/************************************************************************ * Unreal Internet Relay Chat Daemon, ircd/channel.h * Copyright (C) 1990 Jarkko Oikarinen * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ */ #ifndef __channel_include__ #define __channel_include__ #define CREATE 1 /* whether a channel should be created or just tested for existance */ #define MODEBUFLEN 200 #define ChannelExists(n) (find_channel(n)) /* NOTE: Timestamps will be added to MODE-commands, so never make * RESYNCMODES and MODEPARAMS higher than MAXPARA-3. DALnet servers * before Dreamforge aren't safe with more than six. -Donwulff */ #include "msg.h" #define MAXMODEPARAMS (MAXPARA-3) /* Maximum modes processed */ #define RESYNCMODES 12 /* Max modes per MODE in resync */ #define MODEPARAMS 6 /* Max modes from user */ #endif