From a7c4f6100a81c68aad6faf9061332f1fbacddd98 Mon Sep 17 00:00:00 2001 From: Leonardo Hernandez Hernandez Date: Sun, 13 Feb 2022 14:32:47 -0600 Subject: [PATCH] use scene layer shell helper --- dwl.c | 138 +++------------------------------------------------------- 1 file changed, 5 insertions(+), 133 deletions(-) diff --git a/dwl.c b/dwl.c index 657bf8d..4a46542 100644 --- a/dwl.c +++ b/dwl.c @@ -144,6 +144,7 @@ typedef struct { /* Must be first */ unsigned int type; /* LayerShell */ struct wlr_scene_node *scene; + struct wlr_scene_layer_surface_v1 *scene_layer; struct wl_list link; struct wlr_layer_surface_v1 *layer_surface; @@ -151,18 +152,8 @@ typedef struct { struct wl_listener map; struct wl_listener unmap; struct wl_listener surface_commit; - - struct wlr_box geo; } LayerSurface; -typedef struct { - uint32_t singular_anchor; - uint32_t anchor_triplet; - int *positive_axis; - int *negative_axis; - int margin; -} Edge; - typedef struct { const char *symbol; void (*arrange)(Monitor *); @@ -206,9 +197,6 @@ typedef struct { /* function declarations */ static void applybounds(Client *c, struct wlr_box *bbox); -static void applyexclusive(struct wlr_box *usable_area, uint32_t anchor, - int32_t exclusive, int32_t margin_top, int32_t margin_right, - int32_t margin_bottom, int32_t margin_left); static void applyrules(Client *c); static void arrange(Monitor *m); static void arrangelayer(Monitor *m, struct wl_list *list, @@ -386,61 +374,6 @@ applybounds(Client *c, struct wlr_box *bbox) c->geom.y = bbox->y; } -void -applyexclusive(struct wlr_box *usable_area, - uint32_t anchor, int32_t exclusive, - int32_t margin_top, int32_t margin_right, - int32_t margin_bottom, int32_t margin_left) { - Edge edges[] = { - { // Top - .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP, - .anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | - ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | - ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP, - .positive_axis = &usable_area->y, - .negative_axis = &usable_area->height, - .margin = margin_top, - }, - { // Bottom - .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, - .anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | - ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | - ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, - .positive_axis = NULL, - .negative_axis = &usable_area->height, - .margin = margin_bottom, - }, - { // Left - .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT, - .anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | - ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | - ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, - .positive_axis = &usable_area->x, - .negative_axis = &usable_area->width, - .margin = margin_left, - }, - { // Right - .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT, - .anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | - ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | - ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, - .positive_axis = NULL, - .negative_axis = &usable_area->width, - .margin = margin_right, - } - }; - for (size_t i = 0; i < LENGTH(edges); i++) { - if ((anchor == edges[i].singular_anchor || anchor == edges[i].anchor_triplet) - && exclusive + edges[i].margin > 0) { - if (edges[i].positive_axis) - *edges[i].positive_axis += exclusive + edges[i].margin; - if (edges[i].negative_axis) - *edges[i].negative_axis -= exclusive + edges[i].margin; - break; - } - } -} - void applyrules(Client *c) { @@ -492,72 +425,11 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int wl_list_for_each(layersurface, list, link) { struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface; struct wlr_layer_surface_v1_state *state = &wlr_layer_surface->current; - struct wlr_box bounds; - struct wlr_box box = { - .width = state->desired_width, - .height = state->desired_height - }; - const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT - | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT; - const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP - | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM; if (exclusive != (state->exclusive_zone > 0)) continue; - bounds = state->exclusive_zone == -1 ? full_area : *usable_area; - - // Horizontal axis - if ((state->anchor & both_horiz) && box.width == 0) { - box.x = bounds.x; - box.width = bounds.width; - } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) { - box.x = bounds.x; - } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) { - box.x = bounds.x + (bounds.width - box.width); - } else { - box.x = bounds.x + ((bounds.width / 2) - (box.width / 2)); - } - // Vertical axis - if ((state->anchor & both_vert) && box.height == 0) { - box.y = bounds.y; - box.height = bounds.height; - } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) { - box.y = bounds.y; - } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) { - box.y = bounds.y + (bounds.height - box.height); - } else { - box.y = bounds.y + ((bounds.height / 2) - (box.height / 2)); - } - // Margin - if ((state->anchor & both_horiz) == both_horiz) { - box.x += state->margin.left; - box.width -= state->margin.left + state->margin.right; - } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) { - box.x += state->margin.left; - } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) { - box.x -= state->margin.right; - } - if ((state->anchor & both_vert) == both_vert) { - box.y += state->margin.top; - box.height -= state->margin.top + state->margin.bottom; - } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) { - box.y += state->margin.top; - } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) { - box.y -= state->margin.bottom; - } - if (box.width < 0 || box.height < 0) { - wlr_layer_surface_v1_destroy(wlr_layer_surface); - continue; - } - layersurface->geo = box; - - if (state->exclusive_zone > 0) - applyexclusive(usable_area, state->anchor, state->exclusive_zone, - state->margin.top, state->margin.right, - state->margin.bottom, state->margin.left); - wlr_scene_node_set_position(layersurface->scene, box.x, box.y); - wlr_layer_surface_v1_configure(wlr_layer_surface, box.width, box.height); + wlr_scene_layer_surface_v1_configure(layersurface->scene_layer, &full_area, usable_area); } } @@ -916,9 +788,9 @@ createlayersurface(struct wl_listener *listener, void *data) wlr_layer_surface->data = layersurface; m = wlr_layer_surface->output->data; - layersurface->scene = wlr_scene_subsurface_tree_create( - layers[wlr_layer_surface->pending.layer], - wlr_layer_surface->surface); + layersurface->scene_layer = wlr_scene_layer_surface_v1_create( + layers[wlr_layer_surface->pending.layer], wlr_layer_surface); + layersurface->scene = layersurface->scene_layer->node; layersurface->scene->data = layersurface; wl_list_insert(&m->layers[wlr_layer_surface->pending.layer],