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mirror of git://git.acid.vegas/anope.git synced 2024-11-30 11:36:41 +00:00
anope/include/servers.h
2023-05-07 13:44:21 -04:00

188 lines
4.5 KiB
C++

/*
*
* (C) 2003-2022 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
#ifndef SERVERS_H
#define SERVERS_H
#include "services.h"
#include "anope.h"
#include "extensible.h"
/* Anope. We are at the top of the server tree, our uplink is
* almost always me->GetLinks()[0]. We never have an uplink. */
extern CoreExport Server *Me;
namespace Servers
{
/* Gets our uplink. Note we don't actually have an "uplink", this is just
* the only server whose uplink *is* Me that is not a juped server.
* @return Our uplink, or NULL if not uplinked to anything
*/
extern CoreExport Server* GetUplink();
/* Server maps by name and id */
extern CoreExport Anope::map<Server *> ByName;
extern CoreExport Anope::map<Server *> ByID;
/* CAPAB/PROTOCTL given by the uplink */
extern CoreExport std::set<Anope::string> Capab;
}
/** Class representing a server
*/
class CoreExport Server : public Extensible
{
private:
/* Server name */
Anope::string name;
/* Hops between services and server */
unsigned int hops;
/* Server description */
Anope::string description;
/* Server ID */
Anope::string sid;
/* Links for this server */
std::vector<Server *> links;
/* Uplink for this server */
Server *uplink;
/* Server is syncing */
bool syncing;
/* The server is juped */
bool juped;
/* The server is about to quit */
bool quitting;
/* Reason this server was quit */
Anope::string quit_reason;
public:
/** Constructor
* @param uplink The uplink this server is from, is only NULL when creating Me
* @param name The server name
* @param hops Hops from services server
* @param description Server rdescription
* @param sid Server sid/numeric
* @param jupe If the server is juped
*/
Server(Server *uplink, const Anope::string &name, unsigned hops, const Anope::string &description, const Anope::string &sid = "", bool jupe = false);
private:
/** Destructor
*/
~Server();
public:
/* Number of users on the server */
unsigned users;
/** Delete this server with a reason
* @param reason The reason
*/
void Delete(const Anope::string &reason);
/** Get the name for this server
* @return The name
*/
const Anope::string &GetName() const;
/** Get the number of hops this server is from services
* @return Number of hops
*/
unsigned GetHops() const;
/** Set the server description
* @param desc The new description
*/
void SetDescription(const Anope::string &desc);
/** Get the server description
* @return The server description
*/
const Anope::string &GetDescription() const;
/** Change this servers SID
* @param sid The new SID
*/
void SetSID(const Anope::string &sid);
/** Get the server numeric/SID, else the server name
* @return The numeric/SID
*/
const Anope::string &GetSID() const;
/** Retrieves the reason this server is quitting
*/
const Anope::string &GetQuitReason() const;
/** Get the list of links this server has, or NULL if it has none
* @return A list of servers
*/
const std::vector<Server *> &GetLinks() const;
/** Get the uplink server for this server, if this is our uplink will be Me
* @return The servers uplink
*/
Server *GetUplink();
/** Adds a link to this server
* @param s The linking server
*/
void AddLink(Server *s);
/** Delinks a server from this server
* @param s The server
*/
void DelLink(Server *s);
/** Finish syncing this server and optionally all links to it
* @param sync_links True to sync the links for this server too (if any)
*/
void Sync(bool sync_links);
/** Check if this server is synced
* @return true or false
*/
bool IsSynced() const;
/** Unsync the server. Only used for Me->Unsync()
*/
void Unsync();
/** Check if this server is ULined
* @return true or false
*/
bool IsULined() const;
/** Check if this server is juped (a pseudoserver other than us)
* @return true if this server is a juped server
*/
bool IsJuped() const;
/** Check if the server is quitting
* @return true if this server is quitting.
*/
bool IsQuitting() const;
/** Send a message to all users on this server
* @param source The source of the message
* @param message The message
*/
void Notice(BotInfo *source, const Anope::string &message);
/** Find a server
* @param name The name or SID/numeric
* @param name_only set to true to only look up by name, not SID
* @return The server
*/
static Server *Find(const Anope::string &name, bool name_only = false);
};
#endif // SERVERS_H