"use strict"; // vendor libraries const $ = require("jquery"); // our libraries const socket = require("./socket"); const {vueApp, findChannel} = require("./vue"); window.vueMounted = () => { require("./socket-events"); require("./contextMenuFactory"); const utils = require("./utils"); require("./webpush"); require("./keybinds"); const sidebar = $("#sidebar, #footer"); const openWindow = function openWindow(e, {pushState, replaceHistory} = {}) { const self = $(this); const target = self.attr("data-target"); if (!target) { return; } // This is a rather gross hack to account for sources that are in the // sidebar specifically. Needs to be done better when window management gets // refactored. const inSidebar = self.parents("#sidebar, #footer").length > 0; const channel = inSidebar ? findChannel(Number(self.attr("data-id"))) : null; if (vueApp.activeChannel) { const {channel: lastChannel} = vueApp.activeChannel; // If user clicks on the currently active channel, do nothing if (channel && lastChannel === channel.channel) { return; } if (lastChannel.messages.length > 0) { lastChannel.firstUnread = lastChannel.messages[lastChannel.messages.length - 1].id; } if (lastChannel.messages.length > 100) { lastChannel.messages.splice(0, lastChannel.messages.length - 100); lastChannel.moreHistoryAvailable = true; } } if (channel) { vueApp.$store.commit("activeWindow", null); vueApp.activeChannel = channel; if (channel) { channel.channel.highlight = 0; channel.channel.unread = 0; } socket.emit("open", channel ? channel.channel.id : null); if ($(window).outerWidth() <= utils.mobileViewportPixels) { vueApp.setSidebar(false); } } else { vueApp.activeChannel = null; const component = self.attr("data-component"); vueApp.$store.commit("activeWindow", component); if ($(window).outerWidth() <= utils.mobileViewportPixels) { vueApp.setSidebar(false); } } utils.synchronizeNotifiedState(); if (self.hasClass("chan")) { vueApp.$nextTick(() => $("#chat-container").addClass("active")); } /* TODO: move to ChatInput.vue const chanChat = chan.find(".chat"); if (chanChat.length > 0 && channel.type !== "special") { // On touch devices unfocus (blur) the input to correctly close the virtual keyboard // An explicit blur is required, as the keyboard may open back up if the focus remains // See https://github.com/thelounge/thelounge/issues/2257 $("#input").trigger("ontouchstart" in window ? "blur" : "focus"); } */ if (channel && channel.channel.usersOutdated) { channel.channel.usersOutdated = false; socket.emit("names", { target: channel.channel.id, }); } // Pushes states to history web API when clicking elements with a data-target attribute. // States are very trivial and only contain a single `clickTarget` property which // contains a CSS selector that targets elements which takes the user to a different view // when clicked. The `popstate` event listener will trigger synthetic click events using that // selector and thus take the user to a different view/state. if (pushState === false) { return false; } const state = {}; if (self.prop("id")) { state.clickTarget = `#${self.prop("id")}`; } else if (self.hasClass("chan")) { state.clickTarget = `#sidebar .chan[data-id="${self.attr("data-id")}"]`; } else { state.clickTarget = `#footer button[data-target="${target}"]`; } if (history && history.pushState) { if (replaceHistory && history.replaceState) { history.replaceState(state, null, target); } else { history.pushState(state, null, target); } } return false; }; sidebar.on("click", ".chan, button", openWindow); $("#windows").on("click", "#view-changelog, #back-to-help", openWindow); $(document).on("visibilitychange focus click", () => { utils.synchronizeNotifiedState(); }); window.addEventListener("popstate", (e) => { const {state} = e; if (!state) { return; } let {clickTarget} = state; if (clickTarget) { // This will be true when click target corresponds to opening a thumbnail, // browsing to the previous/next thumbnail, or closing the image viewer. const imageViewerRelated = clickTarget.includes(".toggle-thumbnail"); // If the click target is not related to the image viewer but the viewer // is currently opened, we need to close it. if (!imageViewerRelated && $("#image-viewer").hasClass("opened")) { clickTarget += ", #image-viewer"; } // Emit the click to the target, while making sure it is not going to be // added to the state again. $(clickTarget).trigger("click", { pushState: false, }); } }); // Only start opening socket.io connection after all events have been registered socket.open(); };