diff --git a/dwl.c b/dwl.c index 536b4d6..f8c2264 100644 --- a/dwl.c +++ b/dwl.c @@ -67,7 +67,7 @@ /* enums */ enum { CurNormal, CurMove, CurResize }; /* cursor */ enum { XDGShell, LayerShell, X11Managed, X11Unmanaged }; /* client types */ -enum { LyrBg, LyrBottom, LyrTop, LyrOverlay, LyrTile, LyrFloat, NUM_LAYERS }; /* scene layers */ +enum { LyrBg, LyrBottom, LyrTop, LyrOverlay, LyrTile, LyrFloat, LyrNoFocus, NUM_LAYERS }; /* scene layers */ #ifdef XWAYLAND enum { NetWMWindowTypeDialog, NetWMWindowTypeSplash, NetWMWindowTypeToolbar, NetWMWindowTypeUtility, NetLast }; /* EWMH atoms */ @@ -1911,6 +1911,7 @@ setup(void) layers[LyrFloat] = &wlr_scene_tree_create(&scene->node)->node; layers[LyrTop] = &wlr_scene_tree_create(&scene->node)->node; layers[LyrOverlay] = &wlr_scene_tree_create(&scene->node)->node; + layers[LyrNoFocus] = &wlr_scene_tree_create(&scene->node)->node; /* Create a renderer with the default implementation */ if (!(drw = wlr_renderer_autocreate(backend))) @@ -2079,7 +2080,7 @@ startdrag(struct wl_listener *listener, void *data) if (!drag->icon) return; - drag->icon->data = wlr_scene_subsurface_tree_create(layers[LyrTop], drag->icon->surface); + drag->icon->data = wlr_scene_subsurface_tree_create(layers[LyrNoFocus], drag->icon->surface); motionnotify(0); wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy); } @@ -2308,17 +2309,23 @@ xytonode(double x, double y, struct wlr_surface **psurface, struct wlr_surface *surface = NULL; Client *c = NULL; LayerSurface *l = NULL; + int i; + int focus_order[] = { LyrOverlay, LyrTop, LyrFloat, LyrTile, LyrBottom, LyrBg }; - if ((node = wlr_scene_node_at(&scene->node, x, y, nx, ny))) { - if (node->type == WLR_SCENE_NODE_SURFACE) - surface = wlr_scene_surface_from_node(node)->surface; - /* Walk the tree to find a node that knows the client */ - for (pnode = node; pnode && !c; pnode = pnode->parent) - c = pnode->data; - if (c && c->type == LayerShell) { - c = NULL; - l = pnode->data; + for (i = 0; i < LENGTH(focus_order); i++) { + if ((node = wlr_scene_node_at(layers[focus_order[i]], x, y, nx, ny))) { + if (node->type == WLR_SCENE_NODE_SURFACE) + surface = wlr_scene_surface_from_node(node)->surface; + /* Walk the tree to find a node that knows the client */ + for (pnode = node; pnode && !c; pnode = pnode->parent) + c = pnode->data; + if (c && c->type == LayerShell) { + c = NULL; + l = pnode->data; + } } + if (surface) + break; } if (psurface) *psurface = surface;