Module)); modp->header = header; modp->dll = mod; modp->flags = MODFLAG_NONE; modp->options = 0; modp->errorcode = MODERR_NOERROR; modp->children = NULL; modp->modinfo.size = sizeof(ModuleInfo); modp->modinfo.module_load = 0; modp->modinfo.handle = modp; return (modp); } void Init_all_testing_modules(void) { Module *mi, *next; int ret; iFP Mod_Init; for (mi = Modules; mi; mi = next) { next = mi->next; if (!(mi->flags & MODFLAG_TESTING)) continue; irc_dlsym(mi->dll, "Mod_Init", Mod_Init); if ((ret = (*Mod_Init)(&mi->modinfo)) < MOD_SUCCESS) { config_error("Error loading %s: Mod_Init returned %i", mi->header->name, ret); Module_free(mi); continue; } mi->flags = MODFLAG_INIT; } } void FreeModObj(ModuleObject *obj, Module *m) { if (obj->type == MOBJ_EVENT) { EventDel(obj->object.event); } else if (obj->type == MOBJ_HOOK) { HookDel(obj->object.hook); } else if (obj->type == MOBJ_COMMAND) { CommandDel(obj->object.command); } else if (obj->type == MOBJ_HOOKTYPE) { //HooktypeDel(obj->object.hooktype, m); -- reinstate if we audited this code } else if (obj->type == MOBJ_VERSIONFLAG) { VersionflagDel(obj->object.versionflag, m); } else if (obj->type == MOBJ_UMODE) { UmodeDel(obj->object.umode); } else if (obj->type == MOBJ_CMODE) { CmodeDel(obj->object.cmode); } else if (obj->type == MOBJ_COMMANDOVERRIDE) { CommandOverrideDel(obj->object.cmdoverride); } else if (obj->type == MOBJ_EXTBAN) { ExtbanDel(obj->object.extban); } else if (obj->type == MOBJ_CALLBACK) { CallbackDel(obj->object.callback); } else if (obj->type == MOBJ_EFUNCTION) { EfunctionDel(obj->object.efunction); } else if (obj->type == MOBJ_ISUPPORT) { ISupportDel(obj->object.isupport); } else if (obj->type == MOBJ_MODDATA) { ModDataDel(obj->object.moddata); } else if (obj->type == MOBJ_VALIDATOR) { OperClassValidatorDel(obj->object.validator); } else if (obj->type == MOBJ_CLICAP) { ClientCapabilityDel(obj->object.clicap); } else if (obj->type == MOBJ_MTAG) { MessageTagHandlerDel(obj->object.mtag); } else if (obj->type == MOBJ_HISTORY_BACKEND) { HistoryBackendDel(obj->object.history_backend); } else if (obj->type == MOBJ_RPC) { RPCHandlerDel(obj->object.rpc); } else { unreal_log(ULOG_FATAL, "module", "FREEMODOBJ_UNKNOWN_TYPE", NULL, "[BUG] FreeModObj() called for unknown object (type $type)", log_data_integer("type", obj->type)); abort(); } } void Unload_all_loaded_modules(void) { Module *mi, *next; ModuleChild *child, *childnext; ModuleObject *objs, *objnext; iFP Mod_Unload; int ret; for (mi = Modules; mi; mi = next) { next = mi->next; if (!(mi->flags & MODFLAG_LOADED) || (mi->flags & MODFLAG_DELAYED) || (mi->options & MOD_OPT_PERM)) continue; irc_dlsym(mi->dll, "Mod_Unload", Mod_Unload); if (Mod_Unload) { ret = (*Mod_Unload)(&mi->modinfo); if (ret == MOD_DELAY) { mi->flags |= MODFLAG_DELAYED; Module_DelayChildren(mi); } } for (objs = mi->objects; objs; objs = objnext) { objnext = objs->next; FreeModObj(objs, mi); } for (child = mi->children; child; child = childnext) { childnext = child->next; DelListItem(child,mi->children); safe_free(child); } DelListItem(mi,Modules); irc_dlclose(mi->dll); deletetmp(mi->tmp_file); safe_free(mi->tmp_file); safe_free(mi->relpath); safe_free(mi); } } void Unload_all_testing_modules(void) { Module *mi, *next; ModuleChild *child, *childnext; ModuleObject *objs, *objnext; for (mi = Modules; mi; mi = next) { next = mi->next; if (!(mi->flags & MODFLAG_TESTING)) continue; for (objs = mi->objects; objs; objs = objnext) { objnext = objs->next; FreeModObj(objs, mi); } for (child = mi->children; child; child = childnext) { childnext = child->next; DelListItem(child,mi->children); safe_free(child); } DelListItem(mi,Modules); irc_dlclose(mi->dll); deletetmp(mi->tmp_file); safe_free(mi->tmp_file); safe_free(mi->relpath); safe_free(mi); } } /* * Returns -1 if you cannot unload due to children still alive * Returns 1 if successful */ int Module_free(Module *mod) { Module *p; ModuleChild *cp, *cpnext; ModuleObject *objs, *next; /* Do not kill parent if children still alive */ for (cp = mod->children; cp; cp = cp->next) { Module_Unload(cp->child->header->name); } for (objs = mod->objects; objs; objs = next) { next = objs->next; FreeModObj(objs, mod); } for (p = Modules; p; p = p->next) { for (cp = p->children; cp; cp = cpnext) { cpnext = cp->next; if (cp->child == mod) { DelListItem(mod, p->children); safe_free(cp); /* We can assume there can be only one. */ break; } } } DelListItem(mod, Modules); irc_dlclose(mod->dll); safe_free(mod->tmp_file); safe_free(mod->relpath); safe_free(mod); return 1; } /* * Module_Unload () * char *name Internal module name * Returns: * -1 Not able to locate module, severe failure, anything * 1 Module unloaded * 2 Module wishes delayed unloading, has placed event */ int Module_Unload(const char *name) { Module *m; int (*Mod_Unload)(); int ret; for (m = Modules; m; m = m->next) { if (!strcmp(m->header->name, name)) { break; } } if (!m) return -1; irc_dlsym(m->dll, "Mod_Unload", Mod_Unload); if (!Mod_Unload) { return -1; } ret = (*Mod_Unload)(&m->modinfo); if (ret == MOD_DELAY) { m->flags |= MODFLAG_DELAYED; Module_DelayChildren(m); return 2; } if (ret == MOD_FAILED) { return -1; } /* No more pain detected, let's unload */ DelListItem(m, Modules); Module_free(m); return 1; } void module_loadall(void) { iFP fp; Module *mi, *next; loop.config_status = CONFIG_STATUS_LOAD; /* Run through all modules and check for module load */ for (mi = Modules; mi; mi = next) { next = mi->next; if (mi->flags & MODFLAG_LOADED) continue; irc_dlsym(mi->dll, "Mod_Load", fp); /* Call the module_load */ if ((*fp)(&mi->modinfo) != MOD_SUCCESS) { config_status("cannot load module %s", mi->header->name); Module_free(mi); } else mi->flags = MODFLAG_LOADED; } } int Module_IsAlreadyChild(Module *parent, Module *child) { ModuleChild *mcp; for (mcp = parent->children; mcp; mcp = mcp->next) { if (mcp->child == child) return 1; } return 0; } void Module_AddAsChild(Module *parent, Module *child) { ModuleChild *childp = NULL; childp = safe_alloc(sizeof(ModuleChild)); childp->child = child; AddListItem(childp, parent->children); } /* cmd_module. * by Stskeeps, codemastr, Syzop. * Changed it so it's now public for users too, as quite some people * (and users) requested they should have the right to see what kind * of weird modules are loaded on the server, especially since people * like to load spy modules these days. * I do not consider this sensitive information, but just in case * I stripped the version string for non-admins (eg: normal users). -- Syzop */ CMD_FUNC(cmd_module) { Module *mi; int i; char tmp[1024], *p; RealCommand *mptr; int all = 0; if ((parc > 1) && !strcmp(parv[1], "-all")) all = 1; if (MyUser(client) && !IsOper(client) && all) add_fake_lag(client, 7000); /* Lag them up. Big list. */ if ((parc > 2) && (hunt_server(client, recv_mtags, "MODULE", 2, parc, parv) != HUNTED_ISME)) return; if ((parc == 2) && (parv[1][0] != '-') && (hunt_server(client, recv_mtags, "MODULE", 1, parc, parv) != HUNTED_ISME)) return; if (all) sendtxtnumeric(client, "Showing ALL loaded modules:"); else sendtxtnumeric(client, "Showing loaded 3rd party modules (use \"MODULE -all\" to show all modules):"); for (mi = Modules; mi; mi = mi->next) { /* Skip official modules unless "MODULE -all" */ if (!all && (mi->options & MOD_OPT_OFFICIAL)) continue; tmp[0] = '\0'; if (mi->flags & MODFLAG_DELAYED) strlcat(tmp, "[Unloading] ", sizeof(tmp)); if (mi->options & MOD_OPT_PERM_RELOADABLE) strlcat(tmp, "[PERM-BUT-RELOADABLE] ", sizeof(tmp)); if (mi->options & MOD_OPT_PERM) strlcat(tmp, "[PERM] ", sizeof(tmp)); if (!(mi->options & MOD_OPT_OFFICIAL)) strlcat(tmp, "[3RD] ", sizeof(tmp)); if (!ValidatePermissionsForPath("server:module",client,NULL,NULL,NULL)) sendtxtnumeric(client, "*** %s - %s - by %s %s", mi->header->name, mi->header->description, mi->header->author, mi->options & MOD_OPT_OFFICIAL ? "" : "[3RD]"); else sendtxtnumeric(client, "*** %s %s - %s - by %s %s", mi->header->name, mi->header->version, mi->header->description, mi->header->author, tmp); } sendtxtnumeric(client, "End of module list"); if (!ValidatePermissionsForPath("server:module",client,NULL,NULL,NULL)) return; tmp[0] = '\0'; p = tmp; for (i=0; i < MAXHOOKTYPES; i++) { if (!Hooks[i]) continue; ircsnprintf(p, sizeof(tmp) - strlen(tmp), "%d ", i); p += strlen(p); if (p > tmp + 380) { sendtxtnumeric(client, "Hooks: %s", tmp); tmp[0] = '\0'; p = tmp; } } sendtxtnumeric(client, "Hooks: %s ", tmp); tmp[0] = '\0'; p = tmp; for (i=0; i < 256; i++) { for (mptr = CommandHash[i]; mptr; mptr = mptr->next) if (mptr->overriders) { ircsnprintf(p, sizeof(tmp)-strlen(tmp), "%s ", mptr->cmd); p += strlen(p); if (p > tmp+380) { sendtxtnumeric(client, "Override: %s", tmp); tmp[0] = '\0'; p = tmp; } } } sendtxtnumeric(client, "Override: %s", tmp); } Hooktype *HooktypeFind(const char *string) { Hooktype *hooktype; for (hooktype = Hooktypes; hooktype->string ;hooktype++) { if (!strcasecmp(hooktype->string, string)) return hooktype; } return NULL; } Versionflag *VersionflagFind(char flag) { Versionflag *vflag; for (vflag = Versionflags; vflag; vflag = vflag->next) { if (vflag->flag == flag) return vflag; } return NULL; } Versionflag *VersionflagAdd(Module *module, char flag) { Versionflag *vflag; ModuleChild *parent; if ((vflag = VersionflagFind(flag))) { ModuleChild *child; for (child = vflag->parents; child; child = child->next) { if (child->child == module) break; } if (!child) { parent = safe_alloc(sizeof(ModuleChild)); parent->child = module; if (module) { ModuleObject *vflagobj; vflagobj = safe_alloc(sizeof(ModuleObject)); vflagobj->type = MOBJ_VERSIONFLAG; vflagobj->object.versionflag = vflag; AddListItem(vflagobj, module->objects); module->errorcode = MODERR_NOERROR; } AddListItem(parent,vflag->parents); } return vflag; } vflag = safe_alloc(sizeof(Versionflag)); vflag->flag = flag; parent = safe_alloc(sizeof(ModuleChild)); parent->child = module; if (module) { ModuleObject *vflagobj; vflagobj = safe_alloc(sizeof(ModuleObject)); vflagobj->type = MOBJ_VERSIONFLAG; vflagobj->object.versionflag = vflag; AddListItem(vflagobj, module->objects); module->errorcode = MODERR_NOERROR; } flag_add(flag); AddListItem(parent,vflag->parents); AddListItem(vflag, Versionflags); return vflag; } void VersionflagDel(Versionflag *vflag, Module *module) { ModuleChild *owner; if (!vflag) return; for (owner = vflag->parents; owner; owner = owner->next) { if (owner->child == module) { DelListItem(owner,vflag->parents); safe_free(owner); break; } } if (module) { ModuleObject *objs; for (objs = module->objects; objs; objs = objs->next) { if (objs->type == MOBJ_VERSIONFLAG && objs->object.versionflag == vflag) { DelListItem(objs,module->objects); safe_free(objs); break; } } } if (!vflag->parents) { flag_del(vflag->flag); DelListItem(vflag, Versionflags); safe_free(vflag); } } Hook *HookAddMain(Module *module, int hooktype, int priority, int (*func)(), void (*vfunc)(), char *(*stringfunc)(), const char *(*conststringfunc)()) { Hook *p; p = (Hook *) safe_alloc(sizeof(Hook)); if (func) p->func.intfunc = func; if (vfunc) p->func.voidfunc = vfunc; if (stringfunc) p->func.stringfunc = stringfunc; if (conststringfunc) p->func.conststringfunc = conststringfunc; p->type = hooktype; p->owner = module; p->priority = priority; if (module) { ModuleObject *hookobj = (ModuleObject *)safe_alloc(sizeof(ModuleObject)); hookobj->object.hook = p; hookobj->type = MOBJ_HOOK; AddListItem(hookobj, module->objects); module->errorcode = MODERR_NOERROR; } AddListItemPrio(p, Hooks[hooktype], p->priority); return p; } Hook *HookDel(Hook *hook) { Hook *p, *q; for (p = Hooks[hook->type]; p; p = p->next) { if (p == hook) { q = p->next; DelListItem(p, Hooks[hook->type]); if (p->owner) { ModuleObject *hookobj; for (hookobj = p->owner->objects; hookobj; hookobj = hookobj->next) { if (hookobj->type == MOBJ_HOOK && hookobj->object.hook == p) { DelListItem(hookobj, hook->owner->objects); safe_free(hookobj); break; } } } safe_free(p); return q; } } return NULL; } static int num_callbacks(int cbtype) { Callback *e; int cnt = 0; for (e = Callbacks[cbtype]; e; e = e->next) if (!e->willberemoved) cnt++; return cnt; } Callback *CallbackAddMain(Module *module, int cbtype, int (*func)(), void (*vfunc)(), void *(*pvfunc)(), char *(*stringfunc)(), const char *(*conststringfunc)()) { Callback *p; if (num_callbacks(cbtype) > 0) { if (module) module->errorcode = MODERR_EXISTS; return NULL; } p = safe_alloc(sizeof(Callback)); if (func) p->func.intfunc = func; if (vfunc) p->func.voidfunc = vfunc; if (pvfunc) p->func.pvoidfunc = pvfunc; if (stringfunc) p->func.stringfunc = stringfunc; if (conststringfunc) p->func.conststringfunc = conststringfunc; p->type = cbtype; p->owner = module; AddListItem(p, Callbacks[cbtype]); if (module) { ModuleObject *cbobj = safe_alloc(sizeof(ModuleObject)); cbobj->object.callback = p; cbobj->type = MOBJ_CALLBACK; AddListItem(cbobj, module->objects); module->errorcode = MODERR_NOERROR; } return p; } Callback *CallbackDel(Callback *cb) { Callback *p, *q; for (p = Callbacks[cb->type]; p; p = p->next) { if (p == cb) { q = p->next; DelListItem(p, Callbacks[cb->type]); if (RCallbacks[cb->type] == p) RCallbacks[cb->type] = NULL; if (p->owner) { ModuleObject *cbobj; for (cbobj = p->owner->objects; cbobj; cbobj = cbobj->next) { if ((cbobj->type == MOBJ_CALLBACK) && (cbobj->object.callback == p)) { DelListItem(cbobj, cb->owner->objects); safe_free(cbobj); break; } } } safe_free(p); return q; } } return NULL; } CommandOverride *CommandOverrideAdd(Module *module, const char *name, int priority, OverrideCmdFunc function) { RealCommand *p; CommandOverride *ovr; if (!(p = find_command_simple(name))) { if (module) module->errorcode = MODERR_NOTFOUND; return NULL; } for (ovr=p->overriders; ovr; ovr=ovr->next) { if ((ovr->owner == module) && (ovr->func == function)) { if (module) module->errorcode = MODERR_EXISTS; return NULL; } } ovr = safe_alloc(sizeof(CommandOverride)); ovr->func = function; ovr->owner = module; ovr->priority = priority; if (module) { ModuleObject *cmdoverobj = safe_alloc(sizeof(ModuleObject)); cmdoverobj->type = MOBJ_COMMANDOVERRIDE; cmdoverobj->object.cmdoverride = ovr; AddListItem(cmdoverobj, module->objects); module->errorcode = MODERR_NOERROR; } ovr->command = p; AddListItemPrio(ovr, p->overriders, ovr->priority); if (p->friend) { AddListItem(ovr, p->friend->overriders); } return ovr; } void CommandOverrideDel(CommandOverride *cmd) { DelListItem(cmd, cmd->command->overriders); if (cmd->command->friend) { DelListItem(cmd, cmd->command->friend->overriders); } if (cmd->owner) { ModuleObject *obj; for (obj = cmd->owner->objects; obj; obj = obj->next) { if (obj->type != MOBJ_COMMANDOVERRIDE) continue; if (obj->object.cmdoverride == cmd) { DelListItem(obj, cmd->owner->objects); safe_free(obj); break; } } } safe_free(cmd); } void CallCommandOverride(CommandOverride *ovr, Client *client, MessageTag *mtags, int parc, const char *parv[]) { if (ovr->next) ovr->next->func(ovr->next, client, mtags, parc, parv); else ovr->command->func(client, mtags, parc, parv); } EVENT(e_unload_module_delayed) { char *name = (char *)data; int i; i = Module_Unload(name); if (i == 1) { unreal_log(ULOG_INFO, "module", "MODULE_UNLOADING_DELAYED", NULL, "Unloading module $module_name (was delayed earlier)", log_data_string("module_name", name)); } safe_free(name); extcmodes_check_for_changes(); umodes_check_for_changes(); return; } void unload_all_modules(void) { Module *m; int (*Mod_Unload)(); for (m = Modules; m; m = m->next) { #ifdef DEBUGMODE unreal_log(ULOG_DEBUG, "module", "MODULE_UNLOADING", NULL, "Unloading module $module_name", log_data_string("module_name", m->header->name)); #endif irc_dlsym(m->dll, "Mod_Unload", Mod_Unload); if (Mod_Unload) (*Mod_Unload)(&m->modinfo); deletetmp(m->tmp_file); } } void ModuleSetOptions(Module *module, unsigned int options, int action) { unsigned int oldopts = module->options; if (options == MOD_OPT_PRIORITY) { DelListItem(module, Modules); AddListItemPrio(module, Modules, action); } else { /* Simple bit flag(s) */ if (action) module->options |= options; else module->options &= ~options; } } unsigned int ModuleGetOptions(Module *module) { return module->options; } unsigned int ModuleGetError(Module *module) { return module->errorcode; } static const char *module_error_str[] = { "No error", "Object already exists", "No space available", "Invalid parameter(s)", "Object was not found" }; const char *ModuleGetErrorStr(Module *module) { if (module->errorcode >= sizeof(module_error_str)/sizeof(module_error_str[0])) return NULL; return module_error_str[module->errorcode]; } /** Ensure that all required callbacks are in place and meet * all specified requirements */ int callbacks_check(void) { int i; for (i=0; i < MAXCALLBACKS; i++) { if (num_callbacks(i) > 1) { config_error("ERROR: Multiple callbacks loaded for type %d. " "Make sure you only load 1 module of 1 type (eg: only 1 cloaking module)", i); return -1; } } if (!Callbacks[CALLBACKTYPE_CLOAK_KEY_CHECKSUM]) { unreal_log(ULOG_ERROR, "config", "NO_CLOAKING_MODULE", NULL, "No cloaking module loaded, you must load 1 of these modulese:\n" "1) cloak_sha256 - if you are a new network starting with UnrealIRCd 6\n" "2) cloak_md5 - the old one if migrating an existing network from UnrealIRCd 3.2/4/5\n" "3) cloak_none - if you don't want to use cloaking at all\n" "See also https://www.unrealircd.org/docs/FAQ#choose-a-cloaking-module"); return -1; } return 0; } void callbacks_switchover(void) { Callback *e; int i; /* Now set the real callback, and tag the new one * as 'willberemoved' if needed. */ for (i=0; i < MAXCALLBACKS; i++) for (e = Callbacks[i]; e; e = e->next) if (!e->willberemoved) { RCallbacks[i] = e; /* This is the new one. */ if (!(e->owner->options & MOD_OPT_PERM)) e->willberemoved = 1; break; } } #ifdef _WIN32 const char *our_dlerror(void) { static char errbuf[513]; DWORD err = GetLastError(); FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM|FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err, 0, errbuf, 512, NULL); if (err == ERROR_MOD_NOT_FOUND) strlcat(errbuf, " This could be because the DLL depends on another DLL, for example if you " "are trying to load a 3rd party module which was compiled with a different compiler version.", sizeof(errbuf)); return errbuf; } #endif /** Check if a module is loaded. * @param name Name of the module by relative path (eg: 'extbans/timedban') * @returns 1 if module is loaded, 0 if not. * @note The name is checked against the module name, * this can be a problem if two modules have the same name. */ int is_module_loaded(const char *name) { Module *mi; for (mi = Modules; mi; mi = mi->next) { if (mi->flags & MODFLAG_DELAYED) continue; /* unloading (delayed) */ /* During config_posttest ignore modules that are loaded, * since we only care about the 'future' state. */ if ((loop.config_status < CONFIG_STATUS_LOAD) && (loop.config_status >= CONFIG_STATUS_POSTTEST) && (mi->flags == MODFLAG_LOADED)) { continue; } if (!strcasecmp(mi->relpath, name)) return 1; } return 0; } static const char *mod_var_name(ModuleInfo *modinfo, const char *varshortname) { static char fullname[512]; snprintf(fullname, sizeof(fullname), "%s:%s", modinfo->handle->header->name, varshortname); return fullname; } int LoadPersistentPointerX(ModuleInfo *modinfo, const char *varshortname, void **var, void (*free_variable)(ModData *m)) { ModDataInfo *m; const char *fullname = mod_var_name(modinfo, varshortname); m = findmoddata_byname(fullname, MODDATATYPE_LOCAL_VARIABLE); if (m) { *var = moddata_local_variable(m).ptr; return 1; } else { ModDataInfo mreq; memset(&mreq, 0, sizeof(mreq)); mreq.type = MODDATATYPE_LOCAL_VARIABLE; mreq.name = strdup(fullname); mreq.free = free_variable; m = ModDataAdd(modinfo->handle, mreq); moddata_local_variable(m).ptr = NULL; safe_free(mreq.name); return 0; } } void SavePersistentPointerX(ModuleInfo *modinfo, const char *varshortname, void *var) { ModDataInfo *m; const char *fullname = mod_var_name(modinfo, varshortname); m = findmoddata_byname(fullname, MODDATATYPE_LOCAL_VARIABLE); moddata_local_variable(m).ptr = var; } int LoadPersistentIntX(ModuleInfo *modinfo, const char *varshortname, int *var) { ModDataInfo *m; const char *fullname = mod_var_name(modinfo, varshortname); m = findmoddata_byname(fullname, MODDATATYPE_LOCAL_VARIABLE); if (m) { *var = moddata_local_variable(m).i; return 1; } else { ModDataInfo mreq; memset(&mreq, 0, sizeof(mreq)); mreq.type = MODDATATYPE_LOCAL_VARIABLE; mreq.name = strdup(fullname); mreq.free = NULL; m = ModDataAdd(modinfo->handle, mreq); moddata_local_variable(m).i = 0; safe_free(mreq.name); return 0; } } void SavePersistentIntX(ModuleInfo *modinfo, const char *varshortname, int var) { ModDataInfo *m; const char *fullname = mod_var_name(modinfo, varshortname); m = findmoddata_byname(fullname, MODDATATYPE_LOCAL_VARIABLE); moddata_local_variable(m).i = var; } int LoadPersistentLongX(ModuleInfo *modinfo, const char *varshortname, long *var) { ModDataInfo *m; const char *fullname = mod_var_name(modinfo, varshortname); m = findmoddata_byname(fullname, MODDATATYPE_LOCAL_VARIABLE); if (m) { *var = moddata_local_variable(m).l; return 1; } else { ModDataInfo mreq; memset(&mreq, 0, sizeof(mreq)); mreq.type = MODDATATYPE_LOCAL_VARIABLE; mreq.name = strdup(fullname); mreq.free = NULL; m = ModDataAdd(modinfo->handle, mreq); moddata_local_variable(m).l = 0; safe_free(mreq.name); return 0; } } void SavePersistentLongX(ModuleInfo *modinfo, const char *varshortname, long var) { ModDataInfo *m; const char *fullname = mod_var_name(modinfo, varshortname); m = findmoddata_byname(fullname, MODDATATYPE_LOCAL_VARIABLE); moddata_local_variable(m).l = var; } int LoadPersistentLongLongX(ModuleInfo *modinfo, const char *varshortname, long long *var) { ModDataInfo *m; const char *fullname = mod_var_name(modinfo, varshortname); m = findmoddata_byname(fullname, MODDATATYPE_LOCAL_VARIABLE); if (m) { *var = moddata_local_variable(m).ll; return 1; } else { ModDataInfo mreq; memset(&mreq, 0, sizeof(mreq)); mreq.type = MODDATATYPE_LOCAL_VARIABLE; mreq.name = strdup(fullname); mreq.free = NULL; m = ModDataAdd(modinfo->handle, mreq); moddata_local_variable(m).ll = 0; safe_free(mreq.name); return 0; } } void SavePersistentLongLongX(ModuleInfo *modinfo, const char *varshortname, long long var) { ModDataInfo *m; const char *fullname = mod_var_name(modinfo, varshortname); m = findmoddata_byname(fullname, MODDATATYPE_LOCAL_VARIABLE); moddata_local_variable(m).ll = var; } extern int module_has_moddata(Module *mod); extern int module_has_extcmode_param_mode(Module *mod); /** Special hack for unloading modules with moddata and parameter extcmodes */ void special_delayed_unloading(void) { Module *m, *m2; extern Module *Modules; for (m = Modules; m; m = m->next) { if (!(m->flags & MODFLAG_LOADED)) continue; if ((m->options & MOD_OPT_PERM) || (m->options & MOD_OPT_PERM_RELOADABLE)) continue; if (module_has_moddata(m) || module_has_extcmode_param_mode(m)) { int found = 0; for (m2 = Modules; m2; m2 = m2->next) { if ((m != m2) && !strcmp(m->header->name, m2->header->name)) found = 1; } if (!found) { char *name = strdup(m->header->name); config_warn("Delaying module unloading of '%s' for a millisecond...", name); m->flags |= MODFLAG_DELAYED; EventAdd(NULL, "e_unload_module_delayed", e_unload_module_delayed, name, 0, 1); } } } }