/* Fantasy functionality * * (C) 2003-2022 Anope Team * Contact us at team@anope.org * * Please read COPYING and README for further details. * * Based on the original code of Epona by Lara. * Based on the original code of Services by Andy Church. */ #include "module.h" class CommandBSSetFantasy : public Command { public: CommandBSSetFantasy(Module *creator, const Anope::string &sname = "botserv/set/fantasy") : Command(creator, sname, 2, 2) { this->SetDesc(_("Enable fantaisist commands")); this->SetSyntax(_("\037channel\037 {\037ON|OFF\037}")); } void Execute(CommandSource &source, const std::vector ¶ms) anope_override { ChannelInfo *ci = ChannelInfo::Find(params[0]); const Anope::string &value = params[1]; if (ci == NULL) { source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str()); return; } if (!source.HasPriv("botserv/administration") && !source.AccessFor(ci).HasPriv("SET")) { source.Reply(ACCESS_DENIED); return; } if (Anope::ReadOnly) { source.Reply(_("Sorry, bot option setting is temporarily disabled.")); return; } if (value.equals_ci("ON")) { bool override = !source.AccessFor(ci).HasPriv("SET"); Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "to enable fantasy"; ci->Extend("BS_FANTASY"); source.Reply(_("Fantasy mode is now \002on\002 on channel %s."), ci->name.c_str()); } else if (value.equals_ci("OFF")) { bool override = !source.AccessFor(ci).HasPriv("SET"); Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "to disable fantasy"; ci->Shrink("BS_FANTASY"); source.Reply(_("Fantasy mode is now \002off\002 on channel %s."), ci->name.c_str()); } else this->OnSyntaxError(source, source.command); } bool OnHelp(CommandSource &source, const Anope::string &) anope_override { this->SendSyntax(source); source.Reply(_(" \n" "Enables or disables \002fantasy\002 mode on a channel.\n" "When it is enabled, users will be able to use\n" "fantasy commands on a channel when prefixed\n" "with one of the following fantasy characters: \002%s\002\n" " \n" "Note that users wanting to use fantaisist\n" "commands MUST have enough access for both\n" "the FANTASIA and the command they are executing."), Config->GetModule(this->owner)->Get("fantasycharacter", "!").c_str()); return true; } }; class Fantasy : public Module { SerializableExtensibleItem fantasy; CommandBSSetFantasy commandbssetfantasy; public: Fantasy(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, VENDOR), fantasy(this, "BS_FANTASY"), commandbssetfantasy(this) { } void OnPrivmsg(User *u, Channel *c, Anope::string &msg) anope_override { if (!u || !c || !c->ci || !c->ci->bi || msg.empty() || msg[0] == '\1') return; if (Config->GetClient("BotServ") && !fantasy.HasExt(c->ci)) return; std::vector params; spacesepstream(msg).GetTokens(params); if (params.empty()) return; Anope::string normalized_param0 = Anope::NormalizeBuffer(params[0]); Anope::string fantasy_chars = Config->GetModule(this)->Get("fantasycharacter", "!"); if (!normalized_param0.find(c->ci->bi->nick)) { params.erase(params.begin()); } else if (!normalized_param0.find_first_of(fantasy_chars)) { size_t sz = params[0].find_first_of(fantasy_chars); if (sz == Anope::string::npos) return; /* normalized_param0 is a subset of params[0] so this can't happen */ params[0].erase(0, sz + 1); } else { return; } if (params.empty()) return; CommandInfo::map::const_iterator it = Config->Fantasy.end(); unsigned count = 0; for (unsigned max = params.size(); it == Config->Fantasy.end() && max > 0; --max) { Anope::string full_command; for (unsigned i = 0; i < max; ++i) full_command += " " + params[i]; full_command.erase(full_command.begin()); ++count; it = Config->Fantasy.find(Anope::NormalizeBuffer(full_command)); } if (it == Config->Fantasy.end()) return; const CommandInfo &info = it->second; ServiceReference cmd("Command", info.name); if (!cmd) { Log(LOG_DEBUG) << "Fantasy command " << it->first << " exists for nonexistent service " << info.name << "!"; return; } for (unsigned i = 0, j = params.size() - (count - 1); i < j; ++i) params.erase(params.begin()); /* Some commands take the channel as a first parameter */ if (info.prepend_channel) params.insert(params.begin(), c->name); while (cmd->max_params > 0 && params.size() > cmd->max_params) { params[cmd->max_params - 1] += " " + params[cmd->max_params]; params.erase(params.begin() + cmd->max_params); } // Command requires registered users only if (!cmd->AllowUnregistered() && !u->Account()) return; if (params.size() < cmd->min_params) return; CommandSource source(u->nick, u, u->Account(), u, c->ci->bi); source.c = c; source.command = it->first; source.permission = info.permission; AccessGroup ag = c->ci->AccessFor(u); bool has_fantasia = ag.HasPriv("FANTASIA") || source.HasPriv("botserv/fantasy"); EventReturn MOD_RESULT; if (has_fantasia) { FOREACH_RESULT(OnBotFantasy, MOD_RESULT, (source, cmd, c->ci, params)); } else { FOREACH_RESULT(OnBotNoFantasyAccess, MOD_RESULT, (source, cmd, c->ci, params)); } if (MOD_RESULT == EVENT_STOP || !has_fantasia) return; if (MOD_RESULT != EVENT_ALLOW && !info.permission.empty() && !source.HasCommand(info.permission)) return; FOREACH_RESULT(OnPreCommand, MOD_RESULT, (source, cmd, params)); if (MOD_RESULT == EVENT_STOP) return; Reference nc_reference(u->Account()); cmd->Execute(source, params); if (!nc_reference) source.nc = NULL; FOREACH_MOD(OnPostCommand, (source, cmd, params)); } void OnBotInfo(CommandSource &source, BotInfo *bi, ChannelInfo *ci, InfoFormatter &info) anope_override { if (fantasy.HasExt(ci)) info.AddOption(_("Fantasy")); } }; MODULE_INIT(Fantasy)