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unrealircd/include/unrealircd.h

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/** Standard include for all UnrealIRCd modules.
* This should normally provide all of UnrealIRCd's functionality
* (that is publicly exposed anyway).
*/
#include "config.h"
#include <assert.h>
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "mempool.h"
#include "channel.h"
#include <time.h>
#include <sys/stat.h>
#include <stdio.h>
#include <string.h>
#ifdef GLOBH
#include <glob.h>
#endif
#ifdef _WIN32
#include <io.h>
#include <sys/timeb.h>
#undef GLOBH
#else
#include <sys/resource.h>
#include <utime.h>
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#include <dirent.h>
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#endif
#include <fcntl.h>
#include <signal.h>
#include "h.h"
#include "version.h"
#ifdef USE_LIBCURL
#include <curl/curl.h>
#endif
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#include <argon2.h>