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423 lines
10 KiB
C++
423 lines
10 KiB
C++
/* Mode support
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*
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* (C) 2008-2011 Adam <Adam@anope.org>
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* (C) 2008-2022 Anope Team <team@anope.org>
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*
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* Please read COPYING and README for further details.
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*/
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#ifndef MODES_H
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#define MODES_H
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#include "anope.h"
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#include "base.h"
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/** The different types of modes
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*/
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enum ModeType
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{
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/* Regular mode */
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MODE_REGULAR,
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/* b/e/I */
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MODE_LIST,
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/* k/l etc */
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MODE_PARAM,
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/* v/h/o/a/q */
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MODE_STATUS
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};
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/* Classes of modes, Channel modes and User modes
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*/
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enum ModeClass
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{
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MC_CHANNEL,
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MC_USER
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};
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/** This class is the basis of all modes in Anope
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*/
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class CoreExport Mode : public Base
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{
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public:
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/* Mode name */
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Anope::string name;
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/* Class of mode this is (user/channel) */
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ModeClass mclass;
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/* Mode char for this, eg 'b' */
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char mchar;
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/* Type of mode this is, eg MODE_LIST */
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ModeType type;
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/** constructor
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* @param mname The mode name
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* @param mclass The type of mode this is
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* @param mc The mode char
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* @param type The mode type
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*/
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Mode(const Anope::string &mname, ModeClass mclass, char mc, ModeType type);
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virtual ~Mode();
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/** Can a user set this mode, used for mlock
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* @param u The user
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*/
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virtual bool CanSet(User *u) const;
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};
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/** This class is a user mode, all user modes use this/inherit from this
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*/
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class CoreExport UserMode : public Mode
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{
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public:
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/** constructor
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* @param name The mode name
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* @param mc The mode char
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*/
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UserMode(const Anope::string &name, char mc);
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};
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class CoreExport UserModeParam : public UserMode
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{
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public:
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/** constructor
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* @param name The mode name
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* @param mc The mode char
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*/
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UserModeParam(const Anope::string &name, char mc);
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/** Check if the param is valid
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* @param value The param
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* @return true or false
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*/
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virtual bool IsValid(Anope::string &value) const { return true; }
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};
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/** This class is a channel mode, all channel modes use this/inherit from this
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*/
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class CoreExport ChannelMode : public Mode
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{
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public:
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/* channel modes that can possibly unwrap this mode */
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std::vector<ChannelMode *> listeners;
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/** constructor
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* @param name The mode name
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* @param mc The mode char
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*/
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ChannelMode(const Anope::string &name, char mc);
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bool CanSet(User *u) const anope_override;
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virtual void Check() { }
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/** 'wrap' this channel mode and param to the underlying mode and param
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*/
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virtual ChannelMode *Wrap(Anope::string ¶m);
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/** 'unwrap' this mode to our internal representation
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*/
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ChannelMode *Unwrap(Anope::string ¶m);
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/** called when a mode is being unwrapped, and is asking us if we can unwrap it
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*/
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virtual ChannelMode *Unwrap(ChannelMode *, Anope::string ¶m);
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};
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/** This is a mode for lists, eg b/e/I. These modes should inherit from this
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*/
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class CoreExport ChannelModeList : public ChannelMode
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{
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public:
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/** constructor
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* @param name The mode name
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* @param mc The mode char
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*/
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ChannelModeList(const Anope::string &name, char mc);
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/** Is the mask valid
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* @param mask The mask
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* @return true for yes, false for no
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*/
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virtual bool IsValid(Anope::string &mask) const;
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/** Checks if mask affects user
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* Should only be used for extbans or other weird ircd-specific things.
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* @param u The user
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* @param e The entry to match against
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* @return true on match
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*/
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virtual bool Matches(User *u, const Entry *e) { return false; }
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/** Called when a mask is added to a channel
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* @param chan The channel
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* @param mask The mask
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*/
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virtual void OnAdd(Channel *chan, const Anope::string &mask) { }
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/** Called when a mask is removed from a channel
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* @param chan The channel
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* @param mask The mask
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*/
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virtual void OnDel(Channel *chan, const Anope::string &mask) { }
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};
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/** This is a mode with a paramater, eg +k/l. These modes should use/inherit from this
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*/
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class CoreExport ChannelModeParam : public ChannelMode
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{
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public:
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/** constructor
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* @param name The mode name
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* @param mc The mode char
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* @param minus_no_arg true if this mode sends no arg when unsetting
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*/
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ChannelModeParam(const Anope::string &name, char mc, bool minus_no_arg = false);
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/* Should we send an arg when unsetting this mode? */
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bool minus_no_arg;
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/** Is the param valid
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* @param value The param
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* @return true for yes, false for no
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*/
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virtual bool IsValid(Anope::string &value) const { return true; }
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};
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/** This is a mode that is a channel status, eg +v/h/o/a/q.
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*/
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class CoreExport ChannelModeStatus : public ChannelMode
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{
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public:
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/* The symbol, eg @ % + */
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char symbol;
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/* The "level" of the mode, used to compare with other modes.
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* Used so we know op > halfop > voice etc.
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*/
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unsigned level;
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/** constructor
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* @param name The mode name
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* @param mc The mode char
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* @param msymbol The symbol for the mode, eg @ %
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* @param mlevel A level for the mode, which is usually determined by the PREFIX capab
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*/
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ChannelModeStatus(const Anope::string &name, char mc, char msymbol, unsigned mlevel);
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};
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/** A virtual mode. This mode doesn't natively exist on the IRCd (like extbans),
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* but we still have a representation for it.
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*/
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template<typename T>
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class CoreExport ChannelModeVirtual : public T
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{
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Anope::string base;
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ChannelMode *basech;
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public:
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ChannelModeVirtual(const Anope::string &mname, const Anope::string &basename);
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~ChannelModeVirtual();
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void Check() anope_override;
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ChannelMode *Wrap(Anope::string ¶m) anope_override;
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ChannelMode *Unwrap(ChannelMode *cm, Anope::string ¶m) anope_override = 0;
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};
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/* The status a user has on a channel (+v, +h, +o) etc */
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class CoreExport ChannelStatus
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{
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Anope::string modes;
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public:
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ChannelStatus();
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ChannelStatus(const Anope::string &modes);
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void AddMode(char c);
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void DelMode(char c);
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bool HasMode(char c) const;
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bool Empty() const;
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void Clear();
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const Anope::string &Modes() const;
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Anope::string BuildModePrefixList() const;
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};
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class CoreExport UserModeOperOnly : public UserMode
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{
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public:
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UserModeOperOnly(const Anope::string &mname, char um) : UserMode(mname, um) { }
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bool CanSet(User *u) const anope_override;
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};
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class CoreExport UserModeNoone : public UserMode
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{
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public:
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UserModeNoone(const Anope::string &mname, char um) : UserMode(mname, um) { }
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bool CanSet(User *u) const anope_override;
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};
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/** Channel mode +k (key)
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*/
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class CoreExport ChannelModeKey : public ChannelModeParam
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{
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public:
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ChannelModeKey(char mc) : ChannelModeParam("KEY", mc) { }
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bool IsValid(Anope::string &value) const anope_override;
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};
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/** This class is used for oper only channel modes
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*/
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class CoreExport ChannelModeOperOnly : public ChannelMode
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{
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public:
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ChannelModeOperOnly(const Anope::string &mname, char mc) : ChannelMode(mname, mc) { }
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/* Opers only */
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bool CanSet(User *u) const anope_override;
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};
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/** This class is used for channel modes only servers may set
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*/
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class CoreExport ChannelModeNoone : public ChannelMode
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{
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public:
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ChannelModeNoone(const Anope::string &mname, char mc) : ChannelMode(mname, mc) { }
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bool CanSet(User *u) const anope_override;
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};
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/** This is the mode manager
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* It contains functions for adding modes to Anope so Anope can track them
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* and do things such as MLOCK.
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* This also contains a mode stacker that will combine multiple modes and set
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* them on a channel or user at once
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*/
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class CoreExport ModeManager
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{
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public:
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/* Number of generic channel and user modes we are tracking */
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static unsigned GenericChannelModes;
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static unsigned GenericUserModes;
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/** Add a user mode to Anope
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* @param um A UserMode or UserMode derived class
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* @return true on success, false on error
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*/
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static bool AddUserMode(UserMode *um);
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/** Add a channel mode to Anope
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* @param cm A ChannelMode or ChannelMode derived class
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* @return true on success, false on error
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*/
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static bool AddChannelMode(ChannelMode *cm);
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/** Remove a user mode from Anope
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* @param um A UserMode to remove
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*/
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static void RemoveUserMode(UserMode *um);
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/** Remove a channel mode from Anope
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* @param um A ChanneMode to remove
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*/
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static void RemoveChannelMode(ChannelMode *cm);
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/** Find a channel mode
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* @param mode The mode
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* @return The mode class
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*/
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static ChannelMode *FindChannelModeByChar(char mode);
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/** Find a user mode
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* @param mode The mode
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* @return The mode class
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*/
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static UserMode *FindUserModeByChar(char mode);
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/** Find a channel mode
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* @param name The modename
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* @return The mode class
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*/
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static ChannelMode *FindChannelModeByName(const Anope::string &name);
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/** Find a user mode
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* @param name The modename
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* @return The mode class
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*/
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static UserMode *FindUserModeByName(const Anope::string &name);
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/** Gets the channel mode char for a symbol (eg + returns v)
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* @param symbol The symbol
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* @return The char
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*/
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static char GetStatusChar(char symbol);
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static const std::vector<ChannelMode *> &GetChannelModes();
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static const std::vector<UserMode *> &GetUserModes();
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static const std::vector<ChannelModeStatus *> &GetStatusChannelModesByRank();
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static void RebuildStatusModes();
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/** Add a mode to the stacker to be set on a channel
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* @param bi The client to set the modes from
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* @param c The channel
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* @param cm The channel mode
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* @param set true for setting, false for removing
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* @param param The param, if there is one
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*/
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static void StackerAdd(BotInfo *bi, Channel *c, ChannelMode *cm, bool set, const Anope::string ¶m = "");
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/** Add a mode to the stacker to be set on a user
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* @param bi The client to set the modes from
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* @param u The user
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* @param um The user mode
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* @param set true for setting, false for removing
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* @param param The param, if there is one
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*/
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static void StackerAdd(BotInfo *bi, User *u, UserMode *um, bool set, const Anope::string ¶m = "");
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/** Process all of the modes in the stacker and send them to the IRCd to be set on channels/users
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*/
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static void ProcessModes();
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/** Delete a user, channel, or mode from the stacker
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*/
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static void StackerDel(User *u);
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static void StackerDel(Channel *c);
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static void StackerDel(Mode *m);
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};
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/** Represents a mask set on a channel (b/e/I)
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*/
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class CoreExport Entry
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{
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Anope::string name;
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Anope::string mask;
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public:
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unsigned short cidr_len;
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int family;
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Anope::string nick, user, host, real;
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/** Constructor
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* @param mode What mode this host is for, can be empty for unknown/no mode
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* @param host A full or partial nick!ident@host/cidr#real name mask
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*/
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Entry(const Anope::string &mode, const Anope::string &host);
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/** Get the banned mask for this entry
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* @return The mask
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*/
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const Anope::string GetMask() const;
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const Anope::string GetNUHMask() const;
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/** Check if this entry matches a user
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* @param u The user
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* @param full True to match against a users real host and IP
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* @return true on match
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*/
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bool Matches(User *u, bool full = false) const;
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};
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#endif // MODES_H
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