import {PluginInputHandler} from "./index"; import Msg, {MessageType} from "../../models/msg"; const commands = ["nick"]; const allowDisconnected = true; const input: PluginInputHandler = function (network, chan, cmd, args) { if (args.length === 0) { chan.pushMessage( this, new Msg({ type: MessageType.ERROR, text: "Usage: /nick ", }) ); return; } if (args.length !== 1) { chan.pushMessage( this, new Msg({ type: MessageType.ERROR, text: "Nicknames may not contain spaces.", }) ); return; } const newNick = args[0]; if (newNick.length > 100) { chan.pushMessage( this, new Msg({ type: MessageType.ERROR, text: "Nicknames may not be this long.", }) ); return; } // If we were trying to keep a nick and user changes nick, stop trying to keep the old one network.keepNick = null; // If connected to IRC, send to server and wait for ACK // otherwise update the nick and UI straight away if (network.irc) { if (network.irc.connection && network.irc.connection.connected) { network.irc.changeNick(newNick); return; } network.irc.options.nick = network.irc.user.nick = newNick; } network.setNick(newNick); this.emit("nick", { network: network.uuid, nick: newNick, }); this.save(); }; export default { commands, input, allowDisconnected, };