echo on rem Temporarily hardcoded: set TARGET=Visual Studio 2019 set SHORTNAME=vs2019 rem Initialize Visual Studio variables if "%TARGET%" == "Visual Studio 2017" call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars64.bat" if "%TARGET%" == "Visual Studio 2019" call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat" rem Installing tools rem only for appveyor: rem cinst unrar -y rem cinst unzip -y rem cinst innosetup -y rem Installing UnrealIRCd dependencies cd \projects mkdir unrealircd-5-libs cd unrealircd-5-libs curl -fsS -o unrealircd-libraries-5-devel.zip https://www.unrealircd.org/files/dev/win/libs/unrealircd-libraries-5-devel.zip unzip unrealircd-libraries-5-devel.zip copy dlltool.exe \users\user\worker\unreal5-w10\build /y rem for appveyor: cd \projects\unrealircd cd \users\user\worker\unreal5-w10\build rem Now the actual build call extras\build-tests\windows\compilecmd\%SHORTNAME%.bat rem The above command will fail, due to missing symbol file rem However the symbol file can only be generated after the above command rem So... we create the symbolfile... nmake -f makefile.windows SYMBOLFILE rem And we re-run the exact same command: call extras\build-tests\windows\compilecmd\%SHORTNAME%.bat if %ERRORLEVEL% NEQ 0 EXIT /B 1 rem Compile dependencies for unrealircd-tests -- this doesn't belong here though.. curl -fsS -o src\modules\third\fakereputation.c https://raw.githubusercontent.com/unrealircd/unrealircd-tests/master/serverconfig/unrealircd/modules/fakereputation.c call extras\build-tests\windows\compilecmd\%SHORTNAME%.bat CUSTOMMODULE MODULEFILE=fakereputation if %ERRORLEVEL% NEQ 0 EXIT /B 1 rem Convert c:\dev to c:\projects\unrealircd-5-libs rem TODO: should use environment variable in innosetup script? sed -i "s/c:\\dev\\unrealircd-5-libs/c:\\projects\\unrealircd-5-libs/gi" src\windows\unrealinst.iss rem Build installer file "c:\Program Files (x86)\Inno Setup 5\iscc.exe" /Q- src\windows\unrealinst.iss if %ERRORLEVEL% NEQ 0 EXIT /B 1 rem Show some proof ren mysetup.exe unrealircd-dev-build.exe dir unrealircd-dev-build.exe sha256sum unrealircd-dev-build.exe rem Kill any old instances, just to be sure taskkill -im unrealircd.exe -f sleep 2 rem Just a safety measure so we don't end up testing rem some old version... del "C:\Program Files\UnrealIRCd 5\bin\unrealircd.exe" echo Running installer... start /WAIT unrealircd-dev-build.exe /VERYSILENT /LOG=setup.log if %ERRORLEVEL% NEQ 0 goto installerfailed rem Upload artifact rem appveyor PushArtifact unrealircd-dev-build.exe rem if %ERRORLEVEL% NEQ 0 EXIT /B 1 rem Install 'unrealircd-tests' cd .. rd /q/s unrealircd-tests git clone https://github.com/unrealircd/unrealircd-tests.git if %ERRORLEVEL% NEQ 0 EXIT /B 1 cd unrealircd-tests dir "C:\Program Files\Git\bin\bash.exe" ./runwin if %ERRORLEVEL% NEQ 0 EXIT /B 1 goto end :installerfailed type setup.log echo INSTALLATION FAILED EXIT /B 1 :end