/** Oper classes code. * (C) Copyright 2015-present tmcarthur and the UnrealIRCd team * License: GPLv2 or later */ #include "unrealircd.h" typedef struct OperClassPathNode OperClassPathNode; typedef struct OperClassCallbackNode OperClassCallbackNode; struct OperClassPathNode { OperClassPathNode *prev,*next; OperClassPathNode *children; char *identifier; OperClassCallbackNode *callbacks; }; struct OperClassCallbackNode { OperClassCallbackNode *prev, *next; OperClassPathNode *parent; OperClassEntryEvalCallback callback; }; struct OperClassValidator { Module *owner; OperClassCallbackNode *node; }; OperClassACLPath *OperClass_parsePath(const char *path); void OperClass_freePath(OperClassACLPath *path); OperClassPathNode *OperClass_findPathNodeForIdentifier(char *identifier, OperClassPathNode *head); OperClassPathNode *rootEvalNode = NULL; OperClassValidator *OperClassAddValidator(Module *module, char *pathStr, OperClassEntryEvalCallback callback) { OperClassPathNode *node,*nextNode; OperClassCallbackNode *callbackNode; OperClassValidator *validator; OperClassACLPath *path = OperClass_parsePath(pathStr); if (!rootEvalNode) { rootEvalNode = safe_alloc(sizeof(OperClassPathNode)); } node = rootEvalNode; while (path) { nextNode = OperClass_findPathNodeForIdentifier(path->identifier,node->children); if (!nextNode) { nextNode = safe_alloc(sizeof(OperClassPathNode)); safe_strdup(nextNode->identifier, path->identifier); AddListItem(nextNode,node->children); } node = nextNode; path = path->next; } callbackNode = safe_alloc(sizeof(OperClassCallbackNode)); callbackNode->callback = callback; callbackNode->parent = node; AddListItem(callbackNode,node->callbacks); validator = safe_alloc(sizeof(OperClassValidator)); validator->node = callbackNode; validator->owner = module; if (module) { ModuleObject *mobj = safe_alloc(sizeof(ModuleObject)); mobj->object.validator = validator; mobj->type = MOBJ_VALIDATOR; AddListItem(mobj, module->objects); module->errorcode = MODERR_NOERROR; } OperClass_freePath(path); return validator; } void OperClassValidatorDel(OperClassValidator *validator) { if (validator->owner) { ModuleObject *mdobj; for (mdobj = validator->owner->objects; mdobj; mdobj = mdobj->next) { if ((mdobj->type == MOBJ_VALIDATOR) && (mdobj->object.validator == validator)) { DelListItem(mdobj, validator->owner->objects); safe_free(mdobj); break; } } validator->owner = NULL; } /* Technically, the below leaks memory if you don't re-register * another validator at same path, but it is cheaper than walking * back up and doing cleanup in practice, since this tree is very small */ DelListItem(validator->node,validator->node->parent->callbacks); safe_free(validator->node); safe_free(validator); } OperClassACLPath *OperClass_parsePath(const char *path) { char *pathCopy = raw_strdup(path); OperClassACLPath *pathHead = NULL; OperClassACLPath *tmpPath; char *str = strtok(pathCopy,":"); while (str) { tmpPath = safe_alloc(sizeof(OperClassACLPath)); safe_strdup(tmpPath->identifier, str); AddListItem(tmpPath,pathHead); str = strtok(NULL,":"); } while (pathHead->next) { tmpPath = pathHead->next; pathHead->next = pathHead->prev; pathHead->prev = tmpPath; pathHead = tmpPath; } pathHead->next = pathHead->prev; pathHead->prev = NULL; safe_free(pathCopy); return pathHead; } void OperClass_freePath(OperClassACLPath *path) { OperClassACLPath *next; while (path) { next = path->next; safe_free(path->identifier); safe_free(path); path = next; } } OperClassACL *OperClass_FindACL(OperClassACL *acl, char *name) { for (;acl;acl = acl->next) { if (!strcmp(acl->name,name)) { return acl; } } return NULL; } OperClassPathNode *OperClass_findPathNodeForIdentifier(char *identifier, OperClassPathNode *head) { for (; head; head = head->next) { if (!strcmp(head->identifier,identifier)) { return head; } } return NULL; } unsigned char OperClass_evaluateACLEntry(OperClassACLEntry *entry, OperClassACLPath *path, OperClassCheckParams *params) { OperClassPathNode *node = rootEvalNode; OperClassCallbackNode *callbackNode = NULL; unsigned char eval = 0; /* If no variables, always match */ if (!entry->variables) { return 1; } /* Go as deep as possible */ while (path->next && node) { node = OperClass_findPathNodeForIdentifier(path->identifier,node); /* If we can't find a node we need, and we have vars, no match */ if (!node) { return 0; } node = node->children; path = path->next; } /* If no evals for full path, no match */ if (path->next) { return 0; } /* We have a valid node, execute all callback nodes */ for (callbackNode = node->callbacks; callbackNode; callbackNode = callbackNode->next) { eval = callbackNode->callback(entry->variables,params); } return eval; } OperPermission ValidatePermissionsForPathEx(OperClassACL *acl, OperClassACLPath *path, OperClassCheckParams *params) { /** Evaluate into ACL struct as deep as possible **/ OperClassACLPath *basePath = path; OperClassACL *tmp; OperClassACLEntry *entry; unsigned char allow = 0; unsigned char deny = 0; unsigned char aclNotFound = 0; path = path->next; /* Avoid first level since we have resolved it */ while (path && acl->acls) { tmp = OperClass_FindACL(acl->acls,path->identifier); if (!tmp) { aclNotFound = 1; break; } path = path->next; acl = tmp; } /** If node does not exist, but most specific one has other ACLs, deny **/ if (acl->acls && aclNotFound) { return OPER_DENY; } /** If node exists for this but has no ACL entries, allow **/ if (!acl->entries) { return OPER_ALLOW; } /** Process entries **/ for (entry = acl->entries; entry; entry = entry->next) { unsigned char result; /* Short circuit if we already have valid block */ if (entry->type == OPERCLASSENTRY_ALLOW && allow) continue; if (entry->type == OPERCLASSENTRY_DENY && deny) continue; result = OperClass_evaluateACLEntry(entry,basePath,params); if (entry->type == OPERCLASSENTRY_ALLOW) { allow = result; } else { deny = result; } } /** We only permit if an allow matched AND no deny matched **/ if (allow && !deny) { return OPER_ALLOW; } return OPER_DENY; } OperPermission ValidatePermissionsForPath(const char *path, Client *client, Client *victim, Channel *channel, const void *extra) { ConfigItem_oper *ce_oper; const char *operclass; ConfigItem_operclass *ce_operClass; OperClass *oc = NULL; OperClassACLPath *operPath; if (!client) return OPER_DENY; /* Trust Servers, U-Lines and remote opers */ if (IsServer(client) || IsMe(client) || IsULine(client) || (IsOper(client) && !MyUser(client))) return OPER_ALLOW; if (!IsOper(client)) return OPER_DENY; ce_oper = find_oper(client->user->operlogin); if (!ce_oper) { operclass = moddata_client_get(client, "operclass"); if (!operclass) return OPER_DENY; } else { operclass = ce_oper->operclass; } ce_operClass = find_operclass(operclass); if (!ce_operClass) return OPER_DENY; oc = ce_operClass->classStruct; operPath = OperClass_parsePath(path); while (oc && operPath) { OperClassACL *acl = OperClass_FindACL(oc->acls,operPath->identifier); if (acl) { OperPermission perm; OperClassCheckParams *params = safe_alloc(sizeof(OperClassCheckParams)); params->client = client; params->victim = victim; params->channel = channel; params->extra = extra; perm = ValidatePermissionsForPathEx(acl, operPath, params); OperClass_freePath(operPath); safe_free(params); return perm; } if (!oc->ISA) { break; } ce_operClass = find_operclass(oc->ISA); if (ce_operClass) { oc = ce_operClass->classStruct; } else { break; /* parent not found */ } } OperClass_freePath(operPath); return OPER_DENY; }