From 6df6781b437937e835d8caca14024829747bd2ab Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Leonardo=20Hern=C3=A1ndez=20Hern=C3=A1ndez?= Date: Wed, 30 Nov 2022 18:54:54 -0600 Subject: [PATCH] simplify check for surface's node state all `struct wlr_surface` should have a `wlr_scene_tree *` as data --- dwl.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/dwl.c b/dwl.c index f07a867..3f6db50 100644 --- a/dwl.c +++ b/dwl.c @@ -594,11 +594,10 @@ void checkidleinhibitor(struct wlr_surface *exclude) { int inhibited = 0; - struct wlr_scene_tree *tree; struct wlr_idle_inhibitor_v1 *inhibitor; wl_list_for_each(inhibitor, &idle_inhibit_mgr->inhibitors, link) { + struct wlr_scene_tree *tree = inhibitor->surface->data; if (bypass_surface_visibility || (exclude != inhibitor->surface - && (tree = inhibitor->surface->data) && tree->node.enabled)) { inhibited = 1; break;