anope/include/account.h

291 lines
8.6 KiB
C++

/*
*
* (C) 2003-2022 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
#ifndef ACCOUNT_H
#define ACCOUNT_H
#include "extensible.h"
#include "serialize.h"
#include "anope.h"
#include "memo.h"
#include "base.h"
typedef Anope::hash_map<NickAlias *> nickalias_map;
typedef Anope::hash_map<NickCore *> nickcore_map;
typedef TR1NS::unordered_map<uint64_t, NickCore *> nickcoreid_map;
extern CoreExport Serialize::Checker<nickalias_map> NickAliasList;
extern CoreExport Serialize::Checker<nickcore_map> NickCoreList;
extern CoreExport nickcoreid_map NickCoreIdList;
/* A registered nickname.
* It matters that Base is here before Extensible (it is inherited by Serializable)
*/
class CoreExport NickAlias : public Serializable, public Extensible
{
Anope::string vhost_ident, vhost_host, vhost_creator;
time_t vhost_created;
public:
Anope::string nick;
Anope::string last_quit;
Anope::string last_realname;
/* Last usermask this nick was seen on, eg user@host */
Anope::string last_usermask;
/* Last uncloaked usermask, requires nickserv/auspex to see */
Anope::string last_realhost;
time_t time_registered;
time_t last_seen;
/* Account this nick is tied to. Multiple nicks can be tied to a single account. */
Serialize::Reference<NickCore> nc;
/** Constructor
* @param nickname The nick
* @param nickcore The nickcore for this nick
*/
NickAlias(const Anope::string &nickname, NickCore *nickcore);
~NickAlias();
void Serialize(Serialize::Data &data) const anope_override;
static Serializable* Unserialize(Serializable *obj, Serialize::Data &);
/** Set a vhost for the user
* @param ident The ident
* @param host The host
* @param creator Who created the vhost
* @param time When the vhost was created
*/
void SetVhost(const Anope::string &ident, const Anope::string &host, const Anope::string &creator, time_t created = Anope::CurTime);
/** Remove a users vhost
**/
void RemoveVhost();
/** Check if the user has a vhost
* @return true or false
*/
bool HasVhost() const;
/** Retrieve the vhost ident
* @return the ident
*/
const Anope::string &GetVhostIdent() const;
/** Retrieve the vhost host
* @return the host
*/
const Anope::string &GetVhostHost() const;
/** Retrieve the vhost creator
* @return the creator
*/
const Anope::string &GetVhostCreator() const;
/** Retrieve when the vhost was created
* @return the time it was created
*/
time_t GetVhostCreated() const;
/** Finds a registered nick
* @param nick The nick to lookup
* @return the nick, if found
*/
static NickAlias *Find(const Anope::string &nick);
};
/* A registered account. Each account must have a NickAlias with the same nick as the
* account's display.
* It matters that Base is here before Extensible (it is inherited by Serializable)
*/
class CoreExport NickCore : public Serializable, public Extensible
{
/* Channels which reference this core in some way (this is on their access list, akick list, is founder, successor, etc) */
Serialize::Checker<std::map<ChannelInfo *, int> > chanaccess;
/* Unique identifier for the account. */
uint64_t id;
public:
/* Name of the account. Find(display)->nc == this. */
Anope::string display;
/* User password in form of hashm:data */
Anope::string pass;
Anope::string email;
/* Locale name of the language of the user. Empty means default language */
Anope::string language;
/* Access list, contains user@host masks of users who get certain privileges based
* on if NI_SECURE is set and what (if any) kill protection is enabled. */
std::vector<Anope::string> access;
MemoInfo memos;
std::map<Anope::string, Anope::string> last_modes;
/* Nicknames registered that are grouped to this account.
* for n in aliases, n->nc == this.
*/
Serialize::Checker<std::vector<NickAlias *> > aliases;
/* Set if this user is a services operator. o->ot must exist. */
Oper *o;
/* Unsaved data */
/* Number of channels registered by this account */
uint16_t channelcount;
/* Last time an email was sent to this user */
time_t lastmail;
/* Users online now logged into this account */
std::list<User *> users;
/** Constructor
* @param display The display nick
* @param id The account id
*/
NickCore(const Anope::string &nickdisplay, uint64_t nickid = 0);
~NickCore();
void Serialize(Serialize::Data &data) const anope_override;
static Serializable* Unserialize(Serializable *obj, Serialize::Data &);
/** Changes the display for this account
* @param na The new display, must be grouped to this account.
*/
void SetDisplay(const NickAlias *na);
/** Checks whether this account is a services oper or not.
* @return True if this account is a services oper, false otherwise.
*/
virtual bool IsServicesOper() const;
/** Add an entry to the nick's access list
*
* @param entry The nick!ident@host entry to add to the access list
*
* Adds a new entry into the access list.
*/
void AddAccess(const Anope::string &entry);
/** Get an entry from the nick's access list by index
*
* @param entry Index in the access list vector to retrieve
* @return The access list entry of the given index if within bounds, an empty string if the vector is empty or the index is out of bounds
*
* Retrieves an entry from the access list corresponding to the given index.
*/
Anope::string GetAccess(unsigned entry) const;
/** Get the number of entries on the access list for this account.
*/
unsigned GetAccessCount() const;
/** Retrieves the account id for this user */
uint64_t GetId();
/** Find an entry in the nick's access list
*
* @param entry The nick!ident@host entry to search for
* @return True if the entry is found in the access list, false otherwise
*
* Search for an entry within the access list.
*/
bool FindAccess(const Anope::string &entry);
/** Erase an entry from the nick's access list
*
* @param entry The nick!ident@host entry to remove
*
* Removes the specified access list entry from the access list.
*/
void EraseAccess(const Anope::string &entry);
/** Clears the entire nick's access list
*
* Deletes all the memory allocated in the access list vector and then clears the vector.
*/
void ClearAccess();
/** Is the given user on this accounts access list?
*
* @param u The user
*
* @return true if the user is on the access list
*/
bool IsOnAccess(const User *u) const;
/** Finds an account
* @param nick The account name to find
* @return The account, if it exists
*/
static NickCore* Find(const Anope::string &nick);
void AddChannelReference(ChannelInfo *ci);
void RemoveChannelReference(ChannelInfo *ci);
void GetChannelReferences(std::deque<ChannelInfo *> &queue);
};
/* A request to check if an account/password is valid. These can exist for
* extended periods due to the time some authentication modules take.
*/
class CoreExport IdentifyRequest
{
/* Owner of this request, used to cleanup requests if a module is unloaded
* while a request us pending */
Module *owner;
Anope::string account;
Anope::string password;
std::set<Module *> holds;
bool dispatched;
bool success;
static std::set<IdentifyRequest *> Requests;
protected:
IdentifyRequest(Module *o, const Anope::string &acc, const Anope::string &pass);
virtual ~IdentifyRequest();
public:
/* One of these is called when the request goes through */
virtual void OnSuccess() = 0;
virtual void OnFail() = 0;
Module *GetOwner() const { return owner; }
const Anope::string &GetAccount() const { return account; }
const Anope::string &GetPassword() const { return password; }
/* Holds this request. When a request is held it must be Released later
* for the request to complete. Multiple modules may hold a request at any time,
* but the request is not complete until every module has released it. If you do not
* require holding this (eg, your password check is done in this thread and immediately)
* then you don't need to hold the request before calling `Success()`.
* @param m The module holding this request
*/
void Hold(Module *m);
/** Releases a held request
* @param m The module releasing the hold
*/
void Release(Module *m);
/** Called by modules when this IdentifyRequest has succeeded.
* If this request is behind held it must still be Released after calling this.
* @param m The module confirming authentication
*/
void Success(Module *m);
/** Used to either finalize this request or marks
* it as dispatched and begins waiting for the module(s)
* that have holds to finish.
*/
void Dispatch();
static void ModuleUnload(Module *m);
};
#endif // ACCOUNT_H