From 7212da059ce195eaedc4ee1a281ae0b666b03dc8 Mon Sep 17 00:00:00 2001 From: "Devin J. Pohly" Date: Sun, 3 May 2020 12:41:15 -0500 Subject: [PATCH] no need for a line split here --- dwl.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/dwl.c b/dwl.c index 3adcd23..20f0342 100644 --- a/dwl.c +++ b/dwl.c @@ -879,8 +879,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data) * one next to the other, both 1080p, a client on the rightmost display might * have layout coordinates of 2000,100. We need to translate that to * output-local coordinates, or (2000 - 1920). */ - wlr_output_layout_output_coords( - output_layout, output, &ox, &oy); + wlr_output_layout_output_coords(output_layout, output, &ox, &oy); /* We also have to apply the scale factor for HiDPI outputs. This is only * part of the puzzle, dwl does not fully support HiDPI. */