/* Routines to maintain a list of connected servers * * (C) 2003-2022 Anope Team * Contact us at team@anope.org * * Please read COPYING and README for further details. * * Based on the original code of Epona by Lara. * Based on the original code of Services by Andy Church. */ #include "services.h" #include "modules.h" #include "xline.h" #include "servers.h" #include "bots.h" #include "regchannel.h" #include "protocol.h" #include "config.h" #include "channels.h" /* Anope */ Server *Me = NULL; Anope::map Servers::ByName; Anope::map Servers::ByID; std::set Servers::Capab; Server::Server(Server *up, const Anope::string &sname, unsigned shops, const Anope::string &desc, const Anope::string &ssid, bool jupe) : name(sname), hops(shops), description(desc), sid(ssid), uplink(up), users(0) { syncing = true; juped = jupe; quitting = false; Servers::ByName[sname] = this; if (!ssid.empty()) Servers::ByID[ssid] = this; Log(this, "connect") << "has connected to the network (uplinked to " << (this->uplink ? this->uplink->GetName() : "no uplink") << ")"; /* Add this server to our uplinks leaf list */ if (this->uplink) { this->uplink->AddLink(this); /* Check to be sure this isn't a juped server */ if (Me == this->uplink && !juped) { /* Now do mode related stuff as we know what modes exist .. */ for (botinfo_map::iterator it = BotListByNick->begin(), it_end = BotListByNick->end(); it != it_end; ++it) { BotInfo *bi = it->second; Anope::string modes = !bi->botmodes.empty() ? ("+" + bi->botmodes) : IRCD->DefaultPseudoclientModes; bi->SetModesInternal(bi, modes.c_str()); for (unsigned i = 0; i < bi->botchannels.size(); ++i) { size_t h = bi->botchannels[i].find('#'); if (h == Anope::string::npos) continue; Anope::string chname = bi->botchannels[i].substr(h); Channel *c = Channel::Find(chname); if (c && c->FindUser(bi)) { Anope::string want_modes = bi->botchannels[i].substr(0, h); for (unsigned j = 0; j < want_modes.length(); ++j) { ChannelMode *cm = ModeManager::FindChannelModeByChar(want_modes[j]); if (cm == NULL) cm = ModeManager::FindChannelModeByChar(ModeManager::GetStatusChar(want_modes[j])); if (cm && cm->type == MODE_STATUS) { MessageSource ms = bi; c->SetModeInternal(ms, cm, bi->nick); } } } } } IRCD->SendBOB(); for (unsigned i = 0; i < Me->GetLinks().size(); ++i) { Server *s = Me->GetLinks()[i]; if (s->juped) IRCD->SendServer(s); } /* We make the bots go online */ for (user_map::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it) { User *u = it->second; BotInfo *bi = BotInfo::Find(u->GetUID()); if (bi) { XLine x(bi->nick, "Reserved for services"); IRCD->SendSQLine(NULL, &x); } IRCD->SendClientIntroduction(u); if (bi) bi->introduced = true; } for (channel_map::const_iterator it = ChannelList.begin(), it_end = ChannelList.end(); it != it_end; ++it) { Channel *c = it->second; if (c->users.empty()) IRCD->SendChannel(c); else for (Channel::ChanUserList::const_iterator cit = c->users.begin(), cit_end = c->users.end(); cit != cit_end; ++cit) IRCD->SendJoin(cit->second->user, c, &cit->second->status); for (Channel::ModeList::const_iterator it2 = c->GetModes().begin(); it2 != c->GetModes().end(); ++it2) { ChannelMode *cm = ModeManager::FindChannelModeByName(it2->first); if (!cm || cm->type != MODE_LIST) continue; ModeManager::StackerAdd(c->ci->WhoSends(), c, cm, true, it2->second); } if (!c->topic.empty() && !c->topic_setter.empty()) IRCD->SendTopic(c->ci->WhoSends(), c); c->syncing = true; } } } FOREACH_MOD(OnNewServer, (this)); } Server::~Server() { Log(this, "quit") << "quit from " << (this->uplink ? this->uplink->GetName() : "no uplink") << " for " << this->quit_reason; for (user_map::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it) { User *u = it->second; if (u->server == this) { u->Quit(this->quit_reason); u->server = NULL; } } Log(LOG_DEBUG) << "Finished removing all users for " << this->GetName(); if (this->uplink) this->uplink->DelLink(this); for (unsigned i = this->links.size(); i > 0; --i) this->links[i - 1]->Delete(this->quit_reason); Servers::ByName.erase(this->name); if (!this->sid.empty()) Servers::ByID.erase(this->sid); } void Server::Delete(const Anope::string &reason) { this->quit_reason = reason; this->quitting = true; FOREACH_MOD(OnServerQuit, (this)); delete this; } const Anope::string &Server::GetName() const { return this->name; } unsigned Server::GetHops() const { return this->hops; } void Server::SetDescription(const Anope::string &desc) { this->description = desc; } const Anope::string &Server::GetDescription() const { return this->description; } void Server::SetSID(const Anope::string &nsid) { if (!this->sid.empty()) throw CoreException("Server already has an id?"); this->sid = nsid; Servers::ByID[nsid] = this; } const Anope::string &Server::GetSID() const { if (!this->sid.empty() && IRCD->RequiresID) return this->sid; else return this->name; } const Anope::string &Server::GetQuitReason() const { return this->quit_reason; } const std::vector &Server::GetLinks() const { return this->links; } Server *Server::GetUplink() { return this->uplink; } void Server::AddLink(Server *s) { this->links.push_back(s); Log(this, "connect") << "introduced " << s->GetName(); } void Server::DelLink(Server *s) { if (this->links.empty()) throw CoreException("Server::DelLink called on " + this->GetName() + " for " + s->GetName() + " but we have no links?"); for (unsigned i = 0, j = this->links.size(); i < j; ++i) { if (this->links[i] == s) { this->links.erase(this->links.begin() + i); break; } } Log(this, "quit") << "quit " << s->GetName(); } void Server::Sync(bool sync_links) { if (this->IsSynced()) return; syncing = false; Log(this, "sync") << "is done syncing"; FOREACH_MOD(OnServerSync, (this)); if (sync_links && !this->links.empty()) { for (unsigned i = 0, j = this->links.size(); i < j; ++i) this->links[i]->Sync(true); } bool me = this->GetUplink() && this->GetUplink() == Me; if (me) { FOREACH_MOD(OnPreUplinkSync, (this)); } for (channel_map::const_iterator it = ChannelList.begin(), it_end = ChannelList.end(); it != it_end;) { Channel *c = it->second; ++it; if (c->syncing) c->Sync(); } if (me) { IRCD->SendEOB(); Me->Sync(false); FOREACH_MOD(OnUplinkSync, (this)); if (!Anope::NoFork) { Log(LOG_TERMINAL) << "Successfully linked, launching into background..."; Anope::Fork(); } } } bool Server::IsSynced() const { return !syncing; } void Server::Unsync() { syncing = true; } bool Server::IsULined() const { if (this == Me) return true; for (unsigned i = 0; i < Config->Ulines.size(); ++i) if (Config->Ulines[i].equals_ci(this->GetName())) return true; return false; } bool Server::IsJuped() const { return juped; } bool Server::IsQuitting() const { return quitting; } void Server::Notice(BotInfo *source, const Anope::string &message) { if (Config->UsePrivmsg && Config->DefPrivmsg) IRCD->SendGlobalPrivmsg(source, this, message); else IRCD->SendGlobalNotice(source, this, message); } Server *Server::Find(const Anope::string &name, bool name_only) { Anope::map::iterator it; if (!name_only) { it = Servers::ByID.find(name); if (it != Servers::ByID.end()) return it->second; } it = Servers::ByName.find(name); if (it != Servers::ByName.end()) return it->second; return NULL; } Server* Servers::GetUplink() { for (unsigned i = 0; Me && i < Me->GetLinks().size(); ++i) if (!Me->GetLinks()[i]->IsJuped()) return Me->GetLinks()[i]; return NULL; }